Player Matchup

Freya
Freya
AstroOrion
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 419L
1,510 Elo+
Party 1
Mulan
Mulan
I-Am-Kerchoo
Mulan
Level 89
God Stats
28W - 11L
1,803 SR
Queue Stats
405W - 428L
1,544 Elo+
Party 1
Bellona
Bellona
PlopDrop420
Bellona
Level 100
God Stats
10W - 7L
1,699 SR
Queue Stats
458W - 488L
1,531 Elo+
Party 1
Neith
Neith
Redwood101
Neith
Level 109
God Stats
7W - 12L
1,489 SR
Queue Stats
423W - 451L
1,469 Elo+
Solo
Ymir
Ymir
pony999240
Ymir
Level 67
God Stats
34W - 36L
1,584 SR
Queue Stats
113W - 135L
1,547 Elo+
Party 1
Team Averages
Level 93
1,615 SR
1,520 Elo+

VS

Team Averages
Level 123
1,535 SR
1,485 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Daley1225
Jormungandr
Level 109
God Stats
9W - 3L
1,500 SR
Queue Stats
334W - 305L
1,515 Elo+
Solo
Vamana
Vamana
RealAzizz
Vamana
Level 127
God Stats
36W - 35L
1,564 SR
Queue Stats
305W - 308L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oSaLeHi
Morgan Le Fay
Level 123
God Stats
14W - 11L
1,720 SR
Queue Stats
248W - 240L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xPANDA_TANGA_HDx
Ah Muzen Cab
Level 154
God Stats
8W - 9L
1,392 SR
Queue Stats
240W - 255L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
0 / 10 / 2
8,870
422
7,450
17,554
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 6 / 5
10,519
501
12,367
20,141
10,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
PlopDrop420
Bellona
17
3 / 2 / 5
11,033
525
18,664
21,596
25,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
17
2 / 4 / 4
10,251
488
16,063
14,973
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 4
9,594
457
3,500
22,481
21,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 8 / 8
10,234
487
10,312
19,121
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Daley1225
Jormungandr
15
4 / 1 / 13
10,383
494
10,337
13,044
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
RealAzizz
Vamana
18
2 / 2 / 6
10,735
511
12,285
21,061
19,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
oSaLeHi
Morgan Le Fay
17
2 / 1 / 8
10,273
489
11,702
13,430
5,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
xPANDA_TANGA_HDx
Ah Muzen Cab
20
16 / 1 / 8
12,995
619
24,138
13,897
6,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
13
Kills
28
28
Deaths
13
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
8
8
1
L
Freya
0
10
2
0.1
W
Jormungandr
Daley1225
Jormungandr
4
1
13
10.5
L
6
6
5
1.42
L
Bellona
PlopDrop420
Bellona
3
2
5
2.75
W
Vamana
RealAzizz
Vamana
2
2
6
2.5
L
Neith
2
4
4
1
W
Morgan Le Fay
oSaLeHi
Morgan Le Fay
2
1
8
6
L
2
6
4
0.67
W
Ah Muzen Cab
xPANDA_TANGA_HDx
Ah Muzen Cab
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,044
Damage
68,774
96,745
Taken
80,553
66,366
Mitigated
54,005
27,343
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,312
3,401
0
3,714
19,121
7,854
0
1,738
17,383
0
56,777
L
Freya
7,450
2,606
0
5,946
17,554
4,098
328
4,117
13,437
49,479
819
W
Jormungandr
Daley1225
Jormungandr
10,337
3,136
0
3,232
13,044
14,972
0
3,056
9,988
41,288
0
L
12,367
691
0
7,704
20,141
10,456
0
4,497
15,644
0
65,568
L
Bellona
PlopDrop420
Bellona
18,664
8,325
0
7,338
21,596
25,411
0
2,633
18,963
0
87,129
W
Vamana
RealAzizz
Vamana
12,285
6,167
0
5,309
21,061
19,331
436
950
20,111
0
74,989
L
Neith
16,063
3,883
0
5,274
14,973
4,594
1,441
3,594
11,379
0
85,438
W
Morgan Le Fay
oSaLeHi
Morgan Le Fay
11,702
1,493
353
6,377
13,430
5,721
1,070
2,186
11,244
81,627
0
L
3,500
422
0
1,081
22,481
21,807
247
7,198
15,283
33,027
0
W
Ah Muzen Cab
xPANDA_TANGA_HDx
Ah Muzen Cab
24,138
9,504
0
6,630
13,897
6,127
1,522
2,782
11,115
0
107,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
54,620
586
Minions Killed
572
0
Camps Cleared
0
2,012,777
Distance Traveled
2,042,881
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,234
487
85
4
0
395,737
0
L
Freya
8,870
422
101
5
0
378,104
6
W
Jormungandr
10,383
494
67
3
0
392,398
8
L
Mulan
10,519
501
113
5
0
380,309
2
L
Bellona
11,033
525
178
8
0
466,207
7
W
Vamana
10,735
511
140
7
0
421,703
5
L
Neith
10,251
488
141
7
0
393,151
7
W
Morgan Le Fay
10,273
489
124
6
0
389,349
2
L
Ymir
9,594
457
53
3
0
395,006
1
W
Ah Muzen Cab
12,995
619
156
7
0
443,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role