Player Matchup

Merlin
Merlin
EternalInferno2
Merlin
Level 12
God Stats
3W - 3L
1,218 SR
Queue Stats
34W - 21L
1,341 Elo+
Party 1
Shiva
Shiva
NikolaiStarshov
Shiva
Level 106
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 10L
1,110 Elo+
Solo
Neith
Neith
uknowmealredy
Neith
Level 78
God Stats
3W - 3L
1,542 SR
Queue Stats
13W - 23L
1,394 Elo+
Party 1
Team Averages
Level 65
1,355 SR
1,282 Elo+

VS

Team Averages
Level 66
1,580 SR
1,562 Elo+
Chiron
Chiron
Aldoge
Chiron
Level 29
God Stats
17W - 7L
1,704 SR
Queue Stats
268W - 146L
1,683 Elo+
Party 2
Geb
Geb
Badlittlepiggy
Geb
Level 86
God Stats
37W - 50L
1,354 SR
Queue Stats
180W - 300L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yasunno
Morgan Le Fay
Level 83
God Stats
86W - 47L
1,682 SR
Queue Stats
251W - 134L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,978
665
15,041
12,691
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 4
9,836
656
9,852
18,880
17,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 9 / 2
10,018
668
9,750
15,798
4,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aldoge
Chiron
19
13 / 1 / 4
13,118
875
20,541
12,828
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 6
10,917
728
3,995
19,358
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
Yasunno
Morgan Le Fay
17
6 / 4 / 9
11,802
787
17,690
17,349
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
20
20
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aldoge
Chiron
13
1
4
15
W
1
2
6
2
L
2
6
4
0.67
L
1
5
4
0.6
W
Morgan Le Fay
Yasunno
Morgan Le Fay
6
4
9
2.63
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
42,226
47,369
Taken
49,535
25,850
Mitigated
24,111
2,780
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aldoge
Chiron
20,541
7,413
1,693
6,091
12,828
5,382
2,029
3,455
9,040
0
83,107
W
3,995
136
749
9,156
19,358
12,411
95
6,398
12,648
16,448
0
L
15,041
650
203
123
12,691
3,830
0
6,739
5,558
48,526
0
L
9,852
548
0
1,384
18,880
17,524
0
6,459
12,021
0
29,919
W
Morgan Le Fay
Yasunno
Morgan Le Fay
17,690
365
0
6,390
17,349
6,318
450
5,817
11,192
51,282
0
L
9,750
3,610
0
1,070
15,798
4,496
0
7,453
7,969
0
21,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
35,837
116
Minions Killed
200
2
Camps Cleared
12
746,023
Distance Traveled
850,694
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,118
875
105
7
6
282,906
1
W
Geb
10,917
728
21
1
3
292,039
0
L
Merlin
9,978
665
59
4
2
252,838
0
L
Shiva
9,836
656
34
2
0
275,682
10
W
Morgan Le Fay
11,802
787
74
5
3
275,749
1
L
Neith
10,018
668
23
2
0
217,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role