Player Matchup

Izanami
Izanami
FloGrownTJP3678
Izanami
Level 105
God Stats
9W - 10L
1,453 SR
Queue Stats
188W - 206L
1,464 Elo+
Party 1
Hercules
Hercules
LilB0ost3d
Hercules
Level 5
God Stats
4W - 5L
1,644 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
V1inceycat
Ah Puch
Level 66
God Stats
2W - 2L
1,212 SR
Queue Stats
163W - 184L
1,351 Elo+
Party 1
Team Averages
Level 59
1,436 SR
1,422 Elo+

VS

Team Averages
Level 92
1,419 SR
1,386 Elo+
Shiva
Shiva
MikeyHeins
Shiva
Level 105
God Stats
18W - 31L
1,404 SR
Queue Stats
320W - 375L
1,496 Elo+
Solo
Cerberus
Cerberus
aztrolord
Cerberus
Level 109
God Stats
7W - 6L
1,436 SR
Queue Stats
24W - 36L
1,358 Elo+
Solo
Scylla
Scylla
therealOGwynn
Scylla
Level 63
God Stats
18W - 22L
1,417 SR
Queue Stats
18W - 26L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
7,774
707
7,191
7,664
2,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
LilB0ost3d
Hercules
12
2 / 1 / 2
7,432
676
4,349
12,891
10,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
V1inceycat
Ah Puch
14
6 / 0 / 2
8,699
791
9,870
5,886
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 3 / 4
7,087
644
10,356
9,553
8,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
aztrolord
Cerberus
12
1 / 3 / 4
7,773
707
2,540
12,737
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 2
7,626
693
8,620
5,231
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
5
5
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
Hercules
LilB0ost3d
Hercules
2
1
2
3
L
Shiva
1
3
4
1
W
Ah Puch
V1inceycat
Ah Puch
6
0
2
7
L
Cerberus
aztrolord
Cerberus
1
3
4
1
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,410
Damage
21,516
26,441
Taken
27,521
14,699
Mitigated
16,916
8,024
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,191
6,061
0
591
7,664
2,280
0
3,702
3,962
0
28,270
W
Hercules
LilB0ost3d
Hercules
4,349
1,538
229
4,327
12,891
10,379
0
5,451
7,440
0
13,097
L
Shiva
10,356
1,181
618
961
9,553
8,605
0
2,782
6,771
0
24,973
W
Ah Puch
V1inceycat
Ah Puch
9,870
228
0
2,877
5,886
2,040
0
2,089
3,797
31,211
0
L
Cerberus
aztrolord
Cerberus
2,540
202
287
4,477
12,737
6,644
0
4,018
8,719
14,752
0
L
8,620
349
349
587
5,231
1,667
25
3,251
1,980
29,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
22,486
120
Minions Killed
138
4
Camps Cleared
4
622,513
Distance Traveled
599,632
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,774
707
49
4
0
182,191
0
W
Hercules
7,432
676
21
2
1
221,108
3
L
Shiva
7,087
644
32
3
2
208,319
2
W
Ah Puch
8,699
791
50
5
3
219,214
2
L
Cerberus
7,773
707
44
4
0
178,269
1
L
Scylla
7,626
693
62
6
2
213,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role