Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
Darnaid
Bellona
Silver II
Level 123
God Stats
9W - 9L
1,552 SR
Queue Stats
34W - 43L
973 MMR
Solo
Cernunnos
Cernunnos
Silver III
MurtisGoth
Cernunnos
Silver III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,099 MMR
Solo
Loki
Loki
Silver IV
TheLYANNO bkd
Loki
Silver IV
Level 87
God Stats
5W - 6L
1,391 SR
Queue Stats
123W - 154L
769 MMR
Solo
Vulcan
Vulcan
Silver II
Time2pk
Vulcan
Silver II
Level 127
God Stats
13W - 17L
1,463 SR
Queue Stats
218W - 247L
1,090 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,481 SR
1,086 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,395 SR
1,106 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Budskii Boy
Nu Wa
Silver IV
Level 134
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 11L
1,222 MMR
Party 1
Yemoja
Yemoja
Silver II
HippyTrippie
Yemoja
Silver II
Level 127
God Stats
55W - 86L
1,478 SR
Queue Stats
260W - 275L
1,052 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Newdfo1
Hun Batz
Silver IV
Level 134
God Stats
7W - 23L
1,408 SR
Queue Stats
1,031W - 1,031L
721 MMR
Solo
Xbalanque
Xbalanque
Bronze IV
TrashBlazey
Xbalanque
Bronze IV
Level 98
God Stats
0W - 3L
1,273 SR
Queue Stats
15W - 23L
1,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 8
7,904
439
6,305
16,300
13,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Darnaid
Bellona
17
4 / 0 / 2
10,626
590
16,887
14,364
16,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MurtisGoth
Cernunnos
16
4 / 3 / 6
10,417
579
17,213
14,669
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 6
9,345
519
7,907
11,246
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Time2pk
Vulcan
15
4 / 3 / 4
9,658
537
10,321
8,652
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaAtlasBastet

VS

Bans
ThothCliodhnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 2 / 0
9,103
506
6,506
20,886
12,693
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 4
8,193
455
14,085
10,377
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
10
0 / 4 / 7
7,191
400
8,614
16,702
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Newdfo1
Hun Batz
16
5 / 4 / 2
9,324
518
8,801
16,053
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
TrashBlazey
Xbalanque
14
3 / 4 / 1
8,570
476
6,794
13,399
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
18
Kills
9
9
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
8
4
L
Hercules
 
Hercules
0
2
0
0
L
1
5
4
0.6
W
Bellona
Darnaid
Bellona
4
0
2
5
L
Yemoja
0
4
7
0.88
W
Cernunnos
MurtisGoth
Cernunnos
4
3
6
2.33
L
Hun Batz
Newdfo1
Hun Batz
5
4
2
1.5
W
6
2
6
4.5
W
Vulcan
Time2pk
Vulcan
4
3
4
2
L
Xbalanque
TrashBlazey
Xbalanque
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,633
Damage
44,800
65,231
Taken
77,417
43,663
Mitigated
35,658
18,534
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,305
1,197
310
1,260
16,300
13,908
0
7,278
9,022
22,700
0
L
Hercules
 
Hercules
6,506
1,510
0
7,997
20,886
12,693
0
2,992
17,720
0
64,301
L
14,085
5,207
0
417
10,377
2,869
710
5,314
4,825
59,266
0
W
Bellona
Darnaid
Bellona
16,887
8,130
0
5,097
14,364
16,594
576
1,882
12,482
0
84,059
L
Yemoja
8,614
1,453
970
2,065
16,702
11,449
0
3,319
12,682
19,003
3,504
W
Cernunnos
MurtisGoth
Cernunnos
17,213
8,496
0
5,225
14,669
5,720
2,236
4,170
10,499
0
82,400
L
Hun Batz
Newdfo1
Hun Batz
8,801
3,395
0
5,075
16,053
5,014
1,180
2,310
13,611
0
63,930
W
7,907
1,040
0
3,689
11,246
4,355
850
4,706
6,540
0
46,796
W
Vulcan
Time2pk
Vulcan
10,321
2,183
199
2,754
8,652
3,086
672
3,525
5,127
69,323
0
L
Xbalanque
TrashBlazey
Xbalanque
6,794
3,715
0
3,112
13,399
3,633
0
2,049
11,308
0
59,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
42,381
547
Minions Killed
502
0
Camps Cleared
0
1,830,788
Distance Traveled
1,718,060
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,904
439
28
2
0
408,110
8
L
Hercules
9,103
506
153
9
0
405,554
4
L
Nu Wa
8,193
455
95
5
0
312,066
5
W
Bellona
10,626
590
169
9
0
354,501
5
L
Yemoja
7,191
400
19
1
0
320,425
5
W
Cernunnos
10,417
579
135
8
0
334,503
8
L
Hun Batz
9,324
518
119
7
0
346,845
2
W
Loki
9,345
519
69
4
0
373,788
6
W
Vulcan
9,658
537
146
8
0
359,886
5
L
Xbalanque
8,570
476
116
6
0
333,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role