Player Matchup

Sol
Sol
Cold4you_
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 89L
1,275 Elo+
Party 2
Hachiman
Hachiman
FxAx19
Hachiman
Level 41
God Stats
9W - 8L
1,428 SR
Queue Stats
353W - 316L
1,531 Elo+
Party 3
Gilgamesh
Gilgamesh
GrandDizerMixer
Gilgamesh
Level 38
God Stats
3W - 7L
1,168 SR
Queue Stats
206W - 246L
1,249 Elo+
Party 2
Shiva
Shiva
OA-Alamoudi
Shiva
Level 103
God Stats
67W - 58L
1,600 SR
Queue Stats
180W - 165L
1,498 Elo+
Party 3
Arachne
Arachne
im_adnan_kas_07
Arachne
Level 86
God Stats
15W - 4L
1,793 SR
Queue Stats
241W - 213L
1,499 Elo+
Party 3
Team Averages
Level 59
1,498 SR
1,410 Elo+

VS

Team Averages
Level 72
1,592 SR
1,420 Elo+
Erlang Shen
Erlang Shen
KILLEN_SRMC
Erlang Shen
Level 60
God Stats
3W - 2L
1,556 SR
Queue Stats
5W - 6L
1,525 Elo+
Solo
Medusa
Medusa
Killmushroom75
Medusa
Level 46
God Stats
18W - 10L
1,658 SR
Queue Stats
73W - 89L
1,385 Elo+
Party 1
Artio
Artio
Skullkidsama2
Artio
Level 86
God Stats
8W - 13L
1,466 SR
Queue Stats
276W - 323L
1,392 Elo+
Party 1
Set
Set
The3rd_neliel
Set
Level 109
God Stats
2W - 3L
1,757 SR
Queue Stats
358W - 435L
1,392 Elo+
Party 1
Discordia
Discordia
dollarsan420
Discordia
Level 60
God Stats
16W - 17L
1,526 SR
Queue Stats
72W - 97L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,112
482
13,599
13,661
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
FxAx19
Hachiman
20
19 / 4 / 6
13,537
645
24,108
19,208
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
GrandDizerMixer
Gilgamesh
16
2 / 2 / 6
9,805
467
12,445
19,134
13,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 2 / 18
10,900
519
10,183
20,550
22,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 4 / 10
10,957
522
12,841
18,513
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KILLEN_SRMC
Erlang Shen
15
4 / 6 / 2
10,662
508
13,960
23,894
23,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 11 / 5
8,296
395
9,795
14,923
3,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 2 / 5
10,904
519
15,169
23,107
25,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 6 / 3
11,153
531
17,029
19,160
8,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
dollarsan420
Discordia
15
1 / 7 / 6
9,569
456
8,652
10,981
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
32
Kills
18
18
Deaths
32
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
W
Hachiman
FxAx19
Hachiman
19
4
6
5.5
W
Gilgamesh
GrandDizerMixer
Gilgamesh
2
2
6
2.5
L
Erlang Shen
KILLEN_SRMC
Erlang Shen
4
6
2
0.83
L
1
11
5
0.32
W
2
2
18
5.5
L
4
2
5
3.25
L
8
6
3
1.58
L
Discordia
dollarsan420
Discordia
1
7
6
0.57
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,176
Damage
64,605
91,066
Taken
92,065
56,444
Mitigated
63,468
25,064
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,599
3,747
0
3,116
13,661
4,806
311
3,690
9,585
60,626
0
W
Hachiman
FxAx19
Hachiman
24,108
14,089
0
9,011
19,208
7,755
3,477
3,791
15,383
0
94,405
W
Gilgamesh
GrandDizerMixer
Gilgamesh
12,445
2,110
0
2,798
19,134
13,617
887
9,394
9,690
0
50,665
L
Erlang Shen
KILLEN_SRMC
Erlang Shen
13,960
6,068
2,346
6,193
23,894
23,919
563
3,370
20,524
4,185
40,492
L
9,795
3,657
0
1,350
14,923
3,251
1,075
2,202
12,721
0
42,553
W
10,183
1,167
2,101
4,294
20,550
22,617
71
3,978
16,410
4,775
41,180
L
15,169
1,601
1,486
8,061
23,107
25,022
105
4,978
18,129
66,714
0
L
17,029
9,731
0
1,755
19,160
8,089
0
2,957
16,203
0
86,559
L
Discordia
dollarsan420
Discordia
8,652
447
154
939
10,981
3,187
267
1,795
9,186
52,768
0
W
12,841
10,180
0
3,744
18,513
7,649
165
3,624
14,729
0
72,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
50,584
491
Minions Killed
479
0
Camps Cleared
0
1,969,444
Distance Traveled
1,943,009
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,112
482
119
6
0
344,758
0
W
Hachiman
13,537
645
125
6
0
352,517
1
W
Gilgamesh
9,805
467
92
4
0
398,413
5
L
Erlang Shen
10,662
508
51
2
0
389,743
4
L
Medusa
8,296
395
60
3
0
379,094
5
W
Shiva
10,900
519
69
3
0
424,254
4
L
Artio
10,904
519
122
6
0
386,821
8
L
Set
11,153
531
129
6
0
448,257
3
L
Discordia
9,569
456
117
6
0
339,094
7
W
Arachne
10,957
522
86
4
0
449,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role