Player Matchup

Atlas
Atlas
Derexl
Atlas
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,709 Elo+
Solo
Zeus
Zeus
Forsaken_Soull
Zeus
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
300W - 344L
1,371 Elo+
Solo
Janus
Janus
JTMosley12
Janus
Level 48
God Stats
3W - 8L
1,386 SR
Queue Stats
197W - 184L
1,466 Elo+
Solo
Achilles
Achilles
Twobit99
Achilles
Level 74
God Stats
3W - 1L
1,357 SR
Queue Stats
65W - 57L
1,556 Elo+
Party 1
Thanatos
Thanatos
arrowsmith23
Thanatos
Level 26
God Stats
2W - 0L
1,731 SR
Queue Stats
51W - 48L
1,504 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,521 Elo+

VS

Team Averages
Level 101
1,488 SR
1,425 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EliteZachary21
Hera
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 138L
1,330 Elo+
Solo
Xbalanque
Xbalanque
K1NGTH0MAS
Xbalanque
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 76L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Xevil_InTeNzeX
Nu Wa
Level 140
God Stats
3W - 3L
1,440 SR
Queue Stats
178W - 216L
1,348 Elo+
Solo
Izanami
Izanami
serfragon
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Derexl
Atlas
19
3 / 4 / 15
11,999
750
7,260
16,422
17,545
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 4 / 15
11,221
701
9,691
10,876
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
20
13 / 6 / 13
13,368
836
22,952
15,156
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Twobit99
Achilles
19
9 / 5 / 12
12,400
775
13,322
17,660
27,438
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
arrowsmith23
Thanatos
19
5 / 8 / 11
11,396
712
12,015
18,848
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 9 / 12
10,957
685
12,831
17,322
5,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 9
10,544
659
10,034
12,198
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
K1NGTH0MAS
Xbalanque
17
6 / 10 / 11
11,780
736
17,480
17,904
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 0 / 12
12,821
801
12,045
6,043
1,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
serfragon
Izanami
20
5 / 6 / 13
12,676
792
10,015
15,501
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
33
Kills
25
27
Deaths
33
66
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
9
12
1.11
W
Atlas
Derexl
Atlas
3
4
15
2.63
L
2
8
9
0.81
W
3
4
15
2.63
W
Janus
13
6
13
3.25
L
Xbalanque
K1NGTH0MAS
Xbalanque
6
10
11
1.15
W
Achilles
Twobit99
Achilles
9
5
12
3
L
8
0
12
14
W
Thanatos
arrowsmith23
Thanatos
5
8
11
1.31
L
Izanami
serfragon
Izanami
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,240
Damage
62,405
78,962
Taken
68,968
61,430
Mitigated
22,793
28,481
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,831
4,453
1,250
2,202
17,322
5,660
0
8,685
8,637
0
26,637
W
Atlas
Derexl
Atlas
7,260
2,358
391
3,766
16,422
17,545
639
4,399
12,023
31,112
0
L
10,034
3,585
457
1,705
12,198
3,944
1,046
5,908
6,290
22,130
0
W
9,691
544
1,443
3,021
10,876
4,813
1,693
2,853
8,023
39,282
0
W
Janus
22,952
315
649
1,920
15,156
5,457
763
4,761
10,395
44,936
0
L
Xbalanque
K1NGTH0MAS
Xbalanque
17,480
9,160
129
1,763
17,904
6,013
0
12,202
5,702
0
23,732
W
Achilles
Twobit99
Achilles
13,322
1,440
2,173
4,264
17,660
27,438
542
2,913
14,747
0
23,757
L
12,045
2,207
1,404
2,742
6,043
1,811
135
4,106
1,937
32,541
0
W
Thanatos
arrowsmith23
Thanatos
12,015
1,999
1,578
9,276
18,848
6,177
1,128
7,153
11,133
0
21,836
L
Izanami
serfragon
Izanami
10,015
5,496
990
3,395
15,501
5,365
2,244
9,002
6,499
0
27,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,384
Gold Earned
58,778
178
Minions Killed
150
0
Camps Cleared
0
1,382,344
Distance Traveled
1,262,567
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,957
685
23
1
0
200,405
0
W
Atlas
11,999
750
30
2
0
284,354
0
L
Hera
10,544
659
40
3
0
247,747
0
W
Zeus
11,221
701
55
3
0
248,613
0
W
Janus
13,368
836
59
4
0
278,082
0
L
Xbalanque
11,780
736
11
1
0
215,832
0
W
Achilles
12,400
775
16
1
0
303,729
1
L
Nu Wa
12,821
801
28
2
0
332,830
0
W
Thanatos
11,396
712
18
1
0
267,566
0
L
Izanami
12,676
792
48
3
0
265,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role