Player Matchup

Cliodhna
Cliodhna
Silver II
Davonte105
Cliodhna
Silver II
Level 155
God Stats
6W - 3L
1,258 SR
Queue Stats
365W - 360L
1,457 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Dizbog
Kumbhakarna
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,450 MMR
Solo
Bellona
Bellona
Gold V
JakmessX
Bellona
Gold V
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
290W - 301L
1,398 MMR
Party 3
Charybdis
Charybdis
Gold V
VenRey
Charybdis
Gold V
Level 142
God Stats
1W - 5L
1,478 SR
Queue Stats
106W - 106L
1,450 MMR
Solo
Chronos
Chronos
Gold I
vGalaxzyy-
Chronos
Gold I
Level 117
God Stats
28W - 13L
1,743 SR
Queue Stats
413W - 420L
1,564 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,496 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,585 SR
1,460 MMR
Skadi
Skadi
Gold II
ApeFromflorida
Skadi
Gold II
Level 160
God Stats
13W - 6L
1,649 SR
Queue Stats
159W - 154L
1,492 MMR
Party 2
Osiris
Osiris
Bronze III
HaveYouEver_
Osiris
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,466 MMR
Solo
He Bo
He Bo
Gold II
SelfMadeiice
He Bo
Gold II
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 171L
1,470 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
THE FRESHIAH
Danzaburou
Gold IV
Level 154
God Stats
9W - 12L
1,776 SR
Queue Stats
85W - 84L
1,372 MMR
Party 1
Bacchus
Bacchus
Bronze III
WHYT3PRIVIL3G3
Bacchus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Davonte105
Cliodhna
12
4 / 1 / 7
7,464
622
5,433
7,253
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
Dizbog
Kumbhakarna
11
1 / 1 / 8
7,018
585
3,254
9,364
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
JakmessX
Bellona
13
1 / 1 / 1
7,621
635
4,250
6,468
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
VenRey
Charybdis
12
4 / 0 / 2
7,439
620
3,449
5,428
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
vGalaxzyy-
Chronos
13
4 / 3 / 6
7,791
649
7,156
9,643
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaShivaAtlasIzanami

VS

Bans
GilgameshAthenaMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
6,881
573
6,661
7,897
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
11
0 / 0 / 1
6,330
528
2,419
5,773
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,011
501
4,995
7,028
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
THE FRESHIAH
Danzaburou
10
0 / 3 / 1
5,920
493
2,063
7,371
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 3
5,568
464
2,632
7,349
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
6
6
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Cliodhna
Davonte105
Cliodhna
4
1
7
7.5
W
Kumbhakarna
Dizbog
Kumbhakarna
1
1
8
5
L
Osiris
0
0
1
0.5
W
Bellona
JakmessX
Bellona
1
1
1
1.5
L
1
4
1
0.38
L
Danzaburou
THE FRESHIAH
Danzaburou
0
3
1
0.17
W
Charybdis
VenRey
Charybdis
4
0
2
5
L
0
3
3
0.5
W
Chronos
vGalaxzyy-
Chronos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
18,770
38,156
Taken
35,418
20,311
Mitigated
17,152
13,897
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,661
2,521
0
1,574
7,897
2,727
0
2,669
5,228
0
40,862
W
Cliodhna
Davonte105
Cliodhna
5,433
425
0
2,804
7,253
2,361
0
1,011
6,242
0
37,725
W
Kumbhakarna
Dizbog
Kumbhakarna
3,254
198
0
1,732
9,364
7,176
0
1,838
7,526
15,277
5,725
L
Osiris
2,419
1,043
0
2,327
5,773
4,903
0
0
5,773
0
36,216
W
Bellona
JakmessX
Bellona
4,250
1,564
0
2,606
6,468
5,896
527
0
6,468
0
45,567
L
4,995
273
0
810
7,028
2,063
0
3,315
3,713
38,273
0
L
Danzaburou
THE FRESHIAH
Danzaburou
2,063
1,257
0
2,771
7,371
1,709
0
1,176
6,195
0
40,504
W
Charybdis
VenRey
Charybdis
3,449
1,577
0
3,377
5,428
1,764
547
259
5,169
0
52,128
L
2,632
152
0
623
7,349
5,750
0
2,506
4,843
7,080
0
W
Chronos
vGalaxzyy-
Chronos
7,156
2,224
0
3,378
9,643
3,114
0
4,519
5,124
44,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
30,710
403
Minions Killed
322
0
Camps Cleared
0
1,226,712
Distance Traveled
1,124,478
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,881
573
78
7
0
243,061
2
W
Cliodhna
7,464
622
79
7
0
266,483
0
W
Kumbhakarna
7,018
585
22
2
0
236,670
4
L
Osiris
6,330
528
79
7
0
237,853
2
W
Bellona
7,621
635
113
9
0
269,336
4
L
He Bo
6,011
501
62
5
0
218,873
5
L
Danzaburou
5,920
493
90
8
0
203,176
2
W
Charybdis
7,439
620
108
9
0
221,443
3
L
Bacchus
5,568
464
13
1
0
221,515
3
W
Chronos
7,791
649
81
7
0
232,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role