Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BloodshedBen
Raijin
Level 60
God Stats
7W - 14L
1,500 SR
Queue Stats
93W - 132L
1,339 Elo+
Party 3
Shiva
Shiva
ItzJaeger
Shiva
Level 86
God Stats
16W - 18L
1,502 SR
Queue Stats
187W - 250L
1,356 Elo+
Party 3
Mercury
Mercury
KleytonSambras
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,252 Elo+
Party 2
Xbalanque
Xbalanque
TruebornAlloy65
Xbalanque
Level 103
God Stats
4W - 5L
1,231 SR
Queue Stats
217W - 325L
1,349 Elo+
Party 3
Team Averages
Level 61
1,447 SR
1,359 Elo+

VS

Team Averages
Level 63
1,494 SR
1,395 Elo+
Artio
Artio
CamCam93
Artio
Level 62
God Stats
11W - 5L
1,622 SR
Queue Stats
91W - 103L
1,362 Elo+
Solo
Hel
Hel
Guiermesantos
Hel
Level 120
God Stats
2W - 1L
1,354 SR
Queue Stats
75W - 75L
1,413 Elo+
Party 1
Neith
Neith
MafaldaOff
Neith
Level 77
God Stats
27W - 23L
1,396 SR
Queue Stats
97W - 113L
1,364 Elo+
Party 1
Loki
Loki
OverTimePT
Loki
Level 54
God Stats
4W - 6L
1,431 SR
Queue Stats
62W - 80L
1,392 Elo+
Party 1
Olorun
Olorun
SnikkiJoker
Olorun
Level 4
God Stats
3W - 4L
1,668 SR
Queue Stats
22W - 28L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
1 / 2 / 0
5,077
508
2,939
8,266
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
11
2 / 3 / 1
6,259
626
4,329
5,267
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
ItzJaeger
Shiva
10
1 / 3 / 0
5,366
537
3,945
7,966
5,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 1
4,479
448
754
6,435
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
TruebornAlloy65
Xbalanque
9
0 / 1 / 0
5,157
516
2,327
4,142
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CamCam93
Artio
8
2 / 0 / 1
5,526
553
1,898
6,296
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 1 / 3
6,626
663
7,156
7,644
3,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
0 / 1 / 2
4,966
497
2,581
4,101
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 0 / 5
6,530
653
3,553
4,915
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
11
2 / 2 / 3
6,133
613
2,790
5,749
1,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
0
0.5
L
Raijin
2
3
1
0.83
W
Artio
CamCam93
Artio
2
0
1
2.5
W
5
1
3
6.5
L
Shiva
ItzJaeger
Shiva
1
3
0
0.33
L
0
4
1
0.13
W
Neith
0
1
2
1
W
4
0
5
6.5
W
Olorun
2
2
3
1.75
L
Xbalanque
TruebornAlloy65
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
17,978
32,076
Taken
28,705
13,993
Mitigated
11,352
7,837
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,939
240
0
1,698
8,266
3,900
0
2,474
5,792
14,079
0
L
Raijin
4,329
603
0
1,309
5,267
1,820
0
2,552
2,715
36,485
0
W
Artio
CamCam93
Artio
1,898
278
248
3,015
6,296
3,320
0
2,243
3,964
13,753
0
W
7,156
821
335
4,126
7,644
3,711
421
1,000
6,608
35,190
0
L
Shiva
ItzJaeger
Shiva
3,945
586
0
2,739
7,966
5,753
0
4,238
3,728
0
27,136
L
754
107
0
462
6,435
1,397
0
1,703
4,732
0
21,995
W
Neith
2,581
877
0
1,319
4,101
1,023
0
1,135
2,918
0
26,333
W
3,553
839
0
3,143
4,915
1,464
417
266
4,649
0
32,187
W
Olorun
2,790
1,468
177
1,870
5,749
1,834
690
2,271
3,298
28,329
0
L
Xbalanque
TruebornAlloy65
Xbalanque
2,327
516
0
1,629
4,142
1,123
0
877
3,265
0
32,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
29,781
271
Minions Killed
296
0
Camps Cleared
0
884,553
Distance Traveled
976,756
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,077
508
18
2
0
178,830
1
L
Raijin
6,259
626
80
8
0
169,605
2
W
Artio
5,526
553
30
3
0
192,385
4
W
Hel
6,626
663
71
7
0
197,137
0
L
Shiva
5,366
537
59
6
0
191,480
0
L
Mercury
4,479
448
39
4
0
182,885
0
W
Neith
4,966
497
61
6
0
180,037
5
W
Loki
6,530
653
74
7
0
243,225
2
W
Olorun
6,133
613
60
6
0
163,972
3
L
Xbalanque
5,157
516
75
8
0
161,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role