Player Matchup

Gilgamesh
Gilgamesh
Bronze V
BoldDuck6618313
Gilgamesh
Bronze V
Level 149
God Stats
2W - 1L
1,564 SR
Queue Stats
3W - 2L
1,531 MMR
Party 2
Atlas
Atlas
Bronze III
TacoDaBaco
Atlas
Bronze III
Level 156
God Stats
1W - 0L
1,581 SR
Queue Stats
12W - 6L
1,531 MMR
Party 2
Hera
Hera
Silver I
Xraniac
Hera
Silver I
Level 146
God Stats
1W - 0L
1,760 SR
Queue Stats
6W - 3L
1,577 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 150
1,635 SR
1,546 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,407 SR
1,251 MMR
Cthulhu
Cthulhu
Silver I
Pk_sensor
Cthulhu
Silver I
Level 80
God Stats
0W - 1L
1,504 SR
Queue Stats
83W - 88L
1,601 MMR
Party 1
Sol
Sol
Bronze V
ProfessorX42501
Sol
Bronze V
Level 132
God Stats
3W - 4L
1,359 SR
Queue Stats
189W - 205L
1,601 MMR
Party 1
Chiron
Chiron
Bronze I
sbaene86
Chiron
Bronze I
Level 102
God Stats
43W - 36L
1,360 SR
Queue Stats
96W - 133L
551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoldDuck6618313
Gilgamesh
20
18 / 3 / 11
17,645
767
27,117
22,306
20,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
20
8 / 2 / 23
18,389
800
21,533
24,738
38,639
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Xraniac
Hera
20
10 / 7 / 15
17,113
744
25,204
17,191
7,944
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ShivaAresKhepriGebThoth

VS

Bans
PersephoneAh Muzen CabChronosMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pk_sensor
Cthulhu
19
7 / 10 / 3
15,408
670
15,022
29,604
38,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 15 / 6
13,984
608
15,001
26,927
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
sbaene86
Chiron
18
4 / 11 / 6
15,062
655
17,533
24,763
8,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
36
Kills
12
12
Deaths
36
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoldDuck6618313
Gilgamesh
18
3
11
7.83
L
Cthulhu
Pk_sensor
Cthulhu
7
10
3
0.85
L
1
15
6
0.27
W
Atlas
8
2
23
9.75
W
Hera
Xraniac
Hera
10
7
15
2.5
L
Chiron
sbaene86
Chiron
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,854
Damage
47,556
64,235
Taken
81,294
66,815
Mitigated
55,183
13,932
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoldDuck6618313
Gilgamesh
27,117
7,328
0
4,854
22,306
20,232
0
9,048
12,935
0
67,593
L
Cthulhu
Pk_sensor
Cthulhu
15,022
317
88
3,232
29,604
38,076
0
15,715
13,889
33,232
0
L
15,001
3,746
0
6,257
26,927
8,985
0
14,957
11,970
59,378
4,720
W
Atlas
21,533
7,407
0
3,843
24,738
38,639
152
9,778
14,416
53,835
0
W
Hera
Xraniac
Hera
25,204
8,968
0
5,235
17,191
7,944
962
9,750
7,056
100,143
6,698
L
Chiron
sbaene86
Chiron
17,533
5,731
1,379
4,712
24,763
8,122
0
14,715
9,752
0
57,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
44,454
272
Minions Killed
199
16
Camps Cleared
4
1,150,852
Distance Traveled
890,065
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,645
767
69
3
4
398,267
4
L
Cthulhu
15,408
670
46
2
0
317,056
2
L
Sol
13,984
608
84
4
1
291,214
6
W
Atlas
18,389
800
53
2
3
394,947
0
W
Hera
17,113
744
150
7
9
357,638
2
L
Chiron
15,062
655
69
3
3
281,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role