Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold I
InFeels
Camazotz
Gold I
Level 129
God Stats
10W - 14L
1,567 SR
Queue Stats
152W - 190L
1,501 MMR
Solo
Bellona
Bellona
Gold IV
despachax
Bellona
Gold IV
Level 147
God Stats
1W - 1L
1,325 SR
Queue Stats
68W - 80L
1,392 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
valerioHorseman
Zhong Kui
Gold IV
Level 121
God Stats
8W - 12L
1,185 SR
Queue Stats
117W - 118L
1,459 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,415 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,613 SR
1,469 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold I
 
Nike
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold V
IrackRomero
Hou Yi
Gold V
Level 123
God Stats
8W - 10L
1,548 SR
Queue Stats
32W - 32L
1,448 MMR
Solo
Thoth
Thoth
Gold IV
Onkeeel
Thoth
Gold IV
Level 85
God Stats
2W - 1L
1,850 SR
Queue Stats
48W - 39L
1,507 MMR
Party 2
Sobek
Sobek
Gold IV
zRagezin
Sobek
Gold IV
Level 160
God Stats
7W - 5L
1,668 SR
Queue Stats
351W - 352L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 1 / 3
6,579
658
4,717
6,672
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
 
Bacchus
9
3 / 0 / 7
6,478
648
3,998
5,579
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
InFeels
Camazotz
12
6 / 0 / 5
7,234
723
5,691
8,172
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
despachax
Bellona
11
2 / 3 / 3
6,511
651
4,955
8,274
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
valerioHorseman
Zhong Kui
11
4 / 0 / 2
6,685
669
2,699
5,214
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ApolloBastetShiva

VS

Bans
GebAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 5 / 1
5,379
538
5,215
8,106
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
 
Nike
7
1 / 4 / 0
4,689
469
2,512
8,242
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
6
0 / 3 / 0
4,138
414
841
3,432
463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Onkeeel
Thoth
9
0 / 4 / 1
5,220
522
2,905
4,496
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
zRagezin
Sobek
10
0 / 3 / 2
5,167
517
3,578
7,876
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
4
4
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
3
5.5
W
Bacchus
 
Bacchus
3
0
7
6.5
L
Ao Kuang
 
Ao Kuang
3
5
1
0.7
L
Nike
 
Nike
1
4
0
0.25
W
Camazotz
InFeels
Camazotz
6
0
5
8.5
L
Hou Yi
0
3
0
0
L
Thoth
Onkeeel
Thoth
0
4
1
0.13
W
Bellona
despachax
Bellona
2
3
3
1.17
W
Zhong Kui
valerioHorseman
Zhong Kui
4
0
2
5
L
Sobek
zRagezin
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
15,051
33,911
Taken
32,152
18,207
Mitigated
13,302
13,762
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,717
2,699
133
2,969
6,672
1,790
558
935
5,737
0
36,241
W
Bacchus
 
Bacchus
3,998
1,096
1,196
1,291
5,579
4,219
0
818
4,761
14,620
0
L
Ao Kuang
 
Ao Kuang
5,215
1,763
0
2,626
8,106
2,713
0
823
7,283
18,362
5,501
L
Nike
 
Nike
2,512
156
0
1,602
8,242
2,630
0
2,948
5,294
0
14,956
W
Camazotz
InFeels
Camazotz
5,691
2,651
0
3,949
8,172
2,617
734
2,317
5,855
0
42,960
L
Hou Yi
841
277
0
498
3,432
463
0
407
3,025
0
10,622
L
Thoth
Onkeeel
Thoth
2,905
157
0
500
4,496
1,038
0
2,519
1,977
29,309
0
W
Bellona
despachax
Bellona
4,955
1,959
0
2,580
8,274
5,960
0
4,386
3,428
0
36,019
W
Zhong Kui
valerioHorseman
Zhong Kui
2,699
784
0
1,644
5,214
3,621
0
1,938
3,276
37,270
0
L
Sobek
zRagezin
Sobek
3,578
851
92
4,143
7,876
6,458
0
0
7,876
23,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
24,593
315
Minions Killed
195
0
Camps Cleared
0
1,069,992
Distance Traveled
918,250
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,579
658
68
7
0
198,914
3
W
Bacchus
6,478
648
20
2
0
230,085
5
L
Ao Kuang
5,379
538
51
5
0
199,080
2
L
Nike
4,689
469
22
2
0
225,294
1
W
Camazotz
7,234
723
80
8
0
245,274
2
L
Hou Yi
4,138
414
19
2
0
107,972
3
L
Thoth
5,220
522
64
6
0
200,910
2
W
Bellona
6,511
651
73
7
0
212,229
5
W
Zhong Kui
6,685
669
74
7
0
183,490
5
L
Sobek
5,167
517
39
4
0
184,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role