Player Matchup

Ra
Ra
Blathers
Ra
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 53L
1,501 Elo+
Party 1
Izanami
Izanami
BrazenLoki
Izanami
Level 56
God Stats
8W - 9L
1,551 SR
Queue Stats
82W - 72L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
Gurion6
Sun Wukong
Level 56
God Stats
4W - 3L
1,735 SR
Queue Stats
72W - 66L
1,554 Elo+
Party 1
Thanatos
Thanatos
Rhivin
Thanatos
Level 58
God Stats
6W - 14L
1,233 SR
Queue Stats
33W - 50L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
S12Gage
Cthulhu
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
62W - 55L
1,551 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,491 Elo+

VS

Team Averages
Level 107
1,585 SR
1,469 Elo+
Heimdallr
Heimdallr
BigLeather
Heimdallr
Level 133
God Stats
8W - 4L
1,500 SR
Queue Stats
38W - 24L
1,463 Elo+
Party 2
Ganesha
Ganesha
Kaztastrophe
Ganesha
Level 159
God Stats
5W - 3L
1,744 SR
Queue Stats
47W - 55L
1,385 Elo+
Party 2
Bellona
Bellona
Meakch
Bellona
Level 13
God Stats
8W - 4L
1,676 SR
Queue Stats
31W - 25L
1,460 Elo+
Party 2
Thoth
Thoth
Spinel-ExE
Thoth
Level 100
God Stats
2W - 4L
1,355 SR
Queue Stats
549W - 528L
1,481 Elo+
Solo
Cliodhna
Cliodhna
Tewky
Cliodhna
Level 129
God Stats
10W - 6L
1,651 SR
Queue Stats
16W - 10L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,203
517
3,183
8,384
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BrazenLoki
Izanami
11
1 / 2 / 0
5,883
490
2,680
6,471
1,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Gurion6
Sun Wukong
12
1 / 3 / 2
6,794
566
3,776
9,775
5,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Rhivin
Thanatos
11
2 / 3 / 1
6,514
543
3,285
7,913
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
S12Gage
Cthulhu
10
1 / 4 / 1
5,941
495
4,272
11,915
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigLeather
Heimdallr
12
4 / 0 / 1
7,156
596
5,251
5,898
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Kaztastrophe
Ganesha
12
2 / 0 / 7
7,582
632
6,197
8,204
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Meakch
Bellona
13
3 / 1 / 1
7,493
624
6,072
7,289
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
12
4 / 3 / 2
7,405
617
5,403
5,404
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Tewky
Cliodhna
12
3 / 2 / 2
7,279
607
5,568
8,185
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigLeather
Heimdallr
4
0
1
4.5
L
1
4
1
0.38
L
Izanami
BrazenLoki
Izanami
1
2
0
0.5
L
Sun Wukong
Gurion6
Sun Wukong
1
3
2
0.67
W
Ganesha
Kaztastrophe
Ganesha
2
0
7
5.5
W
Bellona
Meakch
Bellona
3
1
1
3.5
L
Thanatos
Rhivin
Thanatos
2
3
1
0.83
L
Cthulhu
S12Gage
Cthulhu
1
4
1
0.38
W
Thoth
4
3
2
1.67
W
Cliodhna
Tewky
Cliodhna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
28,491
44,458
Taken
34,980
17,497
Mitigated
18,876
17,602
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigLeather
Heimdallr
5,251
2,153
0
3,037
5,898
2,026
639
1,260
4,638
0
44,191
L
3,183
334
523
2,878
8,384
2,061
276
3,196
5,188
38,882
0
L
Izanami
BrazenLoki
Izanami
2,680
2,238
0
2,400
6,471
1,221
0
1,110
5,361
0
34,840
L
Sun Wukong
Gurion6
Sun Wukong
3,776
1,032
0
2,243
9,775
5,155
0
995
8,780
0
34,562
W
Ganesha
Kaztastrophe
Ganesha
6,197
992
306
2,821
8,204
5,834
233
2,923
5,281
23,037
4,034
W
Bellona
Meakch
Bellona
6,072
1,566
0
3,086
7,289
6,773
628
378
6,911
0
37,135
L
Thanatos
Rhivin
Thanatos
3,285
790
0
6,716
7,913
2,518
507
1,450
6,463
0
30,314
L
Cthulhu
S12Gage
Cthulhu
4,272
786
439
2,403
11,915
6,542
0
3,816
8,099
16,809
0
W
Thoth
5,403
320
0
361
5,404
1,664
320
1,805
3,599
45,960
0
W
Cliodhna
Tewky
Cliodhna
5,568
728
0
1,120
8,185
2,579
0
1,089
7,096
0
40,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
36,915
327
Minions Killed
358
0
Camps Cleared
0
1,331,194
Distance Traveled
1,305,746
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,156
596
101
8
0
238,735
0
L
Ra
6,203
517
77
6
0
275,344
4
L
Izanami
5,883
490
72
6
0
271,403
3
L
Sun Wukong
6,794
566
91
8
0
249,097
2
W
Ganesha
7,582
632
9
1
0
276,646
6
W
Bellona
7,493
624
95
8
0
258,471
0
L
Thanatos
6,514
543
57
5
0
275,801
4
L
Cthulhu
5,941
495
30
3
0
259,549
0
W
Thoth
7,405
617
85
7
0
244,296
3
W
Cliodhna
7,279
607
68
6
0
287,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role