Player Matchup

Morgan Le Fay
Morgan Le Fay
DejanNikolas
Morgan Le Fay
Level 89
God Stats
0W - 2L
1,247 SR
Queue Stats
80W - 94L
1,355 Elo+
Solo
Mercury
Mercury
Fisshu-San_
Mercury
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 253L
1,546 Elo+
Solo
Bacchus
Bacchus
Guayabo_HC
Bacchus
Level 59
God Stats
6W - 19L
1,310 SR
Queue Stats
84W - 92L
1,319 Elo+
Party 1
Skadi
Skadi
Vallemss
Skadi
Level 28
God Stats
16W - 22L
1,383 SR
Queue Stats
38W - 68L
1,252 Elo+
Party 1
Chaac
Chaac
kormoran72
Chaac
Level 18
God Stats
5W - 8L
1,334 SR
Queue Stats
26W - 36L
1,280 Elo+
Party 1
Team Averages
Level 52
1,355 SR
1,350 Elo+

VS

Team Averages
Level 48
1,453 SR
1,297 Elo+
Athena
Athena
Estewan126X
Athena
Level 53
God Stats
2W - 5L
1,500 SR
Queue Stats
158W - 194L
1,284 Elo+
Party 2
Chaac
Chaac
Fran_Ramos04
Chaac
Level 34
God Stats
9W - 8L
1,358 SR
Queue Stats
93W - 162L
1,220 Elo+
Party 2
Hades
Hades
Kiinaa-
Hades
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 64L
1,312 Elo+
Solo
Serqet
Serqet
MA5TARK
Serqet
Level 60
God Stats
6W - 6L
1,522 SR
Queue Stats
214W - 285L
1,331 Elo+
Solo
Medusa
Medusa
herida_lento
Medusa
Level 47
God Stats
9W - 13L
1,386 SR
Queue Stats
217W - 256L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DejanNikolas
Morgan Le Fay
16
5 / 6 / 2
11,019
479
17,786
16,311
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Fisshu-San_
Mercury
18
6 / 3 / 3
11,146
485
8,789
13,213
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Guayabo_HC
Bacchus
15
1 / 4 / 2
9,511
414
11,511
15,896
12,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Vallemss
Skadi
13
0 / 10 / 1
8,710
379
10,930
18,472
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
6 / 5 / 3
11,405
496
17,892
27,297
14,449
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 0 / 18
11,546
502
8,998
21,301
23,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 8 / 5
11,259
490
11,528
22,632
15,118
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Kiinaa-
Hades
18
6 / 6 / 7
11,504
500
17,196
19,435
10,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
MA5TARK
Serqet
20
4 / 4 / 6
12,529
545
11,564
19,111
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Medusa
18
13 / 0 / 6
12,212
531
16,509
13,958
9,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
18
Kills
28
28
Deaths
18
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DejanNikolas
Morgan Le Fay
5
6
2
1
W
Athena
1
0
18
10
L
Mercury
Fisshu-San_
Mercury
6
3
3
2.5
W
4
8
5
0.81
L
Bacchus
Guayabo_HC
Bacchus
1
4
2
0.5
W
Hades
Kiinaa-
Hades
6
6
7
1.58
W
Serqet
MA5TARK
Serqet
4
4
6
1.75
L
Skadi
Vallemss
Skadi
0
10
1
0.05
W
Medusa
13
0
6
16
L
Chaac
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,908
Damage
65,795
91,189
Taken
96,437
41,853
Mitigated
67,258
17,378
Healing
26,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DejanNikolas
Morgan Le Fay
17,786
1,904
34
5,350
16,311
5,061
321
8,581
7,056
76,082
0
W
Athena
8,998
1,909
3,498
2,891
21,301
23,960
0
6,431
14,870
25,265
0
L
Mercury
Fisshu-San_
Mercury
8,789
4,035
0
312
13,213
4,894
0
1,909
11,148
0
78,694
W
11,528
5,062
0
4,662
22,632
15,118
1,073
2,842
19,790
0
56,074
L
Bacchus
Guayabo_HC
Bacchus
11,511
880
56
1,560
15,896
12,588
230
5,185
10,467
51,919
0
W
Hades
Kiinaa-
Hades
17,196
1,868
638
3,922
19,435
10,152
1,358
10,323
9,112
62,919
0
W
Serqet
MA5TARK
Serqet
11,564
1,663
0
8,870
19,111
9,006
81
4,448
14,663
0
118,526
L
Skadi
Vallemss
Skadi
10,930
5,258
0
1,797
18,472
4,861
948
5,151
12,805
0
54,018
W
Medusa
16,509
7,107
208
2,000
13,958
9,022
2,603
5,823
8,135
0
69,459
L
Chaac
17,892
7,020
0
8,269
27,297
14,449
625
5,368
21,791
0
74,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
59,050
530
Minions Killed
513
0
Camps Cleared
0
1,979,472
Distance Traveled
2,289,064
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,019
479
128
6
0
337,162
4
W
Athena
11,546
502
26
1
0
498,168
2
L
Mercury
11,146
485
119
5
0
461,974
3
W
Chaac
11,259
490
107
5
0
444,935
0
L
Bacchus
9,511
414
84
4
0
441,735
0
W
Hades
11,504
500
110
5
0
382,955
0
W
Serqet
12,529
545
160
7
0
515,786
4
L
Skadi
8,710
379
84
4
0
360,508
0
W
Medusa
12,212
531
110
5
0
447,220
0
L
Chaac
11,405
496
115
5
0
378,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role