Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BigJaFF
Morgan Le Fay
Level 144
God Stats
39W - 48L
1,511 SR
Queue Stats
408W - 477L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
Puferpootato0815
Xing Tian
Level 76
God Stats
12W - 6L
1,900 SR
Queue Stats
700W - 725L
1,479 Elo+
Solo
Artio
Artio
Temujin1162
Artio
Level 125
God Stats
10W - 11L
1,517 SR
Queue Stats
318W - 377L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
WeeabooJones420
Jing Wei
Level 75
God Stats
4W - 2L
1,759 SR
Queue Stats
24W - 19L
1,489 Elo+
Party 3
Team Averages
Level 101
1,637 SR
1,482 Elo+

VS

Team Averages
Level 91
1,561 SR
1,479 Elo+
Thor
Thor
IngrownToes
Thor
Level 67
God Stats
4W - 2L
1,776 SR
Queue Stats
287W - 267L
1,497 Elo+
Solo
Sol
Sol
JONHYBY
Sol
Level 138
God Stats
1W - 3L
1,540 SR
Queue Stats
86W - 77L
1,471 Elo+
Solo
King Arthur
King Arthur
MrQuishma
King Arthur
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 79L
1,485 Elo+
Party 1
Hercules
Hercules
SeductiveSwain
Hercules
Level 106
God Stats
16W - 13L
1,491 SR
Queue Stats
164W - 163L
1,470 Elo+
Party 1
Chang'e
Chang'e
WildWhiteWoiD
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
7 / 1 / 4
8,665
619
8,572
9,625
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BigJaFF
Morgan Le Fay
14
4 / 0 / 8
8,775
627
9,700
4,192
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
11
2 / 2 / 4
6,676
477
5,537
13,647
10,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 3
8,810
629
9,990
11,948
14,791
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
13
3 / 1 / 2
7,554
540
6,233
6,254
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,424
387
3,083
11,279
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
12
1 / 3 / 1
6,855
490
5,767
8,363
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MrQuishma
King Arthur
11
0 / 6 / 0
6,270
448
5,103
12,205
9,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
8
2 / 4 / 1
6,118
437
5,433
14,902
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
12
1 / 3 / 0
7,208
515
2,346
7,671
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
4
4
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
1
4
9
W
Morgan Le Fay
BigJaFF
Morgan Le Fay
4
0
8
8
L
0
5
0
0
L
Sol
1
3
1
0.5
L
King Arthur
MrQuishma
King Arthur
0
6
0
0
W
Xing Tian
2
2
4
2
L
Hercules
2
4
1
0.63
W
5
0
3
6.5
W
Jing Wei
3
1
2
4
L
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
21,732
45,666
Taken
54,420
35,855
Mitigated
22,423
19,742
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,572
4,406
0
3,845
9,625
7,174
0
2,747
6,878
0
64,514
W
Morgan Le Fay
BigJaFF
Morgan Le Fay
9,700
1,210
0
1,356
4,192
1,465
168
1,081
3,111
55,491
0
L
3,083
1,073
0
1,954
11,279
2,981
0
5,472
5,807
0
22,608
L
Sol
5,767
2,235
0
2,597
8,363
2,143
406
1,989
6,374
47,129
0
L
King Arthur
MrQuishma
King Arthur
5,103
794
0
625
12,205
9,210
0
7,613
4,592
0
37,997
W
Xing Tian
5,537
985
107
2,444
13,647
10,588
277
3,023
10,362
18,313
0
L
Hercules
5,433
1,917
0
5,333
14,902
5,932
0
6,511
8,391
0
15,817
W
9,990
1,061
77
8,378
11,948
14,791
8
181
11,767
54,666
0
W
Jing Wei
6,233
4,770
0
3,535
6,254
1,837
2,081
1,081
5,173
0
47,349
L
Chang'e
2,346
272
0
2,654
7,671
2,157
0
3,642
4,029
45,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
31,875
413
Minions Killed
329
0
Camps Cleared
0
1,509,792
Distance Traveled
1,313,513
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,665
619
104
7
0
336,651
6
W
Morgan Le Fay
8,775
627
95
7
0
285,581
6
L
Thor
5,424
387
47
3
0
282,850
2
L
Sol
6,855
490
94
7
0
253,155
1
L
King Arthur
6,270
448
79
6
0
258,852
0
W
Xing Tian
6,676
477
15
1
0
305,945
6
L
Hercules
6,118
437
23
2
0
275,008
6
W
Artio
8,810
629
114
8
0
298,103
6
W
Jing Wei
7,554
540
85
6
0
283,512
2
L
Chang'e
7,208
515
86
6
0
243,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role