Player Matchup

Ymir
Ymir
Diamond III
Chaoskitty1921
Ymir
Diamond III
Level 67
God Stats
5W - 7L
1,500 SR
Queue Stats
535W - 544L
2,313 MMR
Solo
Zeus
Zeus
Diamond I
CuBaN_PiCHY
Zeus
Diamond I
Level 132
God Stats
26W - 20L
1,629 SR
Queue Stats
568W - 566L
2,370 MMR
Solo
Chaac
Chaac
Diamond IV
Impetuous-Hollow
Chaac
Diamond IV
Level 143
God Stats
50W - 22L
1,753 SR
Queue Stats
55W - 29L
2,302 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
UndeadGodHere
Danzaburou
Platinum I
Level 128
God Stats
5W - 2L
1,777 SR
Queue Stats
50W - 24L
2,302 MMR
Party 1
Loki
Loki
Masters
nicebootyguh
Loki
Masters
Level 160
God Stats
3W - 4L
1,703 SR
Queue Stats
360W - 338L
2,390 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,672 SR
2,336 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,708 SR
2,333 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Hunt3rLegion
Ah Muzen Cab
Diamond II
Level 108
God Stats
68W - 47L
1,742 SR
Queue Stats
80W - 60L
2,431 MMR
Solo
Chronos
Chronos
Masters
JMVB_Kairos
Chronos
Masters
Level 160
God Stats
0W - 2L
1,715 SR
Queue Stats
498W - 506L
2,352 MMR
Solo
Fafnir
Fafnir
Diamond III
Jaaayy LMAO
Fafnir
Diamond III
Level 143
God Stats
5W - 4L
1,852 SR
Queue Stats
419W - 410L
2,300 MMR
Solo
Bellona
Bellona
Diamond II
Szyza
Bellona
Diamond II
Level 141
God Stats
4W - 3L
1,520 SR
Queue Stats
590W - 574L
2,292 MMR
Solo
Arachne
Arachne
Diamond III
xTheGameTG
Arachne
Diamond III
Level 160
God Stats
11W - 7L
1,711 SR
Queue Stats
132W - 109L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
15,248
545
6,779
28,061
39,283
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 1 / 3
16,907
604
19,030
11,642
8,744
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 3 / 3
16,829
601
25,504
37,396
53,657
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
UndeadGodHere
Danzaburou
20
5 / 1 / 3
17,700
632
15,180
15,954
8,347
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 2 / 6
16,149
577
11,201
16,684
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GebArtioAtlasShiva

VS

Bans
BastetKaliHe BoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hunt3rLegion
Ah Muzen Cab
20
1 / 1 / 3
16,093
575
9,574
10,012
5,425
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
JMVB_Kairos
Chronos
20
1 / 6 / 2
13,054
466
8,466
20,380
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
18
1 / 5 / 6
12,448
445
9,262
23,026
32,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Szyza
Bellona
20
3 / 3 / 5
13,561
484
12,610
25,759
39,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xTheGameTG
Arachne
20
4 / 4 / 3
13,445
480
18,311
20,642
9,538
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
19
Kills
10
10
Deaths
19
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
5
1
3
6.5
L
Ah Muzen Cab
Hunt3rLegion
Ah Muzen Cab
1
1
3
2.5
W
4
3
3
1.83
L
Chronos
JMVB_Kairos
Chronos
1
6
2
0.33
L
Fafnir
1
5
6
0.8
L
Bellona
Szyza
Bellona
3
3
5
1.83
W
Danzaburou
UndeadGodHere
Danzaburou
5
1
3
6.5
W
4
2
6
3.5
L
Arachne
xTheGameTG
Arachne
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,694
Damage
58,223
109,737
Taken
99,819
117,141
Mitigated
92,470
59,076
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,779
1,199
3,776
8,192
28,061
39,283
483
5,246
22,815
50,651
2,945
W
19,030
1,923
0
3,637
11,642
8,744
2,545
3,750
7,892
157,321
0
L
Ah Muzen Cab
Hunt3rLegion
Ah Muzen Cab
9,574
2,622
0
2,430
10,012
5,425
4,187
3,376
6,636
0
186,480
W
25,504
6,181
0
25,578
37,396
53,657
6,223
3,847
33,549
0
123,634
L
Chronos
JMVB_Kairos
Chronos
8,466
3,079
0
4,900
20,380
5,782
2,406
2,696
17,684
114,162
0
L
Fafnir
9,262
2,328
0
4,390
23,026
32,068
13
10,728
12,298
26,984
0
L
Bellona
Szyza
Bellona
12,610
4,920
0
4,279
25,759
39,657
0
4,160
21,599
689
71,696
W
Danzaburou
UndeadGodHere
Danzaburou
15,180
7,129
0
10,022
15,954
8,347
10,245
5,295
10,659
0
158,334
W
11,201
3,503
0
7,871
16,684
7,110
1,445
2,955
13,729
0
114,316
L
Arachne
xTheGameTG
Arachne
18,311
11,796
0
9,074
20,642
9,538
0
4,602
16,040
0
106,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,833
Gold Earned
68,601
905
Minions Killed
857
0
Camps Cleared
0
2,794,092
Distance Traveled
2,633,628
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,248
545
73
3
0
509,733
10
W
Zeus
16,907
604
239
9
0
541,288
7
L
Ah Muzen Cab
16,093
575
355
13
0
603,414
1
W
Chaac
16,829
601
195
7
0
538,782
2
L
Chronos
13,054
466
196
7
0
468,433
6
L
Fafnir
12,448
445
33
1
0
511,529
7
L
Bellona
13,561
484
130
5
0
470,632
0
W
Danzaburou
17,700
632
231
8
0
549,187
3
W
Loki
16,149
577
167
6
0
655,102
7
L
Arachne
13,445
480
143
5
0
579,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role