Player Matchup

Kumbhakarna
Kumbhakarna
Duenday
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,542 Elo+
Party 1
Cupid
Cupid
FrostyJ813
Cupid
Level 106
God Stats
92W - 95L
1,553 SR
Queue Stats
147W - 139L
1,518 Elo+
Solo
Ra
Ra
Hoggeydewzz
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
ImActuallyUrDad
Gilgamesh
Level 145
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 68L
1,557 Elo+
Party 1
Charybdis
Charybdis
OofMyBones8972
Charybdis
Level 160
God Stats
173W - 177L
1,564 SR
Queue Stats
379W - 356L
1,500 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,494 Elo+

VS

Team Averages
Level 122
1,603 SR
1,525 Elo+
Ares
Ares
CrocketMann
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Mdonlan05
He Bo
Level 125
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 9L
1,424 Elo+
Party 2
Horus
Horus
Wigward
Horus
Level 127
God Stats
1W - 0L
1,713 SR
Queue Stats
27W - 24L
1,613 Elo+
Party 2
Neith
Neith
gorodaimon125
Neith
Level 129
God Stats
293W - 346L
1,542 SR
Queue Stats
373W - 385L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
svincks
Baron Samedi
Level 128
God Stats
5W - 3L
1,745 SR
Queue Stats
32W - 33L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Duenday
Kumbhakarna
14
0 / 4 / 5
7,808
651
3,717
13,796
12,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
16
4 / 5 / 3
9,400
783
8,490
11,844
3,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 2
8,776
731
10,610
11,445
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
ImActuallyUrDad
Gilgamesh
15
2 / 4 / 3
8,763
730
7,764
13,255
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
OofMyBones8972
Charybdis
15
2 / 7 / 4
8,324
694
10,650
12,395
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 12
7,866
656
4,273
10,675
11,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Mdonlan05
He Bo
18
15 / 3 / 5
10,541
878
19,504
12,239
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Wigward
Horus
16
4 / 1 / 16
9,197
766
9,260
13,764
14,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 5
8,884
740
8,547
8,252
3,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
svincks
Baron Samedi
16
4 / 2 / 10
9,107
759
12,877
11,574
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
10
Kills
25
25
Deaths
10
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
Kumbhakarna
Duenday
Kumbhakarna
0
4
5
0.63
L
Cupid
4
5
3
1.1
L
2
5
2
0.6
L
Gilgamesh
ImActuallyUrDad
Gilgamesh
2
4
3
0.88
W
He Bo
Mdonlan05
He Bo
15
3
5
5.83
L
Charybdis
OofMyBones8972
Charybdis
2
7
4
0.57
W
Horus
Wigward
Horus
4
1
16
12
W
2
3
5
1.5
W
Baron Samedi
svincks
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,231
Damage
54,461
62,735
Taken
56,504
37,436
Mitigated
42,219
13,864
Healing
19,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
129
0
244
10,675
11,343
652
2,641
8,034
8,068
0
L
Kumbhakarna
Duenday
Kumbhakarna
3,717
390
0
740
13,796
12,707
0
6,250
7,546
11,388
0
L
Cupid
8,490
4,113
1,556
2,644
11,844
3,978
982
5,128
6,716
0
23,710
L
10,610
1,282
2,421
3,891
11,445
5,194
0
8,845
2,600
40,377
0
L
Gilgamesh
ImActuallyUrDad
Gilgamesh
7,764
1,902
0
1,000
13,255
11,443
0
8,202
5,053
0
27,786
W
He Bo
Mdonlan05
He Bo
19,504
809
114
1,758
12,239
6,142
556
4,555
7,684
40,779
0
L
Charybdis
OofMyBones8972
Charybdis
10,650
5,378
0
1,612
12,395
4,114
0
9,010
3,385
0
27,955
W
Horus
Wigward
Horus
9,260
4,239
3,485
4,932
13,764
14,621
110
4,702
9,062
2,799
17,092
W
8,547
3,943
0
1,289
8,252
3,516
2,274
698
7,554
0
31,774
W
Baron Samedi
svincks
Baron Samedi
12,877
906
3,008
4,367
11,574
6,597
1,728
1,731
9,843
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
45,595
206
Minions Killed
198
0
Camps Cleared
0
1,104,479
Distance Traveled
1,158,881
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,866
656
6
1
0
239,799
0
L
Kumbhakarna
7,808
651
14
1
0
239,749
2
L
Cupid
9,400
783
42
4
0
200,187
1
L
Ra
8,776
731
78
7
0
233,686
1
L
Gilgamesh
8,763
730
34
3
0
231,851
0
W
He Bo
10,541
878
53
4
0
243,860
0
L
Charybdis
8,324
694
38
3
0
199,006
1
W
Horus
9,197
766
18
2
0
259,065
0
W
Neith
8,884
740
58
5
0
198,826
5
W
Baron Samedi
9,107
759
63
5
0
217,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role