Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JoeTheWhey
Hou Yi
Level 7
God Stats
4W - 3L
1,636 SR
Queue Stats
8W - 7L
1,691 Elo+
Party 1
Fenrir
Fenrir
bidosphilos
Fenrir
Level 129
God Stats
1W - 1L
1,208 SR
Queue Stats
94W - 63L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
v3 Fredos
Ah Muzen Cab
Level 160
God Stats
4W - 0L
1,742 SR
Queue Stats
146W - 116L
1,650 Elo+
Party 1
Team Averages
Level 111
1,517 SR
1,599 Elo+

VS

Team Averages
Level 113
1,472 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Alberta_Welder
Skadi
Level 107
God Stats
7W - 11L
1,370 SR
Queue Stats
15W - 20L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dabaagoo_22
Cu Chulainn
Level 79
God Stats
2W - 8L
1,311 SR
Queue Stats
53W - 70L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
chezegeneral
Baron Samedi
Level 115
God Stats
4W - 1L
1,678 SR
Queue Stats
178W - 152L
1,609 Elo+
Solo
Atlas
Atlas
xSystemCardiac
Atlas
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 56L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 5
5,542
1,108
5,846
4,841
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
 
Chang'e
9
0 / 0 / 4
4,936
987
543
3,902
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
JoeTheWhey
Hou Yi
10
1 / 1 / 0
4,711
942
1,298
3,081
1,026
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
11
6 / 1 / 4
5,986
1,197
4,713
4,826
2,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
v3 Fredos
Ah Muzen Cab
12
2 / 0 / 2
5,499
1,100
3,133
3,882
1,387
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 1
4,664
933
2,879
2,374
548
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 2 / 0
4,415
883
2,054
2,768
805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Dabaagoo_22
Cu Chulainn
7
0 / 3 / 1
4,124
825
922
3,399
1,403
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
chezegeneral
Baron Samedi
11
2 / 1 / 0
5,209
1,042
5,453
4,048
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
4,682
936
2,341
7,205
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
3
3
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
5
5.5
W
Chang'e
 
Chang'e
0
0
4
2
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
1
2
0
0.5
L
Cu Chulainn
Dabaagoo_22
Cu Chulainn
0
3
1
0.17
W
Hou Yi
JoeTheWhey
Hou Yi
1
1
0
1
W
Fenrir
6
1
4
8
L
Baron Samedi
chezegeneral
Baron Samedi
2
1
0
2
W
Ah Muzen Cab
v3 Fredos
Ah Muzen Cab
2
0
2
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
13,649
20,532
Taken
19,794
7,941
Mitigated
8,907
6,787
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,846
2,423
0
1,426
4,841
1,555
1,350
3,057
1,784
17,481
0
W
Chang'e
 
Chang'e
543
28
1,035
1,552
3,902
1,544
402
1,943
1,959
7,672
0
L
Nu Wa
 
Nu Wa
2,879
517
0
0
2,374
548
0
328
1,994
14,057
0
L
2,054
700
0
70
2,768
805
62
843
1,864
0
8,368
L
Cu Chulainn
Dabaagoo_22
Cu Chulainn
922
368
0
0
3,399
1,403
0
717
2,658
0
1,505
W
Hou Yi
JoeTheWhey
Hou Yi
1,298
555
0
374
3,081
1,026
76
1,193
1,888
0
9,646
W
Fenrir
4,713
1,179
0
1,273
4,826
2,429
544
2,011
2,815
0
9,027
L
Baron Samedi
chezegeneral
Baron Samedi
5,453
380
311
2,025
4,048
1,854
0
856
3,102
14,737
0
W
Ah Muzen Cab
v3 Fredos
Ah Muzen Cab
3,133
873
0
1,127
3,882
1,387
1,099
2,469
1,413
0
22,496
L
2,341
1,168
0
136
7,205
4,297
0
3,645
3,433
6,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
23,094
123
Minions Killed
89
0
Camps Cleared
0
592,139
Distance Traveled
483,152
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,542
1,108
29
6
0
127,744
0
W
Chang'e
4,936
987
18
4
0
108,856
1
L
Nu Wa
4,664
933
37
7
0
81,402
1
L
Skadi
4,415
883
11
2
0
115,968
0
L
Cu Chulainn
4,124
825
2
0
0
59,538
0
W
Hou Yi
4,711
942
20
4
0
98,199
0
W
Fenrir
5,986
1,197
11
2
0
128,035
0
L
Baron Samedi
5,209
1,042
26
5
0
116,943
3
W
Ah Muzen Cab
5,499
1,100
45
9
0
129,305
1
L
Atlas
4,682
936
13
3
0
109,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role