Player Matchup

Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KhanjarTheSharp
Freya
Level 160
God Stats
3W - 5L
1,592 SR
Queue Stats
262W - 236L
1,629 Elo+
Solo
Hou Yi
Hou Yi
MoonlitGarbage
Hou Yi
Level 99
God Stats
2W - 3L
1,619 SR
Queue Stats
22W - 37L
1,333 Elo+
Solo
He Bo
He Bo
Tyrs Nub
He Bo
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 25L
1,461 Elo+
Solo
Ares
Ares
cooldoggaming
Ares
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 248L
1,398 Elo+
Solo
Team Averages
Level 114
1,542 SR
1,464 Elo+

VS

Team Averages
Level 96
1,570 SR
1,403 Elo+
Artio
Artio
AgentGoGurt
Artio
Level 62
God Stats
0W - 2L
1,730 SR
Queue Stats
23W - 48L
1,296 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dynas_B_Good
Ah Muzen Cab
Level 124
God Stats
4W - 5L
1,522 SR
Queue Stats
8W - 12L
1,319 Elo+
Solo
Anhur
Anhur
Quazer02
Anhur
Level 86
God Stats
1W - 2L
1,549 SR
Queue Stats
97W - 113L
1,515 Elo+
Solo
Eset
Eset
THI1SGUYJAM3S
Eset
Level 85
God Stats
0W - 1L
1,611 SR
Queue Stats
9W - 11L
1,483 Elo+
Solo
Tyr
Tyr
cosnixo
Tyr
Level 121
God Stats
6W - 11L
1,435 SR
Queue Stats
527W - 623L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
9 / 0 / 8
9,279
928
9,355
9,038
9,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 0 / 16
9,232
923
14,155
8,373
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 1 / 8
8,763
876
6,594
8,431
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Tyrs Nub
He Bo
15
4 / 0 / 8
8,416
842
8,583
4,000
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,707
471
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,903
690
3,325
10,066
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Dynas_B_Good
Ah Muzen Cab
15
1 / 5 / 0
8,105
811
4,318
8,873
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Quazer02
Anhur
13
0 / 4 / 1
6,858
686
2,754
8,973
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 0
6,525
653
6,642
8,498
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
0 / 5 / 1
6,287
629
3,722
10,498
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
24
Kills
1
1
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
0
8
13
L
0
3
0
0
L
Ah Muzen Cab
Dynas_B_Good
Ah Muzen Cab
1
5
0
0.2
W
5
0
16
13
W
6
1
8
10
L
Anhur
Quazer02
Anhur
0
4
1
0.13
L
0
7
0
0
W
He Bo
Tyrs Nub
He Bo
4
0
8
8
W
0
0
0
0
L
Tyr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,687
Damage
20,761
29,842
Taken
46,908
17,250
Mitigated
27,961
7,839
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,355
3,340
405
1,566
9,038
9,829
922
2,658
6,169
0
19,867
L
3,325
168
750
3,485
10,066
9,820
0
6,139
3,927
7,169
0
L
Ah Muzen Cab
Dynas_B_Good
Ah Muzen Cab
4,318
1,380
0
2,195
8,873
3,383
1,323
3,770
5,103
0
30,806
W
14,155
6,283
0
4,009
8,373
3,250
756
3,991
4,124
35,669
0
W
6,594
1,802
0
1,110
8,431
2,889
2,027
1,283
6,963
0
29,978
L
Anhur
Quazer02
Anhur
2,754
622
0
882
8,973
3,398
0
5,108
3,865
0
22,242
L
6,642
316
247
115
8,498
2,743
19
2,796
5,702
18,703
0
W
He Bo
Tyrs Nub
He Bo
8,583
300
0
749
4,000
1,282
1,163
1,437
2,285
27,594
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
3,722
266
0
653
10,498
8,617
0
4,925
5,573
0
4,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
34,678
188
Minions Killed
160
0
Camps Cleared
0
852,902
Distance Traveled
914,497
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,279
928
30
3
0
230,669
5
L
Artio
6,903
690
9
1
0
195,523
1
L
Ah Muzen Cab
8,105
811
74
7
0
163,397
1
W
Freya
9,232
923
56
6
0
195,851
1
W
Hou Yi
8,763
876
53
5
0
206,264
2
L
Anhur
6,858
686
41
4
0
177,057
1
L
Eset
6,525
653
33
3
0
181,187
0
W
He Bo
8,416
842
49
5
0
220,118
4
W
Ares
4,707
471
0
0
0
0
0
L
Tyr
6,287
629
3
0
0
197,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role