Player Matchup

Chang'e
Chang'e
CleanBanger
Chang'e
Level 85
God Stats
36W - 56L
1,453 SR
Queue Stats
273W - 285L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Kohdah
Danzaburou
Level 65
God Stats
0W - 1L
1,303 SR
Queue Stats
16W - 22L
1,405 Elo+
Party 1
Bellona
Bellona
TytaniumDucky
Bellona
Level 104
God Stats
17W - 23L
1,467 SR
Queue Stats
798W - 763L
1,480 Elo+
Party 1
Athena
Athena
delmonica
Athena
Level 28
God Stats
9W - 8L
1,725 SR
Queue Stats
82W - 66L
1,559 Elo+
Party 1
Artemis
Artemis
unbasix
Artemis
Level 81
God Stats
39W - 30L
1,584 SR
Queue Stats
444W - 403L
1,453 Elo+
Party 1
Team Averages
Level 73
1,506 SR
1,463 Elo+

VS

Team Averages
Level 99
1,698 SR
1,667 Elo+
Loki
Loki
B0AT
Loki
Level 144
God Stats
4W - 0L
1,688 SR
Queue Stats
179W - 128L
1,671 Elo+
Party 2
Terra
Terra
GuestFive
Terra
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 17L
1,749 Elo+
Party 2
Sol
Sol
Lightminion4
Sol
Level 82
God Stats
20W - 6L
1,782 SR
Queue Stats
40W - 14L
1,753 Elo+
Party 2
Ra
Ra
Spared04
Ra
Level 154
God Stats
7W - 1L
2,019 SR
Queue Stats
263W - 176L
1,707 Elo+
Party 2
Guan Yu
Guan Yu
franbehar2018-Fr
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 127L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CleanBanger
Chang'e
15
1 / 9 / 2
8,899
424
7,494
15,061
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kohdah
Danzaburou
13
2 / 11 / 1
8,862
422
10,918
19,939
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
15
4 / 5 / 3
10,097
481
13,996
20,829
19,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
delmonica
Athena
13
2 / 6 / 5
9,400
448
6,555
18,542
18,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
unbasix
Artemis
13
2 / 10 / 2
8,773
418
7,709
17,478
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
B0AT
Loki
20
14 / 2 / 14
13,539
645
21,394
16,111
7,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
GuestFive
Terra
15
2 / 1 / 18
11,004
524
5,310
17,558
24,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 14
13,259
631
14,350
14,453
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 1 / 12
14,507
691
22,893
15,818
10,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 4 / 7
11,511
548
5,921
17,083
14,352
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
11
Kills
41
41
Deaths
11
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Loki
B0AT
Loki
14
2
14
10.5
L
Chang'e
CleanBanger
Chang'e
1
9
2
0.22
W
Terra
GuestFive
Terra
2
1
18
11
L
Danzaburou
Kohdah
Danzaburou
2
11
1
0.23
W
4
3
14
3.67
W
18
1
12
24
L
Bellona
4
5
3
1.1
L
Athena
delmonica
Athena
2
6
5
0.75
W
3
4
7
1.63
L
Artemis
unbasix
Artemis
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,672
Damage
69,868
91,849
Taken
81,023
49,358
Mitigated
63,001
16,851
Healing
38,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
B0AT
Loki
21,394
7,889
0
4,884
16,111
7,812
1,290
2,502
13,495
0
106,323
L
Chang'e
CleanBanger
Chang'e
7,494
470
576
3,038
15,061
3,594
0
5,899
9,162
45,286
0
W
Terra
GuestFive
Terra
5,310
439
1,032
3,957
17,558
24,706
570
3,905
13,527
9,996
3,686
L
Danzaburou
Kohdah
Danzaburou
10,918
4,768
47
4,226
19,939
4,200
0
8,560
11,379
0
51,814
W
14,350
4,644
0
7,874
14,453
5,948
2,638
2,829
11,528
122,772
0
W
22,893
2,696
4,851
9,869
15,818
10,183
2,669
5,337
10,217
127,809
0
L
Bellona
13,996
4,581
0
3,275
20,829
19,228
841
8,523
12,306
0
62,049
L
Athena
delmonica
Athena
6,555
1,964
577
1,904
18,542
18,105
12
10,717
7,825
26,915
0
W
5,921
834
1,018
5,445
17,083
14,352
696
1,889
15,095
0
60,803
L
Artemis
unbasix
Artemis
7,709
3,623
0
3,208
17,478
4,231
726
8,019
9,459
0
54,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
63,820
409
Minions Killed
618
0
Camps Cleared
0
1,850,904
Distance Traveled
2,080,134
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,539
645
127
6
0
450,731
8
L
Chang'e
8,899
424
66
3
0
352,532
9
W
Terra
11,004
524
17
1
0
426,514
11
L
Danzaburou
8,862
422
78
4
0
351,136
5
W
Sol
13,259
631
164
8
0
393,115
3
W
Ra
14,507
691
206
10
0
429,037
2
L
Bellona
10,097
481
121
6
0
400,918
10
L
Athena
9,400
448
39
2
0
407,043
6
W
Guan Yu
11,511
548
104
5
0
380,737
2
L
Artemis
8,773
418
105
5
0
339,275
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role