Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CosmicFeeder
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,613 Elo+
Solo
King Arthur
King Arthur
RwandaVision
King Arthur
Level 158
God Stats
6W - 4L
1,700 SR
Queue Stats
564W - 514L
1,564 Elo+
Party 2
Sobek
Sobek
Sweepah
Sobek
Level 109
God Stats
2W - 3L
1,945 SR
Queue Stats
259W - 260L
1,551 Elo+
Party 2
Horus
Horus
ToXiC-_-RaiDer5
Horus
Level 103
God Stats
0W - 4L
1,130 SR
Queue Stats
121W - 105L
1,586 Elo+
Solo
Team Averages
Level 124
1,555 SR
1,563 Elo+

VS

Team Averages
Level 121
1,536 SR
1,449 Elo+
Da Ji
Da Ji
Rycarros
Da Ji
Level 158
God Stats
4W - 3L
1,865 SR
Queue Stats
138W - 131L
1,537 Elo+
Party 1
Ganesha
Ganesha
Sanduskyy
Ganesha
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,098 Elo+
Party 1
Nu Wa
Nu Wa
Tugem
Nu Wa
Level 147
God Stats
10W - 9L
1,485 SR
Queue Stats
121W - 121L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
benfeito12
Jormungandr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 311L
1,610 Elo+
Solo
Danzaburou
Danzaburou
teamsteel23
Danzaburou
Level 82
God Stats
2W - 1L
1,330 SR
Queue Stats
75W - 67L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 4 / 0
4,771
477
3,846
5,441
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
CosmicFeeder
Bakasura
10
1 / 1 / 0
5,714
571
1,484
6,829
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
RwandaVision
King Arthur
10
1 / 2 / 0
5,596
560
3,509
8,471
3,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Sweepah
Sobek
7
0 / 5 / 1
4,614
461
1,875
9,330
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 1
4,937
494
2,801
7,579
2,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Rycarros
Da Ji
12
6 / 0 / 4
6,995
700
6,023
6,645
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Sanduskyy
Ganesha
9
0 / 0 / 10
5,984
598
3,448
6,250
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Tugem
Nu Wa
11
6 / 1 / 4
6,751
675
8,178
3,581
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
benfeito12
Jormungandr
11
1 / 1 / 0
6,006
601
5,786
5,828
4,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
teamsteel23
Danzaburou
11
4 / 0 / 0
6,495
650
2,891
5,017
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Bakasura
CosmicFeeder
Bakasura
1
1
0
1
L
King Arthur
RwandaVision
King Arthur
1
2
0
0.5
W
Da Ji
Rycarros
Da Ji
6
0
4
8
W
Ganesha
Sanduskyy
Ganesha
0
0
10
5
L
Sobek
Sweepah
Sobek
0
5
1
0.1
L
0
5
1
0.1
W
Nu Wa
Tugem
Nu Wa
6
1
4
8
W
Jormungandr
benfeito12
Jormungandr
1
1
0
1
W
Danzaburou
teamsteel23
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,515
Damage
26,326
37,650
Taken
27,321
12,376
Mitigated
12,152
6,781
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,846
877
0
1,159
5,441
1,389
0
1,028
4,413
0
27,775
L
Bakasura
CosmicFeeder
Bakasura
1,484
1,248
0
1,339
6,829
1,900
0
2,123
4,706
0
26,495
L
King Arthur
RwandaVision
King Arthur
3,509
796
0
1,440
8,471
3,664
0
5,898
2,573
0
28,775
W
Da Ji
Rycarros
Da Ji
6,023
2,380
0
3,044
6,645
2,243
0
370
6,265
0
46,818
W
Ganesha
Sanduskyy
Ganesha
3,448
694
0
2,630
6,250
3,428
26
1,113
5,137
15,883
0
L
Sobek
Sweepah
Sobek
1,875
310
0
1,927
9,330
3,400
0
4,869
4,461
5,519
0
L
2,801
1,631
74
842
7,579
2,023
0
3,494
4,085
0
26,248
W
Nu Wa
Tugem
Nu Wa
8,178
2,265
0
430
3,581
797
360
0
3,556
34,769
0
W
Jormungandr
benfeito12
Jormungandr
5,786
1,870
0
2,088
5,828
4,246
0
0
5,818
36,648
0
W
Danzaburou
teamsteel23
Danzaburou
2,891
1,030
0
2,100
5,017
1,438
930
392
4,625
0
34,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
32,231
253
Minions Killed
321
0
Camps Cleared
0
972,413
Distance Traveled
974,892
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,771
477
59
6
0
162,531
2
L
Bakasura
5,714
571
67
7
0
223,180
1
L
King Arthur
5,596
560
66
7
0
205,921
3
W
Da Ji
6,995
700
94
9
0
244,699
0
W
Ganesha
5,984
598
2
0
0
198,877
2
L
Sobek
4,614
461
4
0
0
185,293
4
L
Horus
4,937
494
57
6
0
195,488
1
W
Nu Wa
6,751
675
63
6
0
186,363
0
W
Jormungandr
6,006
601
81
8
0
159,468
3
W
Danzaburou
6,495
650
81
8
0
185,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role