Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver IV
 
Ullr
Silver IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Lars1688NL
Neith
Silver I
Level 83
God Stats
1W - 3L
1,383 SR
Queue Stats
30W - 42L
1,229 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Leidolf
Baron Samedi
Silver I
Level 129
God Stats
20W - 21L
1,500 SR
Queue Stats
590W - 600L
1,157 MMR
Solo
Zeus
Zeus
Silver II
ZaynTeX
Zeus
Silver II
Level 128
God Stats
0W - 3L
1,128 SR
Queue Stats
167W - 165L
1,084 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,402 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,567 SR
1,261 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Ghettoblaster84
Apollo
Silver I
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
640W - 651L
1,178 MMR
Solo
Osiris
Osiris
Gold V
KenKanifff
Osiris
Gold V
Level 104
God Stats
7W - 5L
1,593 SR
Queue Stats
36W - 36L
1,251 MMR
Solo
Shiva
Shiva
Silver I
Olek2001PL
Shiva
Silver I
Level 80
God Stats
8W - 3L
1,726 SR
Queue Stats
323W - 324L
1,269 MMR
Solo
Ares
Ares
Silver I
Shaaddoow
Ares
Silver I
Level 58
God Stats
47W - 32L
1,516 SR
Queue Stats
129W - 124L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 0
6,214
621
1,482
6,496
4,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
 
Ullr
9
3 / 4 / 2
5,698
570
3,751
7,610
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
0 / 2 / 0
5,664
566
4,515
4,729
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Leidolf
Baron Samedi
9
0 / 2 / 3
4,873
487
3,174
5,098
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
ZaynTeX
Zeus
10
2 / 3 / 3
5,963
596
5,601
4,803
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetTiamatAh Muzen CabThoth

VS

Bans
CliodhnaAgniAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 5
6,017
602
1,784
3,907
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,141
614
1,958
6,085
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
KenKanifff
Osiris
12
2 / 0 / 4
6,454
645
4,624
6,465
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
13
6 / 0 / 2
7,300
730
6,413
6,532
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
9
2 / 2 / 4
6,154
615
3,861
9,022
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
13
13
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Ullr
 
Ullr
3
4
2
1
W
Merlin
 
Merlin
1
2
5
1.75
W
2
1
0
2
W
Osiris
KenKanifff
Osiris
2
0
4
4
L
Neith
0
2
0
0
L
Baron Samedi
Leidolf
Baron Samedi
0
2
3
0.75
W
Shiva
6
0
2
7
W
Ares
2
2
4
2
L
Zeus
ZaynTeX
Zeus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
18,640
28,736
Taken
32,011
11,754
Mitigated
21,752
7,964
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,482
459
0
2,155
6,496
4,795
0
365
5,852
0
36,642
L
Ullr
 
Ullr
3,751
1,734
0
2,151
7,610
2,517
0
749
6,826
0
23,598
W
Merlin
 
Merlin
1,784
0
0
1,528
3,907
1,059
0
1,599
2,308
35,859
0
W
1,958
592
0
2,572
6,085
1,692
0
815
5,270
0
37,774
W
Osiris
KenKanifff
Osiris
4,624
959
0
2,991
6,465
5,180
0
2,124
4,341
0
37,411
L
Neith
4,515
2,200
0
1,465
4,729
1,175
295
995
3,734
0
39,208
L
Baron Samedi
Leidolf
Baron Samedi
3,174
285
309
1,384
5,098
1,784
0
669
4,391
23,912
0
W
Shiva
6,413
1,510
0
1,815
6,532
6,637
360
777
5,755
0
38,857
W
Ares
3,861
108
0
2,432
9,022
7,184
460
3,460
5,088
14,315
2,057
L
Zeus
ZaynTeX
Zeus
5,601
1,087
0
500
4,803
1,483
0
2,468
2,297
29,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
32,066
348
Minions Killed
351
0
Camps Cleared
0
946,887
Distance Traveled
1,026,980
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,214
621
97
10
0
167,753
0
L
Ullr
5,698
570
45
5
0
201,796
1
W
Merlin
6,017
602
73
7
0
202,768
6
W
Apollo
6,141
614
79
8
0
193,010
3
W
Osiris
6,454
645
87
9
0
250,662
5
L
Neith
5,664
566
90
9
0
195,089
2
L
Baron Samedi
4,873
487
35
4
0
193,508
6
W
Shiva
7,300
730
92
9
0
186,083
0
W
Ares
6,154
615
20
2
0
194,457
3
L
Zeus
5,963
596
81
8
0
188,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role