Player Matchup

Discordia
Discordia
BaRbI3MaLIbU 08
Discordia
Level 62
God Stats
11W - 8L
1,549 SR
Queue Stats
67W - 69L
1,372 Elo+
Solo
Medusa
Medusa
Eltumbaburros360
Medusa
Level 18
God Stats
3W - 0L
1,926 SR
Queue Stats
9W - 8L
1,325 Elo+
Solo
Atlas
Atlas
FrRrAanKy
Atlas
Level 68
God Stats
52W - 31L
1,609 SR
Queue Stats
69W - 49L
1,526 Elo+
Solo
Guan Yu
Guan Yu
XxTruPaul6xX
Guan Yu
Level 84
God Stats
5W - 1L
1,535 SR
Queue Stats
29W - 19L
1,510 Elo+
Solo
Ah Puch
Ah Puch
xrouf9
Ah Puch
Level 88
God Stats
1W - 0L
1,250 SR
Queue Stats
57W - 66L
1,439 Elo+
Solo
Team Averages
Level 64
1,574 SR
1,434 Elo+

VS

Team Averages
Level 95
1,521 SR
1,426 Elo+
Cupid
Cupid
ALKABERTS
Cupid
Level 145
God Stats
1W - 2L
1,637 SR
Queue Stats
149W - 176L
1,435 Elo+
Solo
Loki
Loki
FruitRaiders666
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StyleOne99
Morgan Le Fay
Level 133
God Stats
6W - 7L
1,626 SR
Queue Stats
17W - 28L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
madd0077
Gilgamesh
Level 89
God Stats
19W - 29L
1,447 SR
Queue Stats
246W - 264L
1,478 Elo+
Solo
Merlin
Merlin
yROB_VEIGA
Merlin
Level 85
God Stats
1W - 1L
1,398 SR
Queue Stats
92W - 129L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaRbI3MaLIbU 08
Discordia
19
3 / 3 / 13
13,001
684
13,082
10,487
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 10
14,341
755
15,277
15,822
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
FrRrAanKy
Atlas
20
12 / 2 / 12
15,176
799
33,881
21,047
7,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
XxTruPaul6xX
Guan Yu
20
6 / 1 / 16
13,760
724
12,353
26,901
29,460
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
xrouf9
Ah Puch
20
3 / 3 / 11
13,571
714
9,193
13,148
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ALKABERTS
Cupid
18
1 / 7 / 1
11,665
614
7,675
21,702
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 9 / 3
10,951
576
5,392
16,893
4,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
StyleOne99
Morgan Le Fay
20
8 / 6 / 3
14,305
753
19,441
25,486
7,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
madd0077
Gilgamesh
15
0 / 3 / 3
10,389
547
3,422
11,221
6,924
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
yROB_VEIGA
Merlin
20
4 / 5 / 3
13,076
688
20,031
23,482
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
30
Kills
13
13
Deaths
30
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
ALKABERTS
Cupid
1
7
1
0.21
W
Discordia
BaRbI3MaLIbU 08
Discordia
3
3
13
3.17
W
6
4
10
2.75
W
Atlas
FrRrAanKy
Atlas
12
2
12
9
L
0
9
3
0.17
L
Morgan Le Fay
StyleOne99
Morgan Le Fay
8
6
3
1.58
W
Guan Yu
XxTruPaul6xX
Guan Yu
6
1
16
14
L
Gilgamesh
madd0077
Gilgamesh
0
3
3
0.5
W
Ah Puch
xrouf9
Ah Puch
3
3
11
2.83
L
Merlin
yROB_VEIGA
Merlin
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,786
Damage
55,961
87,405
Taken
98,784
51,742
Mitigated
29,615
29,405
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ALKABERTS
Cupid
7,675
4,129
357
271
21,702
5,384
0
12,236
8,959
0
42,070
W
Discordia
BaRbI3MaLIbU 08
Discordia
13,082
176
0
947
10,487
3,869
1,631
4,369
6,004
42,028
0
W
15,277
7,212
0
5,247
15,822
6,254
6,519
6,294
9,282
0
76,218
W
Atlas
FrRrAanKy
Atlas
33,881
6,597
0
5,848
21,047
7,537
1,967
9,053
11,584
57,184
0
L
5,392
771
0
786
16,893
4,534
0
8,789
7,828
0
20,811
L
Morgan Le Fay
StyleOne99
Morgan Le Fay
19,441
2,119
172
4,997
25,486
7,599
0
10,765
14,366
75,516
0
W
Guan Yu
XxTruPaul6xX
Guan Yu
12,353
1,377
4,038
9,018
26,901
29,460
2,170
11,090
15,282
0
39,689
L
Gilgamesh
madd0077
Gilgamesh
3,422
348
302
1,046
11,221
6,924
0
6,014
4,917
0
9,723
W
Ah Puch
xrouf9
Ah Puch
9,193
84
0
4,307
13,148
4,622
2,249
7,306
5,626
60,241
0
L
Merlin
yROB_VEIGA
Merlin
20,031
510
0
2,312
23,482
5,174
0
16,396
6,447
53,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,849
Gold Earned
60,386
334
Minions Killed
277
0
Camps Cleared
0
1,979,975
Distance Traveled
1,352,712
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,665
614
68
4
0
239,026
1
W
Discordia
13,001
684
47
2
0
370,566
0
W
Medusa
14,341
755
93
5
0
404,052
2
W
Atlas
15,176
799
48
3
0
410,453
1
L
Loki
10,951
576
25
1
0
328,160
4
L
Morgan Le Fay
14,305
753
95
5
0
323,979
1
W
Guan Yu
13,760
724
49
3
0
434,436
1
L
Gilgamesh
10,389
547
13
1
0
136,368
0
W
Ah Puch
13,571
714
97
5
0
360,468
4
L
Merlin
13,076
688
76
4
0
325,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role