Player Matchup

Sun Wukong
Sun Wukong
PathLime12
Sun Wukong
Level 46
God Stats
10W - 7L
1,745 SR
Queue Stats
86W - 75L
1,542 Elo+
Party 2
He Bo
He Bo
UncleanlyHalo
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 158L
1,584 Elo+
Party 2
Ravana
Ravana
Woshen
Ravana
Level 154
God Stats
2W - 2L
1,508 SR
Queue Stats
95W - 52L
1,683 Elo+
Party 2
Team Averages
Level 119
1,584 SR
1,603 Elo+

VS

Team Averages
Level 37
1,635 SR
1,641 Elo+
Cthulhu
Cthulhu
Necrahtic
Cthulhu
Level 42
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 8L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
Olvax
Baron Samedi
Level 50
God Stats
1W - 1L
1,439 SR
Queue Stats
2W - 3L
1,763 Elo+
Party 1
Skadi
Skadi
Sivaile
Skadi
Level 18
God Stats
0W - 1L
1,787 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PathLime12
Sun Wukong
16
5 / 2 / 19
11,096
740
10,685
16,870
19,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 6 / 16
11,882
792
15,743
10,344
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Woshen
Ravana
18
12 / 5 / 12
12,534
836
18,890
12,889
7,223
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Necrahtic
Cthulhu
15
4 / 4 / 5
10,182
679
13,177
17,529
21,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Olvax
Baron Samedi
14
3 / 12 / 7
10,649
710
6,400
16,072
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
Sivaile
Skadi
14
6 / 10 / 5
11,342
756
11,855
15,265
4,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
26
Kills
13
13
Deaths
26
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Necrahtic
Cthulhu
4
4
5
1.63
L
Baron Samedi
Olvax
Baron Samedi
3
12
7
0.54
W
Sun Wukong
PathLime12
Sun Wukong
5
2
19
7.25
L
Skadi
Sivaile
Skadi
6
10
5
0.85
W
9
6
16
2.83
W
Ravana
Woshen
Ravana
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,318
Damage
31,432
40,103
Taken
48,866
30,444
Mitigated
34,072
3,607
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Necrahtic
Cthulhu
13,177
1,430
304
1,111
17,529
21,574
169
5,709
11,470
35,381
0
L
Baron Samedi
Olvax
Baron Samedi
6,400
514
898
990
16,072
7,924
55
5,690
10,059
23,499
0
W
Sun Wukong
PathLime12
Sun Wukong
10,685
2,578
0
1,713
16,870
19,500
138
7,360
9,051
45
34,914
L
Skadi
Sivaile
Skadi
11,855
7,697
0
564
15,265
4,574
226
4,916
10,210
0
29,151
W
15,743
824
0
500
10,344
3,721
797
6,777
3,330
37,702
0
W
Ravana
Woshen
Ravana
18,890
4,768
0
1,394
12,889
7,223
1,115
4,810
7,866
0
48,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,512
Gold Earned
32,173
152
Minions Killed
109
7
Camps Cleared
4
727,266
Distance Traveled
659,137
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,182
679
28
2
2
252,632
1
L
Baron Samedi
10,649
710
39
3
0
208,907
2
W
Sun Wukong
11,096
740
35
2
1
278,706
3
L
Skadi
11,342
756
42
3
2
197,598
1
W
He Bo
11,882
792
54
4
1
197,336
4
W
Ravana
12,534
836
63
4
5
251,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role