Player Matchup

Danzaburou
Danzaburou
Crimsonhunts
Danzaburou
Level 127
God Stats
10W - 7L
1,536 SR
Queue Stats
305W - 340L
1,477 Elo+
Party 1
Shiva
Shiva
breassann
Shiva
Level 139
God Stats
14W - 15L
1,617 SR
Queue Stats
89W - 85L
1,461 Elo+
Solo
Arachne
Arachne
coolking094
Arachne
Level 62
God Stats
4W - 6L
1,516 SR
Queue Stats
137W - 153L
1,388 Elo+
Party 2
Medusa
Medusa
snakeatrex
Medusa
Level 73
God Stats
48W - 53L
1,534 SR
Queue Stats
489W - 517L
1,445 Elo+
Party 2
Xing Tian
Xing Tian
yktv JJx
Xing Tian
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
256W - 323L
1,399 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,434 Elo+

VS

Team Averages
Level 104
1,455 SR
1,481 Elo+
Charybdis
Charybdis
MamaSlaper
Charybdis
Level 67
God Stats
21W - 17L
1,546 SR
Queue Stats
52W - 55L
1,407 Elo+
Party 3
Fenrir
Fenrir
Mr Aweeka 206
Fenrir
Level 108
God Stats
3W - 4L
1,450 SR
Queue Stats
172W - 172L
1,495 Elo+
Party 3
Ares
Ares
Permafrost_noub
Ares
Level 120
God Stats
1W - 0L
1,734 SR
Queue Stats
43W - 26L
1,570 Elo+
Party 3
Atlas
Atlas
SynAF15
Atlas
Level 109
God Stats
11W - 16L
1,408 SR
Queue Stats
169W - 187L
1,460 Elo+
Solo
Hera
Hera
thebrosideon
Hera
Level 115
God Stats
1W - 5L
1,138 SR
Queue Stats
222W - 214L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crimsonhunts
Danzaburou
15
10 / 5 / 1
10,634
626
14,327
15,159
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
breassann
Shiva
12
0 / 7 / 2
7,358
433
7,594
13,655
11,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
coolking094
Arachne
12
3 / 6 / 5
8,081
475
5,672
14,976
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
snakeatrex
Medusa
11
1 / 9 / 2
7,415
436
8,141
12,743
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
yktv JJx
Xing Tian
11
2 / 4 / 5
7,782
458
2,913
14,574
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MamaSlaper
Charybdis
15
7 / 3 / 8
9,439
555
10,928
12,146
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 5 / 8
9,835
579
9,696
13,647
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 12
8,453
497
5,962
9,400
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
SynAF15
Atlas
15
5 / 1 / 10
9,422
554
8,427
14,202
17,620
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 10
10,115
595
16,280
9,520
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
16
Kills
31
31
Deaths
16
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crimsonhunts
Danzaburou
10
5
1
2.1
W
Charybdis
MamaSlaper
Charybdis
7
3
8
3.67
W
9
5
8
2.6
W
3
2
12
4.5
W
Atlas
SynAF15
Atlas
5
1
10
10
L
Shiva
breassann
Shiva
0
7
2
0.14
L
Arachne
coolking094
Arachne
3
6
5
0.92
L
Medusa
snakeatrex
Medusa
1
9
2
0.22
W
7
5
10
2.4
L
Xing Tian
yktv JJx
Xing Tian
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
51,293
71,107
Taken
58,915
36,206
Mitigated
39,833
9,991
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crimsonhunts
Danzaburou
14,327
4,734
0
3,055
15,159
5,099
0
8,105
7,054
0
64,119
W
Charybdis
MamaSlaper
Charybdis
10,928
5,093
0
6,345
12,146
3,834
526
1,039
10,868
0
64,690
W
9,696
1,973
0
6,267
13,647
5,621
78
583
13,064
0
60,994
W
5,962
423
0
1,370
9,400
9,315
15
535
8,550
15,706
6,125
W
Atlas
SynAF15
Atlas
8,427
2,387
0
5,400
14,202
17,620
73
831
13,371
52,881
0
L
Shiva
breassann
Shiva
7,594
1,598
0
1,382
13,655
11,313
19
6,648
7,007
0
44,202
L
Arachne
coolking094
Arachne
5,672
3,213
0
1,469
14,976
4,886
10
6,681
8,295
0
42,770
L
Medusa
snakeatrex
Medusa
8,141
3,167
0
1,643
12,743
3,515
0
2,897
9,846
0
40,431
W
16,280
4,451
94
1,489
9,520
3,443
156
315
9,205
67,400
0
L
Xing Tian
yktv JJx
Xing Tian
2,913
162
287
2,155
14,574
11,393
0
6,802
7,772
14,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
47,264
347
Minions Killed
455
0
Camps Cleared
0
1,560,628
Distance Traveled
1,665,752
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,634
626
108
6
0
289,886
0
W
Charybdis
9,439
555
102
6
0
306,025
1
W
Fenrir
9,835
579
94
6
0
361,936
3
W
Ares
8,453
497
28
2
0
346,157
4
W
Atlas
9,422
554
110
6
0
334,016
6
L
Shiva
7,358
433
78
5
0
296,661
0
L
Arachne
8,081
475
70
4
0
362,620
0
L
Medusa
7,415
436
67
4
0
300,153
0
W
Hera
10,115
595
121
7
0
317,618
1
L
Xing Tian
7,782
458
24
1
0
311,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role