Player Matchup

Cerberus
Cerberus
Bugz7935
Cerberus
Level 129
God Stats
4W - 7L
1,473 SR
Queue Stats
429W - 424L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Dieglord
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,653 Elo+
Party 1
Janus
Janus
Erthenos
Janus
Level 140
God Stats
6W - 12L
1,266 SR
Queue Stats
704W - 691L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
MagicalAna
Amaterasu
Level 122
God Stats
4W - 3L
1,751 SR
Queue Stats
130W - 105L
1,661 Elo+
Party 1
Tyr
Tyr
Valmere300
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,525 Elo+
Solo
Team Averages
Level 121
1,498 SR
1,557 Elo+

VS

Team Averages
Level 134
1,565 SR
1,534 Elo+
Bacchus
Bacchus
CR7_CV11
Bacchus
Level 159
God Stats
2W - 0L
1,551 SR
Queue Stats
49W - 46L
1,518 Elo+
Solo
Hera
Hera
CareBearStare97
Hera
Level 124
God Stats
2W - 0L
1,727 SR
Queue Stats
9W - 4L
1,567 Elo+
Solo
Osiris
Osiris
Rombo14
Osiris
Level 126
God Stats
8W - 3L
1,500 SR
Queue Stats
284W - 286L
1,607 Elo+
Solo
Ares
Ares
RuledBySheep
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,485 Elo+
Solo
Atlas
Atlas
ixx FIERCE xxi
Atlas
Level 154
God Stats
4W - 0L
1,545 SR
Queue Stats
171W - 156L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bugz7935
Cerberus
16
1 / 4 / 12
9,612
739
10,012
19,446
21,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Dieglord
Danzaburou
17
4 / 4 / 9
10,148
781
13,250
14,474
6,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Erthenos
Janus
17
7 / 6 / 5
10,626
817
19,413
12,216
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MagicalAna
Amaterasu
14
1 / 5 / 10
8,915
686
6,474
24,266
24,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 7 / 5
10,569
813
10,141
17,714
18,932
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CR7_CV11
Bacchus
17
6 / 5 / 11
10,541
811
14,094
12,980
20,927
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 2 / 16
11,657
897
19,360
11,272
5,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Rombo14
Osiris
17
4 / 6 / 12
10,134
780
15,052
16,089
10,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 3 / 20
10,105
777
11,926
18,516
19,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 2 / 14
10,537
811
16,332
14,082
13,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
18
Kills
26
26
Deaths
18
41
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bugz7935
Cerberus
1
4
12
1.75
W
Bacchus
CR7_CV11
Bacchus
6
5
11
2.3
W
10
2
16
9
L
Danzaburou
Dieglord
Danzaburou
4
4
9
2.13
L
Janus
Erthenos
Janus
7
6
5
1.58
L
Amaterasu
MagicalAna
Amaterasu
1
5
10
1.2
W
Osiris
Rombo14
Osiris
4
6
12
1.67
W
2
3
20
4
L
5
7
5
1.07
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,290
Damage
76,764
88,116
Taken
72,939
77,692
Mitigated
68,795
28,370
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bugz7935
Cerberus
10,012
683
2,393
5,607
19,446
21,612
215
9,662
9,784
24,825
0
W
Bacchus
CR7_CV11
Bacchus
14,094
842
3,438
1,255
12,980
20,927
345
4,995
7,985
22,291
0
W
19,360
4,966
1,970
1,970
11,272
5,034
1,251
3,574
7,698
39,208
0
L
Danzaburou
Dieglord
Danzaburou
13,250
5,795
378
3,076
14,474
6,834
0
12,024
2,450
0
34,061
L
Janus
Erthenos
Janus
19,413
602
1,193
956
12,216
5,481
770
9,464
2,752
40,988
0
L
Amaterasu
MagicalAna
Amaterasu
6,474
1,995
1,560
9,512
24,266
24,833
0
17,812
6,454
0
9,276
W
Osiris
Rombo14
Osiris
15,052
5,300
884
1,902
16,089
10,015
1,770
5,910
10,179
0
27,523
W
11,926
541
376
1,335
18,516
19,209
905
9,667
8,849
15,636
0
L
10,141
1,074
1,070
2,625
17,714
18,932
479
12,750
4,964
0
19,481
W
16,332
5,046
1,112
2,471
14,082
13,610
838
5,279
8,803
35,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
52,974
147
Minions Killed
121
0
Camps Cleared
0
1,217,241
Distance Traveled
1,256,451
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,612
739
53
4
0
258,357
0
W
Bacchus
10,541
811
12
1
0
259,207
1
W
Hera
11,657
897
36
3
0
287,271
0
L
Danzaburou
10,148
781
39
3
0
232,232
1
L
Janus
10,626
817
35
3
0
210,274
2
L
Amaterasu
8,915
686
4
0
0
260,661
0
W
Osiris
10,134
780
19
1
0
246,708
2
W
Ares
10,105
777
12
1
0
223,693
0
L
Tyr
10,569
813
16
1
0
255,717
3
W
Atlas
10,537
811
42
3
0
239,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role