Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Orelfy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Snowspray
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,405 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,468 Elo+

VS

Team Averages
Level 49
1,464 SR
1,263 Elo+
Persephone
Persephone
LeDindonBarbar
Persephone
Level 89
God Stats
1W - 0L
1,719 SR
Queue Stats
14W - 15L
1,302 Elo+
Party 1
Cupid
Cupid
POOOooiiiIIiL
Cupid
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 13L
1,243 Elo+
Party 1
Ares
Ares
lolopatoo
Ares
Level 28
God Stats
3W - 9L
1,394 SR
Queue Stats
7W - 12L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 1 / 1
8,650
541
9,125
6,948
1,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Orelfy
Neith
13
1 / 4 / 1
9,405
588
5,852
12,593
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Snowspray
Atlas
13
1 / 3 / 0
9,491
593
4,736
15,749
15,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LeDindonBarbar
Persephone
17
5 / 1 / 3
11,440
715
14,840
8,365
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 0 / 6
10,304
644
10,947
8,553
3,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
1 / 1 / 6
11,308
707
5,313
11,583
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
1
0.5
W
Persephone
LeDindonBarbar
Persephone
5
1
3
6.5
L
Neith
Orelfy
Neith
1
4
1
0.38
W
2
0
6
5
L
Atlas
Snowspray
Atlas
1
3
0
0.33
W
Ares
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
31,100
35,290
Taken
28,501
20,560
Mitigated
19,295
3,158
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,125
626
0
0
6,948
1,992
0
4,087
2,727
36,839
0
W
Persephone
LeDindonBarbar
Persephone
14,840
647
0
1,986
8,365
3,709
518
4,527
3,837
71,542
0
L
Neith
Orelfy
Neith
5,852
2,833
0
976
12,593
3,502
0
6,271
6,050
0
21,948
W
10,947
5,891
419
3,573
8,553
3,762
1,343
3,421
5,132
0
46,117
L
Atlas
Snowspray
Atlas
4,736
1,788
0
2,182
15,749
15,066
0
9,146
6,235
19,983
0
W
Ares
5,313
341
0
3,029
11,583
11,824
395
6,835
4,748
13,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
33,052
125
Minions Killed
207
1
Camps Cleared
12
715,152
Distance Traveled
900,138
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,650
541
67
4
1
301,769
7
W
Persephone
11,440
715
126
8
9
294,764
10
L
Neith
9,405
588
41
3
0
185,569
0
W
Cupid
10,304
644
60
4
1
294,165
2
L
Atlas
9,491
593
17
1
0
227,814
2
W
Ares
11,308
707
21
1
2
311,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role