Player Matchup

Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
IvoryFalcon
Mulan
Level 49
God Stats
3W - 6L
1,163 SR
Queue Stats
37W - 32L
1,465 Elo+
Party 2
Zeus
Zeus
JakePaulBoxing
Zeus
Level 26
God Stats
6W - 1L
1,924 SR
Queue Stats
64W - 47L
1,674 Elo+
Party 1
Cerberus
Cerberus
SheppardsBalls
Cerberus
Level 57
God Stats
5W - 4L
1,450 SR
Queue Stats
28W - 20L
1,476 Elo+
Party 2
Team Averages
Level 58
1,507 SR
1,523 Elo+

VS

Team Averages
Level 79
1,534 SR
1,460 Elo+
Merlin
Merlin
Lumeré
Merlin
Level 64
God Stats
3W - 3L
1,374 SR
Queue Stats
49W - 53L
1,391 Elo+
Party 3
Poseidon
Poseidon
MIQQQ
Poseidon
Level 128
God Stats
4W - 4L
1,476 SR
Queue Stats
39W - 43L
1,404 Elo+
Solo
Artemis
Artemis
SaVaGe36rus
Artemis
Level 140
God Stats
0W - 1L
1,820 SR
Queue Stats
74W - 67L
1,528 Elo+
Solo
Shiva
Shiva
Swengo
Shiva
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 34L
1,368 Elo+
Party 3
Thanatos
Thanatos
imnotnikhil
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 17L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 2 / 10
8,253
1,376
7,827
5,739
1,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
13
3 / 2 / 10
7,491
1,249
2,517
3,992
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 9
7,523
1,254
5,018
8,057
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 10
8,373
1,396
10,383
4,114
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
13
1 / 1 / 14
7,300
1,217
3,994
7,709
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

367

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lumeré
Merlin
12
0 / 2 / 4
6,518
1,086
2,850
5,100
1,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
MIQQQ
Poseidon
11
1 / 6 / 3
6,901
1,150
6,575
5,525
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SaVaGe36rus
Artemis
11
0 / 2 / 1
5,903
984
2,929
2,845
853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Swengo
Shiva
12
3 / 8 / 3
7,444
1,241
10,700
13,577
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
imnotnikhil
Thanatos
11
2 / 4 / 2
6,835
1,139
2,713
7,335
2,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
22
Kills
6
6
Deaths
22
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
10
6.5
W
Rama
 
Rama
3
2
10
4
W
4
1
9
8.5
W
6
0
10
11
L
Merlin
Lumeré
Merlin
0
2
4
1
L
Poseidon
MIQQQ
Poseidon
1
6
3
0.42
L
Artemis
SaVaGe36rus
Artemis
0
2
1
0.25
W
Cerberus
1
1
14
8
L
Shiva
Swengo
Shiva
3
8
3
0.56
L
Thanatos
imnotnikhil
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
25,767
29,611
Taken
34,382
15,409
Mitigated
13,933
5,882
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,827
2,672
0
1,115
5,739
1,860
0
1,452
4,104
0
13,051
W
Rama
 
Rama
2,517
2,429
0
310
3,992
1,301
0
965
2,957
0
8,469
W
5,018
899
0
1,806
8,057
4,399
0
2,955
5,015
212
10,751
W
10,383
1,637
0
917
4,114
1,614
0
1,030
2,985
24,971
1,639
L
Merlin
Lumeré
Merlin
2,850
717
321
393
5,100
1,615
0
2,592
2,466
13,460
0
L
Poseidon
MIQQQ
Poseidon
6,575
838
0
53
5,525
1,760
0
1,877
3,560
21,161
1,679
L
Artemis
SaVaGe36rus
Artemis
2,929
804
0
0
2,845
853
0
1,189
1,623
0
8,060
W
Cerberus
3,994
325
0
1,734
7,709
6,235
0
3,017
4,566
9,257
0
L
Shiva
Swengo
Shiva
10,700
1,683
89
787
13,577
7,327
0
6,094
6,606
845
16,335
L
Thanatos
imnotnikhil
Thanatos
2,713
270
0
1,878
7,335
2,378
0
2,016
5,137
0
10,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
33,601
98
Minions Killed
93
5
Camps Cleared
4
575,656
Distance Traveled
483,239
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,253
1,376
10
2
1
127,212
0
W
Rama
7,491
1,249
10
2
1
95,389
0
W
Mulan
7,523
1,254
23
4
1
117,065
1
W
Zeus
8,373
1,396
41
7
2
114,666
1
L
Merlin
6,518
1,086
25
4
0
97,403
0
L
Poseidon
6,901
1,150
19
3
3
98,806
0
L
Artemis
5,903
984
19
3
0
51,551
1
W
Cerberus
7,300
1,217
14
2
0
121,324
0
L
Shiva
7,444
1,241
19
3
1
111,266
0
L
Thanatos
6,835
1,139
11
2
0
124,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role