Player Matchup

Anubis
Anubis
Blind color1801
Anubis
Level 15
God Stats
2W - 3L
1,364 SR
Queue Stats
5W - 8L
1,140 Elo+
Party 2
Ne Zha
Ne Zha
IMpickleR1cK695
Ne Zha
Level 117
God Stats
7W - 9L
1,626 SR
Queue Stats
423W - 491L
1,350 Elo+
Party 2
Olorun
Olorun
onepunchangel-
Olorun
Level 104
God Stats
5W - 1L
1,544 SR
Queue Stats
163W - 209L
1,347 Elo+
Solo
Team Averages
Level 79
1,511 SR
1,279 Elo+

VS

Team Averages
Level 101
1,454 SR
1,322 Elo+
Set
Set
FABRI01022001
Set
Level 25
God Stats
2W - 2L
1,331 SR
Queue Stats
12W - 17L
1,273 Elo+
Party 1
Ra
Ra
JDBrockman
Ra
Level 146
God Stats
4W - 6L
1,529 SR
Queue Stats
68W - 82L
1,353 Elo+
Solo
Horus
Horus
jhonadollar
Horus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,992
666
5,987
13,286
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 0
8,371
558
7,749
11,514
3,041
14
1 / 6 / 1
9,638
643
15,102
13,503
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 11
11,590
773
8,090
13,220
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
13 / 1 / 5
12,745
850
16,444
13,622
5,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 15
11,607
774
6,665
15,093
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
23
23
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
8
1
11
13.5
L
0
7
0
0
W
13
1
5
15.5
W
2
0
15
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
31,199
38,303
Taken
41,935
13,245
Mitigated
27,966
5,621
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,987
657
0
526
13,286
4,881
42
4,942
8,184
33,697
0
W
8,090
2,095
455
2,473
13,220
6,543
431
7,290
5,498
0
21,500
L
7,749
1,529
0
972
11,514
3,041
0
7,035
4,344
0
24,438
W
16,444
1,214
2,741
7,706
13,622
5,226
1,815
6,344
6,951
72,726
0
W
6,665
3,494
1,445
3,589
15,093
16,197
54
6,503
7,957
0
18,954
L
15,102
4,654
383
3,740
13,503
5,323
0
5,238
7,999
43,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
35,942
134
Minions Killed
161
5
Camps Cleared
7
621,323
Distance Traveled
816,316
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,992
666
59
4
2
172,888
0
W
Set
11,590
773
24
2
3
300,577
1
L
Ne Zha
8,371
558
26
2
3
213,851
2
W
Ra
12,745
850
123
8
4
269,278
2
W
Horus
11,607
774
14
1
0
246,461
0
L
Olorun
9,638
643
49
3
0
234,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role