Player Matchup

Chronos
Chronos
GMunnny
Chronos
Level 156
God Stats
8W - 10L
1,477 SR
Queue Stats
168W - 217L
1,417 Elo+
Party 2
Arachne
Arachne
HarryToads
Arachne
Level 108
God Stats
15W - 21L
1,412 SR
Queue Stats
145W - 174L
1,365 Elo+
Party 2
Medusa
Medusa
Icldbeyourdad
Medusa
Level 107
God Stats
4W - 5L
1,602 SR
Queue Stats
62W - 97L
1,430 Elo+
Party 2
King Arthur
King Arthur
Seeker_LC
King Arthur
Level 145
God Stats
4W - 2L
1,745 SR
Queue Stats
31W - 36L
1,326 Elo+
Solo
Cthulhu
Cthulhu
SleepyGoddess03
Cthulhu
Level 15
God Stats
5W - 1L
1,740 SR
Queue Stats
531W - 430L
1,485 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,405 Elo+

VS

Team Averages
Level 52
1,578 SR
1,416 Elo+
Zhong Kui
Zhong Kui
Bramblecat
Zhong Kui
Level 53
God Stats
4W - 4L
1,583 SR
Queue Stats
266W - 315L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
CAM1000100
Cthulhu
Level 18
God Stats
0W - 3L
1,726 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ullr
Ullr
El-tercero-EDM
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 203L
1,407 Elo+
Solo
Thanatos
Thanatos
JLoft21
Thanatos
Level 49
God Stats
0W - 1L
1,384 SR
Queue Stats
8W - 20L
1,365 Elo+
Party 1
Mulan
Mulan
LaskaDelRey
Mulan
Level 15
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GMunnny
Chronos
18
5 / 0 / 13
10,581
814
13,079
7,867
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HarryToads
Arachne
17
7 / 0 / 17
10,414
801
12,350
9,178
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 2 / 15
10,857
835
16,061
12,877
4,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Seeker_LC
King Arthur
16
2 / 1 / 18
9,706
747
5,449
13,122
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 3 / 14
10,033
772
14,166
13,604
11,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bramblecat
Zhong Kui
13
2 / 7 / 3
8,516
655
9,057
13,299
7,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
CAM1000100
Cthulhu
14
0 / 5 / 5
8,486
653
10,803
17,411
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 4
8,525
656
8,077
11,694
5,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
JLoft21
Thanatos
17
4 / 7 / 2
10,169
782
7,635
13,135
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 9 / 3
7,967
613
11,887
18,030
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
28
Kills
6
6
Deaths
30
77
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bramblecat
Zhong Kui
2
7
3
0.5
L
Cthulhu
CAM1000100
Cthulhu
0
5
5
0.5
L
0
2
4
1
W
Chronos
GMunnny
Chronos
5
0
13
11.5
W
Arachne
HarryToads
Arachne
7
0
17
15.5
W
8
2
15
7.75
L
Thanatos
JLoft21
Thanatos
4
7
2
0.71
L
0
9
3
0.17
W
King Arthur
Seeker_LC
King Arthur
2
1
18
11
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,105
Damage
47,459
56,648
Taken
73,569
35,774
Mitigated
53,302
15,822
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bramblecat
Zhong Kui
9,057
1,922
550
2,999
13,299
7,165
43
4,762
8,426
23,807
0
L
Cthulhu
CAM1000100
Cthulhu
10,803
622
373
895
17,411
18,457
0
8,666
8,712
25,708
0
L
8,077
3,241
304
486
11,694
5,295
0
5,684
5,975
0
35,345
W
Chronos
GMunnny
Chronos
13,079
4,955
0
3,882
7,867
3,248
4,040
3,058
4,679
50,321
3,919
W
Arachne
HarryToads
Arachne
12,350
8,670
0
4,750
9,178
4,341
1,132
2,004
6,989
0
24,997
W
16,061
7,673
0
2,910
12,877
4,672
1,096
3,459
9,023
0
42,904
L
Thanatos
JLoft21
Thanatos
7,635
1,611
60
5,592
13,135
6,518
648
2,408
9,467
0
32,623
L
11,887
1,425
428
2,431
18,030
15,867
0
4,264
13,544
0
24,565
W
King Arthur
Seeker_LC
King Arthur
5,449
294
237
3,269
13,122
11,668
180
5,048
7,686
0
18,590
W
14,166
925
389
385
13,604
11,845
507
6,291
7,057
26,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
43,663
241
Minions Killed
193
0
Camps Cleared
0
1,379,920
Distance Traveled
1,150,626
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,516
655
17
1
0
172,974
4
L
Cthulhu
8,486
653
31
2
0
264,032
0
L
Ullr
8,525
656
58
4
0
243,602
0
W
Chronos
10,581
814
89
7
0
277,600
3
W
Arachne
10,414
801
28
2
0
284,375
6
W
Medusa
10,857
835
63
5
0
247,968
1
L
Thanatos
10,169
782
60
5
0
252,112
4
L
Mulan
7,967
613
27
2
0
217,906
1
W
King Arthur
9,706
747
29
2
0
290,162
0
W
Cthulhu
10,033
772
32
2
0
279,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role