Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ALUCARD RM5
Chronos
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 199L
1,492 Elo+
Solo
Zeus
Zeus
Doc Knockem
Zeus
Level 116
God Stats
5W - 3L
1,678 SR
Queue Stats
129W - 113L
1,469 Elo+
Solo
Olorun
Olorun
MajesticSlug97
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
666W - 697L
1,499 Elo+
Solo
Ullr
Ullr
Ukimino
Ullr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 215L
1,149 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,422 Elo+

VS

Team Averages
Level 46
1,494 SR
1,370 Elo+
Olorun
Olorun
AquariumTaucher
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 1
Vamana
Vamana
Fabork1
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
G4C Cosmo
Merlin
Level 104
God Stats
2W - 3L
1,468 SR
Queue Stats
284W - 331L
1,459 Elo+
Solo
Mulan
Mulan
Patheas00
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,319 Elo+
Solo
Cabrakan
Cabrakan
SupportTicket1
Cabrakan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 1 / 8
8,391
1,049
4,584
5,177
1,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
ALUCARD RM5
Chronos
13
2 / 1 / 7
7,852
982
3,451
6,540
2,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 1 / 5
9,257
1,157
16,256
5,017
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 9
7,556
945
4,092
6,245
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
Ukimino
Ullr
11
1 / 2 / 6
7,137
892
2,356
5,046
1,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,243
905
2,597
7,694
3,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Fabork1
Vamana
14
4 / 5 / 2
8,369
1,046
4,490
10,358
8,247
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
G4C Cosmo
Merlin
14
1 / 2 / 2
7,111
889
7,624
4,768
1,870
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Patheas00
Mulan
11
1 / 5 / 0
6,532
817
3,880
8,689
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
7
1 / 1 / 0
5,881
735
1,046
2,934
2,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
17
Kills
8
8
Deaths
17
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
8
7
W
Chronos
ALUCARD RM5
Chronos
2
1
7
5.5
L
1
4
3
0.63
W
9
1
5
11.5
L
Vamana
Fabork1
Vamana
4
5
2
1
L
Merlin
G4C Cosmo
Merlin
1
2
2
1
W
2
3
9
2.17
L
Mulan
Patheas00
Mulan
1
5
0
0.2
L
Cabrakan
1
1
0
1
W
Ullr
Ukimino
Ullr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
19,637
28,025
Taken
34,443
10,570
Mitigated
23,208
13,857
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,584
2,330
375
1,440
5,177
1,979
1,884
1,663
3,383
0
16,386
W
Chronos
ALUCARD RM5
Chronos
3,451
1,529
762
2,200
6,540
2,484
1,424
1,957
4,547
7,024
0
L
2,597
123
544
1,175
7,694
3,180
848
5,879
1,815
7,438
0
W
16,256
661
1,684
1,189
5,017
1,810
648
2,492
2,525
27,318
0
L
Vamana
Fabork1
Vamana
4,490
1,879
585
2,158
10,358
8,247
116
6,989
3,369
0
14,057
L
Merlin
G4C Cosmo
Merlin
7,624
188
495
729
4,768
1,870
352
3,219
1,549
21,841
0
W
4,092
742
2,957
1,985
6,245
2,489
211
1,757
4,455
10,294
0
L
Mulan
Patheas00
Mulan
3,880
326
375
1,088
8,689
7,070
106
6,366
2,323
0
6,376
L
Cabrakan
1,046
69
238
1,096
2,934
2,841
0
1,346
1,588
1,128
0
W
Ullr
Ukimino
Ullr
2,356
1,555
655
610
5,046
1,808
1,315
3,398
1,648
0
8,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
35,136
87
Minions Killed
70
0
Camps Cleared
0
773,308
Distance Traveled
693,316
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,391
1,049
23
3
0
144,642
0
W
Chronos
7,852
982
14
2
0
158,111
0
L
Olorun
7,243
905
14
2
0
163,022
0
W
Zeus
9,257
1,157
37
5
0
173,835
1
L
Vamana
8,369
1,046
13
2
0
142,326
0
L
Merlin
7,111
889
31
4
0
166,005
0
W
Olorun
7,556
945
6
1
0
155,398
2
L
Mulan
6,532
817
12
2
0
162,873
1
L
Cabrakan
5,881
735
0
0
0
59,090
0
W
Ullr
7,137
892
7
1
0
141,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role