Player Matchup

Ra
Ra
Damorian89
Ra
Level 37
God Stats
7W - 10L
1,470 SR
Queue Stats
260W - 320L
1,434 Elo+
Solo
Bellona
Bellona
iWozen
Bellona
Level 48
God Stats
1W - 12L
1,071 SR
Queue Stats
181W - 332L
1,322 Elo+
Party 1
Apollo
Apollo
plvIlI
Apollo
Level 48
God Stats
3W - 8L
1,014 SR
Queue Stats
166W - 319L
1,286 Elo+
Party 1
Team Averages
Level 44
1,185 SR
1,348 Elo+

VS

Team Averages
Level 60
1,523 SR
1,415 Elo+
Yemoja
Yemoja
BigFilth5223
Yemoja
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
128W - 73L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GotMeBrikdUp
Gilgamesh
Level 127
God Stats
4W - 1L
1,802 SR
Queue Stats
216W - 125L
1,414 Elo+
Party 2
Sol
Sol
LewhiteJames318
Sol
Level 25
God Stats
29W - 23L
1,268 SR
Queue Stats
265W - 164L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
10,416
694
9,252
12,643
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
iWozen
Bellona
15
6 / 5 / 5
10,939
729
12,439
17,456
20,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
plvIlI
Apollo
15
3 / 7 / 5
9,939
663
5,300
16,165
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
8 / 4 / 6
12,046
803
17,859
17,582
16,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
GotMeBrikdUp
Gilgamesh
13
1 / 4 / 9
10,216
681
4,204
10,312
9,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 5 / 8
12,304
820
17,447
14,224
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
16
17
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
8
4
6
2.75
L
4
5
5
1.3
W
Gilgamesh
GotMeBrikdUp
Gilgamesh
1
4
9
1.38
W
7
5
8
2.2
L
Bellona
iWozen
Bellona
6
5
5
1.7
L
Apollo
plvIlI
Apollo
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
39,510
46,264
Taken
42,118
29,879
Mitigated
32,676
10,060
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
17,859
3,242
1,216
4,694
17,582
16,711
378
4,166
13,416
47,917
0
L
9,252
1,408
1,616
3,672
12,643
4,293
0
9,988
2,655
43,818
0
W
Gilgamesh
GotMeBrikdUp
Gilgamesh
4,204
1,170
0
2,069
10,312
9,860
39
2,485
7,827
0
27,217
W
17,447
7,841
0
3,616
14,224
6,105
2,343
2,961
11,263
51,434
0
L
Bellona
iWozen
Bellona
12,439
4,721
0
1,620
17,456
20,174
0
13,341
4,115
0
27,023
L
Apollo
plvIlI
Apollo
5,300
2,582
0
3,152
16,165
5,412
238
12,664
3,501
0
31,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
34,566
164
Minions Killed
159
8
Camps Cleared
5
781,469
Distance Traveled
684,408
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,046
803
66
4
0
231,330
3
L
Ra
10,416
694
78
5
4
281,680
4
W
Gilgamesh
10,216
681
18
1
3
205,684
1
W
Sol
12,304
820
75
5
2
247,394
3
L
Bellona
10,939
729
24
2
2
250,375
2
L
Apollo
9,939
663
62
4
2
249,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role