Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BurberryJAC
Ra
Level 148
God Stats
2W - 1L
1,327 SR
Queue Stats
20W - 18L
1,605 Elo+
Party 1
Atlas
Atlas
CrazedTurtle
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,674 Elo+
Party 1
Gilgamesh
Gilgamesh
Inters3ct
Gilgamesh
Level 159
God Stats
2W - 2L
1,898 SR
Queue Stats
166W - 183L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
Mirth0
Cliodhna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,550 Elo+
Party 1
Team Averages
Level 142
1,545 SR
1,581 Elo+

VS

Team Averages
Level 110
1,465 SR
1,557 Elo+
Neith
Neith
 
Neith
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BloodiAlisa
Ne Zha
Level 129
God Stats
4W - 5L
1,491 SR
Queue Stats
98W - 100L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
Goblin2332
Amaterasu
Level 127
God Stats
1W - 4L
1,165 SR
Queue Stats
69W - 66L
1,578 Elo+
Party 2
Susano
Susano
WhateverevetahW
Susano
Level 123
God Stats
2W - 3L
1,671 SR
Queue Stats
67W - 60L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
9 / 2 / 7
11,450
674
14,159
11,202
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 15
10,946
644
15,553
9,366
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 15
10,590
623
8,564
13,537
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Inters3ct
Gilgamesh
17
8 / 1 / 8
11,252
662
17,386
21,807
22,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Mirth0
Cliodhna
16
7 / 4 / 11
10,374
610
6,994
13,775
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 7 / 2
8,848
520
7,781
12,331
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
 
Nu Wa
13
4 / 8 / 4
8,629
508
11,629
13,693
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
11
2 / 10 / 5
7,393
435
5,532
14,124
4,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Goblin2332
Amaterasu
15
2 / 6 / 2
9,169
539
6,542
23,632
18,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 4
8,059
474
4,947
18,835
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
37
Kills
11
12
Deaths
37
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
7
6.25
L
Neith
 
Neith
2
7
2
0.43
L
Nu Wa
 
Nu Wa
4
8
4
0.75
L
Ne Zha
2
10
5
0.45
W
7
3
15
4.83
W
6
2
15
6.75
L
Amaterasu
Goblin2332
Amaterasu
2
6
2
0.5
W
Gilgamesh
Inters3ct
Gilgamesh
8
1
8
12
W
Cliodhna
Mirth0
Cliodhna
7
4
11
3.13
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,656
Damage
36,431
69,687
Taken
82,615
52,893
Mitigated
39,935
29,596
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,159
5,979
0
4,689
11,202
3,874
4,780
1,502
9,602
0
97,540
L
Neith
 
Neith
7,781
2,859
0
1,508
12,331
4,194
1,099
3,525
8,806
0
38,055
L
Nu Wa
 
Nu Wa
11,629
1,767
0
1,546
13,693
3,356
0
7,937
5,756
44,065
0
L
Ne Zha
5,532
676
0
861
14,124
4,591
0
4,038
10,086
0
24,132
W
15,553
2,370
3,874
4,366
9,366
3,525
683
4,072
4,996
79,812
0
W
8,564
2,864
0
3,548
13,537
15,572
273
2,313
11,033
23,315
0
L
Amaterasu
Goblin2332
Amaterasu
6,542
2,714
0
9,938
23,632
18,117
0
5,776
17,856
0
55,831
W
Gilgamesh
Inters3ct
Gilgamesh
17,386
7,182
0
7,231
21,807
22,454
2,201
1,739
19,920
0
84,394
W
Cliodhna
Mirth0
Cliodhna
6,994
632
0
5,888
13,775
7,468
589
3,361
10,244
0
60,037
L
4,947
927
0
1,149
18,835
9,677
0
3,066
15,769
0
44,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,612
Gold Earned
42,098
528
Minions Killed
373
0
Camps Cleared
0
1,780,430
Distance Traveled
1,504,424
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,450
674
133
8
0
349,099
3
L
Neith
8,848
520
68
4
0
295,410
7
L
Nu Wa
8,629
508
74
4
0
284,851
6
L
Ne Zha
7,393
435
40
2
0
305,833
1
W
Ra
10,946
644
128
8
0
334,534
4
W
Atlas
10,590
623
27
2
0
346,804
4
L
Amaterasu
9,169
539
125
7
0
312,677
3
W
Gilgamesh
11,252
662
133
8
0
375,681
4
W
Cliodhna
10,374
610
107
6
0
374,312
3
L
Susano
8,059
474
66
4
0
305,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role