Player Matchup

Hou Yi
Hou Yi
AzREoS_88
Hou Yi
Level 106
God Stats
2W - 1L
1,499 SR
Queue Stats
26W - 33L
1,399 Elo+
Party 1
Chaac
Chaac
pupucedu88
Chaac
Level 82
God Stats
2W - 0L
1,736 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
superfrifri
Nu Wa
Level 114
God Stats
1W - 1L
1,302 SR
Queue Stats
28W - 30L
1,415 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,422 Elo+

VS

Team Averages
Level 92
1,561 SR
1,446 Elo+
Medusa
Medusa
I Iychee I
Medusa
Level 36
God Stats
8W - 12L
1,444 SR
Queue Stats
49W - 72L
1,383 Elo+
Solo
Izanami
Izanami
SmTx_ElecTric
Izanami
Level 112
God Stats
4W - 3L
1,616 SR
Queue Stats
591W - 674L
1,472 Elo+
Party 2
Scylla
Scylla
jorge_nr1
Scylla
Level 127
God Stats
18W - 19L
1,624 SR
Queue Stats
534W - 604L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AzREoS_88
Hou Yi
17
5 / 2 / 10
11,670
778
12,957
10,777
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
6 / 2 / 10
11,297
753
9,070
14,993
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 7 / 9
11,414
761
14,894
12,619
3,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I Iychee I
Medusa
13
2 / 7 / 1
9,047
603
7,433
12,659
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
17
6 / 5 / 5
11,792
786
9,464
15,958
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jorge_nr1
Scylla
15
3 / 5 / 5
10,329
689
7,978
12,666
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
11
11
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AzREoS_88
Hou Yi
5
2
10
5
L
Medusa
I Iychee I
Medusa
2
7
1
0.36
L
Izanami
6
5
5
1.7
L
Scylla
jorge_nr1
Scylla
3
5
5
1.1
W
Chaac
6
2
10
5.5
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
24,875
38,389
Taken
41,283
21,361
Mitigated
10,357
8,691
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AzREoS_88
Hou Yi
12,957
4,777
0
1,293
10,777
3,485
1,253
1,749
8,962
0
46,043
L
Medusa
I Iychee I
Medusa
7,433
2,236
65
1,192
12,659
3,338
0
3,617
8,801
0
20,463
L
Izanami
9,464
6,834
0
2,975
15,958
4,078
0
6,930
8,909
0
50,512
L
Scylla
jorge_nr1
Scylla
7,978
945
0
2,643
12,666
2,941
0
5,037
7,294
35,547
0
W
Chaac
9,070
518
0
6,142
14,993
14,126
251
3,063
11,719
0
27,624
W
14,894
3,751
54
1,202
12,619
3,750
792
3,258
9,207
39,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,381
Gold Earned
31,168
161
Minions Killed
151
7
Camps Cleared
7
784,229
Distance Traveled
671,094
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,670
778
71
5
2
258,161
2
L
Medusa
9,047
603
11
1
0
225,936
4
L
Izanami
11,792
786
97
6
4
232,672
1
L
Scylla
10,329
689
43
3
3
212,486
0
W
Chaac
11,297
753
35
2
3
287,903
2
W
Nu Wa
11,414
761
55
4
2
238,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role