Player Matchup

Nike
Nike
 
Nike
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AdzLegacy
Ah Muzen Cab
Level 77
God Stats
1W - 0L
1,980 SR
Queue Stats
10W - 21L
1,305 Elo+
Party 3
Anubis
Anubis
gost fighter 07
Anubis
Level 29
God Stats
9W - 21L
1,309 SR
Queue Stats
9W - 21L
1,287 Elo+
Party 3
Ymir
Ymir
holdenaid
Ymir
Level 69
God Stats
1W - 1L
1,839 SR
Queue Stats
10W - 21L
1,305 Elo+
Party 3
Set
Set
sotetmancs
Set
Level 68
God Stats
45W - 51L
1,423 SR
Queue Stats
375W - 429L
1,462 Elo+
Party 1
Team Averages
Level 79
1,610 SR
1,372 Elo+

VS

Team Averages
Level 67
1,491 SR
1,457 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hammerkvlt
Fenrir
Level 17
God Stats
2W - 5L
1,499 SR
Queue Stats
35W - 51L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
Nortal1
Cernunnos
Level 51
God Stats
4W - 6L
1,326 SR
Queue Stats
67W - 79L
1,439 Elo+
Party 2
Eset
Eset
SimberGI
Eset
Level 93
God Stats
2W - 3L
1,505 SR
Queue Stats
173W - 197L
1,479 Elo+
Party 2
Zeus
Zeus
Steverjin
Zeus
Level 26
God Stats
11W - 9L
1,623 SR
Queue Stats
94W - 104L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
0 / 2 / 6
11,371
711
8,730
15,875
19,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
AdzLegacy
Ah Muzen Cab
19
4 / 5 / 2
12,131
758
15,757
15,156
7,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 9 / 2
11,695
731
6,434
16,578
7,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
2 / 6 / 7
11,864
742
7,189
24,690
29,117
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 2 / 4
13,180
824
13,963
14,791
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
1 / 4 / 10
10,561
660
9,653
20,701
16,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Hammerkvlt
Fenrir
19
10 / 1 / 11
12,417
776
15,533
14,809
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Nortal1
Cernunnos
18
3 / 1 / 5
11,041
690
8,640
7,039
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
20
4 / 3 / 9
11,776
736
13,022
11,297
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
6 / 3 / 8
12,228
764
15,641
11,455
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
12
Kills
24
24
Deaths
12
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
6
1.5
L
Xing Tian
 
Xing Tian
1
4
10
1.5
W
Ah Muzen Cab
AdzLegacy
Ah Muzen Cab
4
5
2
1
L
Fenrir
Hammerkvlt
Fenrir
10
1
11
15.5
L
Cernunnos
Nortal1
Cernunnos
3
1
5
5.5
L
Eset
4
3
9
2.83
L
Zeus
6
3
8
3.33
W
1
9
2
0.22
W
Ymir
2
6
7
0.92
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,073
Damage
62,489
87,090
Taken
65,301
71,944
Mitigated
40,672
17,724
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,730
800
963
2,572
15,875
19,794
241
5,590
9,761
0
30,234
L
Xing Tian
 
Xing Tian
9,653
798
0
0
20,701
16,737
0
3,235
16,896
25,773
0
W
Ah Muzen Cab
AdzLegacy
Ah Muzen Cab
15,757
5,532
818
3,276
15,156
7,131
3,432
7,356
7,608
0
55,333
L
Fenrir
Hammerkvlt
Fenrir
15,533
2,774
301
1,952
14,809
13,929
320
4,160
10,000
0
32,620
L
Cernunnos
Nortal1
Cernunnos
8,640
3,678
0
941
7,039
2,063
1,042
2,461
4,441
0
28,268
L
Eset
13,022
801
356
2,478
11,297
4,476
313
1,064
9,997
52,480
0
L
Zeus
15,641
2,437
0
820
11,455
3,467
29
2,470
8,741
48,487
0
W
6,434
477
553
2,803
16,578
7,992
2,247
5,154
11,058
47,439
0
W
Ymir
7,189
85
1,016
3,335
24,690
29,117
316
11,485
12,772
25,390
0
W
13,963
4,857
0
2,388
14,791
7,910
1,663
7,901
6,574
0
69,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,241
Gold Earned
58,023
341
Minions Killed
320
0
Camps Cleared
0
1,539,325
Distance Traveled
1,521,060
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,371
711
50
3
0
326,184
2
L
Xing Tian
10,561
660
36
2
0
300,968
1
W
Ah Muzen Cab
12,131
758
77
5
0
314,692
2
L
Fenrir
12,417
776
36
2
0
388,914
1
L
Cernunnos
11,041
690
45
3
0
208,391
0
L
Eset
11,776
736
108
7
0
323,755
2
L
Zeus
12,228
764
95
6
0
299,032
0
W
Anubis
11,695
731
77
5
0
259,099
0
W
Ymir
11,864
742
36
2
0
292,187
4
W
Set
13,180
824
101
6
0
347,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role