Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Rick4life_07
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,574 Elo+
Party 1
Osiris
Osiris
ThePaleOne1986
Osiris
Level 120
God Stats
17W - 10L
1,664 SR
Queue Stats
281W - 300L
1,393 Elo+
Solo
Tiamat
Tiamat
TomediusBlacka
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 78L
1,553 Elo+
Party 1
Ullr
Ullr
xzVenom-
Ullr
Level 114
God Stats
20W - 26L
1,493 SR
Queue Stats
186W - 180L
1,520 Elo+
Party 1
Team Averages
Level 89
1,532 SR
1,508 Elo+

VS

Team Averages
Level 120
1,708 SR
1,639 Elo+
Medusa
Medusa
Aklra_ONE
Medusa
Level 18
God Stats
5W - 0L
1,963 SR
Queue Stats
13W - 0L
1,986 Elo+
Party 2
Nu Wa
Nu Wa
Aphrodisia2
Nu Wa
Level 158
God Stats
50W - 15L
1,715 SR
Queue Stats
112W - 49L
1,686 Elo+
Party 2
Ganesha
Ganesha
DeadBrownBread
Ganesha
Level 143
God Stats
3W - 1L
1,703 SR
Queue Stats
202W - 219L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Lory8585
Sun Wukong
Level 123
God Stats
5W - 3L
1,425 SR
Queue Stats
146W - 97L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
RafzNb1
Erlang Shen
Level 156
God Stats
1W - 0L
1,734 SR
Queue Stats
31W - 13L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 2
5,078
508
1,236
5,457
1,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 1
5,259
526
2,636
6,290
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,320
532
4,678
9,481
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 1
5,506
551
2,504
4,389
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
1 / 1 / 0
5,329
533
1,662
6,616
1,371
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aklra_ONE
Medusa
11
2 / 0 / 0
6,052
605
5,313
3,715
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 3
5,946
595
3,606
2,653
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 2
5,236
524
2,705
5,081
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Lory8585
Sun Wukong
12
1 / 1 / 1
6,472
647
5,136
7,753
4,139
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
RafzNb1
Erlang Shen
12
3 / 2 / 1
6,588
659
3,858
7,079
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
6
6
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
W
Medusa
Aklra_ONE
Medusa
2
0
0
2
W
0
1
3
1.5
W
0
2
2
0.5
W
Sun Wukong
Lory8585
Sun Wukong
1
1
1
1.5
W
Erlang Shen
RafzNb1
Erlang Shen
3
2
1
1.75
L
2
2
1
1.25
L
1
2
0
0.5
L
2
0
1
2.5
L
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,716
Damage
20,618
32,233
Taken
26,281
13,573
Mitigated
12,829
7,839
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,236
166
868
688
5,457
1,766
125
344
5,113
14,519
0
W
Medusa
Aklra_ONE
Medusa
5,313
2,253
0
1,737
3,715
925
441
801
2,914
0
46,863
W
3,606
1,419
0
726
2,653
713
814
1,769
884
34,349
0
W
2,705
402
0
1,224
5,081
2,872
144
2,451
2,630
11,546
0
W
Sun Wukong
Lory8585
Sun Wukong
5,136
1,267
0
1,541
7,753
4,139
0
0
7,753
0
37,620
W
Erlang Shen
RafzNb1
Erlang Shen
3,858
1,793
0
2,149
7,079
4,180
0
1,355
5,724
0
39,826
L
2,636
573
0
230
6,290
1,738
0
2,854
3,436
24,184
0
L
4,678
2,131
0
3,645
9,481
7,030
0
95
9,386
0
28,503
L
2,504
248
0
1,498
4,389
1,668
9
2,167
2,222
32,922
0
L
Ullr
1,662
610
0
910
6,616
1,371
352
851
5,765
0
34,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
30,294
271
Minions Killed
343
0
Camps Cleared
0
925,491
Distance Traveled
968,670
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,078
508
24
2
0
198,211
3
W
Medusa
6,052
605
91
9
0
192,985
1
W
Nu Wa
5,946
595
85
9
0
174,579
2
W
Ganesha
5,236
524
1
0
0
166,035
3
W
Sun Wukong
6,472
647
85
9
0
197,076
2
W
Erlang Shen
6,588
659
81
8
0
237,995
0
L
Ymir
5,259
526
53
5
0
175,103
0
L
Osiris
5,320
532
62
6
0
187,478
2
L
Tiamat
5,506
551
62
6
0
186,695
3
L
Ullr
5,329
533
70
7
0
178,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role