Player Matchup

Izanami
Izanami
GaryOakWasHere
Izanami
Level 126
God Stats
5W - 4L
1,642 SR
Queue Stats
65W - 45L
1,652 Elo+
Party 1
Eset
Eset
MeowyCakes
Eset
Level 127
God Stats
3W - 0L
1,770 SR
Queue Stats
78W - 51L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Mygtaboy
Nu Wa
Level 127
God Stats
2W - 4L
1,329 SR
Queue Stats
203W - 129L
1,683 Elo+
Party 1
Shiva
Shiva
Steveico
Shiva
Level 111
God Stats
8W - 4L
1,757 SR
Queue Stats
202W - 126L
1,684 Elo+
Party 1
Terra
Terra
ZeMuffin
Terra
Level 85
God Stats
4W - 3L
1,720 SR
Queue Stats
15W - 14L
1,558 Elo+
Party 1
Team Averages
Level 115
1,643 SR
1,648 Elo+

VS

Team Averages
Level 98
1,590 SR
1,581 Elo+
Nox
Nox
BlackMaNfromNY
Nox
Level 66
God Stats
32W - 29L
1,743 SR
Queue Stats
623W - 633L
1,540 Elo+
Party 2
Bellona
Bellona
VelixMoonkiller
Bellona
Level 158
God Stats
4W - 3L
1,512 SR
Queue Stats
146W - 146L
1,578 Elo+
Solo
Khepri
Khepri
timmit10
Khepri
Level 53
God Stats
8W - 3L
1,811 SR
Queue Stats
193W - 153L
1,622 Elo+
Party 2
Cupid
Cupid
twadermelon
Cupid
Level 59
God Stats
7W - 6L
1,500 SR
Queue Stats
435W - 320L
1,594 Elo+
Party 2
Susano
Susano
xLips That Grip
Susano
Level 156
God Stats
8W - 11L
1,381 SR
Queue Stats
591W - 444L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
10,895
778
14,676
13,172
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
4 / 5 / 8
11,231
802
17,540
19,239
10,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Mygtaboy
Nu Wa
17
4 / 5 / 5
10,734
767
15,017
14,745
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Steveico
Shiva
17
6 / 2 / 8
11,434
817
14,024
19,403
30,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
ZeMuffin
Terra
16
1 / 4 / 12
10,631
759
6,345
19,961
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
10,457
747
10,569
12,443
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 12
9,909
708
8,374
21,832
24,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
timmit10
Khepri
14
1 / 1 / 9
9,270
662
5,460
10,551
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 6 / 5
10,683
763
18,394
16,872
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 4 / 6
11,016
787
20,216
16,073
6,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
19
Kills
20
20
Deaths
19
41
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
W
4
4
8
2
W
4
5
8
1.6
W
Nu Wa
Mygtaboy
Nu Wa
4
5
5
1.3
W
Shiva
Steveico
Shiva
6
2
8
5
L
1
2
12
3.5
W
Terra
ZeMuffin
Terra
1
4
12
1.75
L
Khepri
timmit10
Khepri
1
1
9
5.5
L
7
6
5
1.58
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,602
Damage
63,013
86,520
Taken
77,771
75,365
Mitigated
53,743
32,892
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,569
622
0
1,607
12,443
4,739
0
6,300
5,849
37,727
0
W
14,676
10,110
0
2,063
13,172
5,496
5,930
2,715
10,457
0
42,064
W
17,540
2,445
1,570
6,690
19,239
10,537
1,665
2,994
16,245
56,773
0
W
Nu Wa
Mygtaboy
Nu Wa
15,017
3,374
0
1,846
14,745
5,662
2,098
2,192
12,553
32,148
0
W
Shiva
Steveico
Shiva
14,024
3,321
3,249
4,323
19,403
30,039
1,336
3,485
15,918
169
23,012
L
8,374
1,560
0
2,314
21,832
24,032
62
10,436
10,701
0
29,133
W
Terra
ZeMuffin
Terra
6,345
1,048
6,097
7,054
19,961
23,631
671
4,643
15,318
15,218
0
L
Khepri
timmit10
Khepri
5,460
282
0
1,124
10,551
11,380
0
5,035
4,863
11,259
0
L
18,394
9,467
216
5,380
16,872
7,065
663
7,324
9,280
0
57,814
L
20,216
3,429
0
250
16,073
6,527
0
7,945
7,717
0
47,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,925
Gold Earned
51,335
215
Minions Killed
233
0
Camps Cleared
0
1,319,095
Distance Traveled
1,310,721
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,457
747
57
4
0
244,394
1
W
Izanami
10,895
778
64
5
0
263,752
0
W
Eset
11,231
802
70
5
0
248,902
0
W
Nu Wa
10,734
767
43
3
0
276,321
0
W
Shiva
11,434
817
24
2
0
252,131
0
L
Bellona
9,909
708
43
3
0
276,781
2
W
Terra
10,631
759
14
1
0
277,989
1
L
Khepri
9,270
662
6
0
0
260,205
1
L
Cupid
10,683
763
74
5
0
230,126
0
L
Susano
11,016
787
53
4
0
299,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role