Player Matchup

Gilgamesh
Gilgamesh
Schelela_
Gilgamesh
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
Turtale
Sylvanus
Level 104
God Stats
1W - 2L
1,574 SR
Queue Stats
11W - 7L
1,403 Elo+
Party 2
Chernobog
Chernobog
Vythorax
Chernobog
Level 25
God Stats
5W - 5L
1,272 SR
Queue Stats
92W - 105L
1,384 Elo+
Party 2
Thor
Thor
Zamba77
Thor
Level 87
God Stats
3W - 3L
1,642 SR
Queue Stats
39W - 51L
1,402 Elo+
Party 1
Vulcan
Vulcan
zui18
Vulcan
Level 84
God Stats
18W - 8L
1,600 SR
Queue Stats
69W - 74L
1,388 Elo+
Party 2
Team Averages
Level 83
1,518 SR
1,397 Elo+

VS

Team Averages
Level 52
1,518 SR
1,350 Elo+
Mercury
Mercury
 
Mercury
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
JRowe97
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,233 Elo+
Party 3
Rama
Rama
JaysonH97
Rama
Level 46
God Stats
4W - 3L
1,680 SR
Queue Stats
9W - 8L
1,233 Elo+
Party 3
Neith
Neith
popliter
Neith
Level 29
God Stats
4W - 3L
1,409 SR
Queue Stats
7W - 24L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Schelela_
Gilgamesh
15
4 / 4 / 6
10,233
465
10,181
31,882
19,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Turtale
Sylvanus
15
1 / 2 / 5
9,842
447
6,058
18,230
25,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Vythorax
Chernobog
16
1 / 1 / 3
9,955
453
9,720
9,023
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Zamba77
Thor
15
0 / 8 / 5
9,203
418
8,067
19,710
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
zui18
Vulcan
17
8 / 6 / 2
11,234
511
27,739
12,816
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 3 / 4
11,660
530
8,036
15,694
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
 
Ra
18
4 / 5 / 9
11,365
517
15,929
18,753
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JRowe97
Aphrodite
15
3 / 3 / 2
9,576
435
10,008
14,497
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
17
3 / 0 / 4
10,095
459
10,409
16,523
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
popliter
Neith
17
3 / 3 / 5
10,629
483
15,027
13,242
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
14
Kills
21
21
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
3
4
3.33
W
Ra
 
Ra
4
5
9
1.7
W
Aphrodite
JRowe97
Aphrodite
3
3
2
1.33
W
Rama
3
0
4
5
L
Gilgamesh
Schelela_
Gilgamesh
4
4
6
1.75
L
Sylvanus
Turtale
Sylvanus
1
2
5
1.75
L
Chernobog
Vythorax
Chernobog
1
1
3
2.5
L
Thor
Zamba77
Thor
0
8
5
0.31
W
Neith
popliter
Neith
3
3
5
1.83
L
Vulcan
zui18
Vulcan
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,765
Damage
59,409
91,661
Taken
78,709
63,330
Mitigated
35,319
27,989
Healing
28,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,036
3,058
0
955
15,694
4,390
0
6,516
9,008
0
87,064
W
Ra
 
Ra
15,929
1,550
2,310
5,861
18,753
6,359
84
10,814
7,636
81,767
1,433
W
Aphrodite
JRowe97
Aphrodite
10,008
1,307
5,232
7,114
14,497
15,177
0
5,630
8,719
38,143
0
W
Rama
10,409
8,317
0
3,196
16,523
4,479
0
6,827
9,606
0
81,788
L
Gilgamesh
Schelela_
Gilgamesh
10,181
1,979
0
10,280
31,882
19,478
520
8,196
23,686
0
45,005
L
Sylvanus
Turtale
Sylvanus
6,058
1,916
2,086
5,443
18,230
25,459
343
5,790
12,440
35,814
0
L
Chernobog
Vythorax
Chernobog
9,720
5,625
0
3,390
9,023
4,210
675
2,951
5,825
0
75,722
L
Thor
Zamba77
Thor
8,067
2,128
0
5,395
19,710
7,735
0
3,584
16,126
0
66,329
W
Neith
popliter
Neith
15,027
4,320
0
4,089
13,242
4,914
154
4,010
8,656
0
70,511
L
Vulcan
zui18
Vulcan
27,739
3,831
0
1,395
12,816
6,448
648
5,000
7,816
90,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,467
Gold Earned
53,325
499
Minions Killed
606
0
Camps Cleared
0
2,073,453
Distance Traveled
2,163,790
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,660
530
124
6
0
512,098
2
W
Ra
11,365
517
149
7
0
442,008
2
W
Aphrodite
9,576
435
75
3
0
390,791
5
W
Rama
10,095
459
140
6
0
416,717
3
L
Gilgamesh
10,233
465
60
3
0
420,310
4
L
Sylvanus
9,842
447
30
1
0
412,967
6
L
Chernobog
9,955
453
181
8
0
402,609
0
L
Thor
9,203
418
91
4
0
417,147
7
W
Neith
10,629
483
118
5
0
402,176
3
L
Vulcan
11,234
511
137
6
0
420,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role