Player Matchup

Arachne
Arachne
Gold IV
Joxyboxy
Arachne
Gold IV
Level 57
God Stats
16W - 14L
1,591 SR
Queue Stats
40W - 43L
1,557 MMR
Party 2
Ymir
Ymir
Silver I
MaarkiiNL
Ymir
Silver I
Level 86
God Stats
62W - 56L
1,601 SR
Queue Stats
116W - 132L
1,281 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Matteo-Jhs
Kukulkan
Gold IV
Level 127
God Stats
40W - 43L
1,514 SR
Queue Stats
127W - 125L
1,506 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Mr Chicom
Guan Yu
Gold V
Level 63
God Stats
32W - 32L
1,597 SR
Queue Stats
116W - 112L
1,413 MMR
Solo
Olorun
Olorun
Gold V
jaf1221
Olorun
Gold V
Level 115
God Stats
2W - 4L
1,352 SR
Queue Stats
136W - 145L
1,326 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,531 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,588 SR
1,449 MMR
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Gold V
Big-Mitch-Energy
Medusa
Gold V
Level 146
God Stats
6W - 5L
1,688 SR
Queue Stats
112W - 112L
1,419 MMR
Solo
Nike
Nike
Silver III
Greatwii
Nike
Silver III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,408 MMR
Solo
Scylla
Scylla
Gold I
LTFx LORD
Scylla
Gold I
Level 159
God Stats
15W - 18L
1,583 SR
Queue Stats
389W - 407L
1,508 MMR
Party 3
Cliodhna
Cliodhna
Bronze V
adelphirulz4
Cliodhna
Bronze V
Level 127
God Stats
5W - 4L
1,671 SR
Queue Stats
43W - 44L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joxyboxy
Arachne
5
0 / 0 / 0
3,234
647
1,746
3,609
813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
5
0 / 1 / 1
3,272
654
769
3,857
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Matteo-Jhs
Kukulkan
1
0 / 0 / 0
2,544
509
0
64
10
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Mr Chicom
Guan Yu
7
2 / 0 / 0
4,431
886
1,990
2,652
1,095
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
jaf1221
Olorun
6
1 / 1 / 0
3,558
712
1,338
3,086
761
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
KaliBastetXbalanqueBellona

VS

Bans
ShivaCthulhuAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 1
3,350
670
1,381
3,402
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,237
647
2,427
1,322
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
5
0 / 2 / 0
3,264
653
654
3,619
1,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
LTFx LORD
Scylla
6
1 / 0 / 1
3,418
684
1,045
1,122
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
adelphirulz4
Cliodhna
6
1 / 0 / 1
3,582
716
1,755
2,760
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
2
2
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
1
0.5
W
0
0
1
0.5
W
Nike
0
2
0
0
L
Arachne
Joxyboxy
Arachne
0
0
0
0
W
Scylla
LTFx LORD
Scylla
1
0
1
1.5
L
Ymir
0
1
1
0.5
L
Kukulkan
Matteo-Jhs
Kukulkan
0
0
0
0
L
Guan Yu
Mr Chicom
Guan Yu
2
0
0
2
W
Cliodhna
adelphirulz4
Cliodhna
1
0
1
1.5
L
Olorun
jaf1221
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,843
Damage
7,262
13,268
Taken
12,225
4,181
Mitigated
3,790
5,351
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,381
618
0
1,444
3,402
1,302
0
1,456
1,946
7,858
0
W
2,427
1,120
0
962
1,322
272
0
416
906
0
18,058
W
Nike
654
197
0
779
3,619
1,347
0
0
3,619
0
14,656
L
Arachne
Joxyboxy
Arachne
1,746
933
0
578
3,609
813
0
523
3,086
0
14,880
W
Scylla
LTFx LORD
Scylla
1,045
294
0
470
1,122
222
0
0
1,122
13,921
0
L
Ymir
769
308
0
1,463
3,857
1,502
0
1,015
2,842
7,091
0
L
Kukulkan
Matteo-Jhs
Kukulkan
0
0
0
0
64
10
0
0
64
832
0
L
Guan Yu
Mr Chicom
Guan Yu
1,990
509
0
1,097
2,652
1,095
0
0
2,652
0
22,524
W
Cliodhna
adelphirulz4
Cliodhna
1,755
648
0
521
2,760
647
0
235
2,525
0
14,037
L
Olorun
jaf1221
Olorun
1,338
706
427
1,786
3,086
761
0
888
2,198
15,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,039
Gold Earned
16,851
139
Minions Killed
148
0
Camps Cleared
0
455,966
Distance Traveled
511,604
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,350
670
17
3
0
97,352
2
W
Medusa
3,237
647
34
7
0
99,341
0
W
Nike
3,264
653
30
6
0
101,961
0
L
Arachne
3,234
647
33
7
0
126,749
1
W
Scylla
3,418
684
27
5
0
94,720
1
L
Ymir
3,272
654
21
4
0
104,301
1
L
Kukulkan
2,544
509
0
0
0
14,532
0
L
Guan Yu
4,431
886
54
11
0
111,208
2
W
Cliodhna
3,582
716
40
8
0
118,230
1
L
Olorun
3,558
712
31
6
0
99,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role