Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DarkAhS
Chaac
Level 67
God Stats
8W - 4L
1,788 SR
Queue Stats
309W - 294L
1,428 Elo+
Party 2
Bastet
Bastet
DrugBatmana
Bastet
Level 155
God Stats
27W - 12L
1,738 SR
Queue Stats
305W - 331L
1,468 Elo+
Solo
Ra
Ra
TwigTheOlympian
Ra
Level 109
God Stats
6W - 5L
1,668 SR
Queue Stats
128W - 118L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
bilbobag
Sylvanus
Level 69
God Stats
15W - 11L
1,538 SR
Queue Stats
69W - 61L
1,505 Elo+
Party 1
Team Averages
Level 101
1,646 SR
1,481 Elo+

VS

Team Averages
Level 105
1,527 SR
1,456 Elo+
Chang'e
Chang'e
Dieser_Dude
Chang'e
Level 109
God Stats
1W - 1L
1,130 SR
Queue Stats
78W - 92L
1,432 Elo+
Party 3
Bakasura
Bakasura
Slaytanicc
Bakasura
Level 133
God Stats
4W - 2L
1,782 SR
Queue Stats
49W - 41L
1,571 Elo+
Solo
Izanami
Izanami
Topperello
Izanami
Level 69
God Stats
10W - 11L
1,495 SR
Queue Stats
41W - 46L
1,348 Elo+
Solo
Erlang Shen
Erlang Shen
Zarkazon
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,419 Elo+
Party 3
Ymir
Ymir
kikswe
Ymir
Level 126
God Stats
2W - 3L
1,729 SR
Queue Stats
133W - 134L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 2 / 3
7,381
568
5,308
7,663
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
DarkAhS
Chaac
15
8 / 0 / 3
8,966
690
9,790
9,644
6,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
13
11 / 0 / 1
8,238
634
10,170
9,068
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 7
7,882
606
9,391
5,885
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
bilbobag
Sylvanus
10
0 / 4 / 9
6,369
490
3,586
11,630
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dieser_Dude
Chang'e
11
0 / 6 / 2
6,231
479
4,674
10,135
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Slaytanicc
Bakasura
12
2 / 4 / 0
6,890
530
4,636
11,544
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Topperello
Izanami
12
5 / 3 / 0
7,467
574
6,662
6,462
1,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Zarkazon
Erlang Shen
9
0 / 7 / 0
5,804
446
3,921
12,865
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
kikswe
Ymir
9
0 / 3 / 3
6,325
487
3,920
11,844
7,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
7
7
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
2
3
1.25
W
Chaac
DarkAhS
Chaac
8
0
3
9.5
L
Chang'e
Dieser_Dude
Chang'e
0
6
2
0.17
W
Bastet
11
0
1
11.5
L
Bakasura
Slaytanicc
Bakasura
2
4
0
0.5
L
Izanami
Topperello
Izanami
5
3
0
1.67
W
3
1
7
6.5
L
Erlang Shen
Zarkazon
Erlang Shen
0
7
0
0
W
Sylvanus
bilbobag
Sylvanus
0
4
9
1.13
L
Ymir
kikswe
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
23,813
43,890
Taken
52,850
22,158
Mitigated
22,931
19,808
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,308
2,362
0
3,219
7,663
2,184
412
1,313
6,296
0
51,819
W
Chaac
DarkAhS
Chaac
9,790
3,047
0
4,264
9,644
6,423
188
475
9,029
0
52,902
L
Chang'e
Dieser_Dude
Chang'e
4,674
124
63
3,768
10,135
2,929
0
4,429
5,706
37,981
3,645
W
Bastet
10,170
3,147
0
4,135
9,068
3,340
226
2,420
6,398
0
48,072
L
Bakasura
Slaytanicc
Bakasura
4,636
2,702
0
2,605
11,544
3,949
0
2,046
9,498
0
41,876
L
Izanami
Topperello
Izanami
6,662
5,385
0
1,687
6,462
1,268
0
614
5,848
0
44,494
W
9,391
1,133
856
1,826
5,885
2,251
122
2,517
3,093
64,172
0
L
Erlang Shen
Zarkazon
Erlang Shen
3,921
1,835
0
4,027
12,865
7,371
265
1,899
10,966
0
26,495
W
Sylvanus
bilbobag
Sylvanus
3,586
861
1,782
3,726
11,630
7,960
233
1,475
9,593
12,314
0
L
Ymir
kikswe
Ymir
3,920
864
1,034
1,479
11,844
7,414
0
3,989
7,855
15,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
32,717
441
Minions Killed
347
0
Camps Cleared
0
1,335,032
Distance Traveled
1,251,252
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,381
568
108
8
0
225,904
5
W
Chaac
8,966
690
109
8
0
270,264
4
L
Chang'e
6,231
479
70
5
0
221,138
5
W
Bastet
8,238
634
92
7
0
344,361
1
L
Bakasura
6,890
530
102
8
0
276,832
6
L
Izanami
7,467
574
96
7
0
235,919
1
W
Ra
7,882
606
117
9
0
274,999
4
L
Erlang Shen
5,804
446
49
4
0
253,502
2
W
Sylvanus
6,369
490
15
1
0
219,504
2
L
Ymir
6,325
487
30
2
0
263,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role