Player Matchup

Serqet
Serqet
I Sil3nc3 I6993
Serqet
Level 40
God Stats
2W - 3L
1,444 SR
Queue Stats
72W - 46L
1,613 Elo+
Solo
Atlas
Atlas
IMaxximusl
Atlas
Level 159
God Stats
21W - 10L
1,797 SR
Queue Stats
279W - 191L
1,704 Elo+
Party 1
Ullr
Ullr
l-_LuChInOdDaUs_
Ullr
Level 151
God Stats
4W - 5L
1,705 SR
Queue Stats
457W - 314L
1,768 Elo+
Party 1
Baron Samedi
Baron Samedi
lX-M3LL0W-Xl
Baron Samedi
Level 154
God Stats
3W - 7L
1,740 SR
Queue Stats
260W - 174L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
vik04897
Cthulhu
Level 39
God Stats
0W - 1L
1,296 SR
Queue Stats
20W - 5L
1,822 Elo+
Party 1
Team Averages
Level 109
1,596 SR
1,721 Elo+

VS

Team Averages
Level 108
1,634 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ObligatedSupport
Bacchus
Level 147
God Stats
7W - 3L
1,714 SR
Queue Stats
394W - 240L
1,646 Elo+
Party 2
Loki
Loki
PicardsHonor
Loki
Level 45
God Stats
3W - 0L
1,878 SR
Queue Stats
44W - 25L
1,528 Elo+
Party 2
Ratatoskr
Ratatoskr
PooeyThumb
Ratatoskr
Level 157
God Stats
5W - 0L
1,792 SR
Queue Stats
456W - 311L
1,625 Elo+
Party 2
Medusa
Medusa
lerebelle123
Medusa
Level 71
God Stats
2W - 0L
1,285 SR
Queue Stats
25W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,518
652
4,964
6,080
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
9
0 / 2 / 5
5,242
524
4,101
7,607
3,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 5 / 1
5,661
566
3,798
7,821
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lX-M3LL0W-Xl
Baron Samedi
10
2 / 3 / 2
5,602
560
5,223
5,692
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
vik04897
Cthulhu
8
0 / 4 / 0
4,883
488
2,061
7,618
3,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 1
5,882
588
3,311
6,662
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 6
6,155
616
5,678
5,999
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 1
6,441
644
2,899
7,350
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
PooeyThumb
Ratatoskr
12
6 / 1 / 0
6,897
690
5,964
8,366
2,892
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
11
4 / 1 / 3
6,686
669
5,842
7,494
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
15
15
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
L
4
1
1
4.5
L
Atlas
0
2
5
1.25
W
1
1
6
4
W
3
1
1
3.5
W
Ratatoskr
PooeyThumb
Ratatoskr
6
1
0
6
L
1
5
1
0.3
L
Baron Samedi
lX-M3LL0W-Xl
Baron Samedi
2
3
2
1
W
Medusa
4
1
3
5.5
L
Cthulhu
vik04897
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,147
Damage
23,694
34,818
Taken
35,871
13,102
Mitigated
12,962
6,437
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,311
298
0
1,214
6,662
1,988
328
3,886
2,776
32,956
0
L
4,964
1,081
0
80
6,080
1,842
0
908
5,172
0
31,959
L
Atlas
4,101
1,634
380
1,722
7,607
3,864
0
2,567
5,040
13,382
0
W
5,678
1,029
1,207
2,206
5,999
4,183
63
1,873
4,126
19,368
0
W
2,899
851
0
3,168
7,350
2,137
0
1,652
5,698
0
32,098
W
Ratatoskr
PooeyThumb
Ratatoskr
5,964
1,951
0
3,111
8,366
2,892
0
2,479
5,719
0
34,472
L
3,798
1,627
0
1,077
7,821
1,960
0
1,772
6,049
0
34,546
L
Baron Samedi
lX-M3LL0W-Xl
Baron Samedi
5,223
185
145
1,534
5,692
1,947
0
3,742
1,950
32,343
0
W
Medusa
5,842
2,902
254
2,768
7,494
1,762
889
1,495
5,619
0
37,411
L
Cthulhu
vik04897
Cthulhu
2,061
221
0
1,499
7,618
3,489
0
0
7,618
19,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
32,061
260
Minions Killed
327
0
Camps Cleared
0
1,003,562
Distance Traveled
1,028,603
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,882
588
79
8
0
184,858
4
L
Serqet
6,518
652
66
7
0
243,018
2
L
Atlas
5,242
524
12
1
0
204,057
5
W
Bacchus
6,155
616
28
3
0
221,382
4
W
Loki
6,441
644
77
8
0
226,997
1
W
Ratatoskr
6,897
690
72
7
0
193,277
7
L
Ullr
5,661
566
69
7
0
176,881
1
L
Baron Samedi
5,602
560
64
6
0
187,258
3
W
Medusa
6,686
669
71
7
0
202,089
2
L
Cthulhu
4,883
488
49
5
0
192,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role