Player Matchup

Arachne
Arachne
A Polite Shibe
Arachne
Level 49
God Stats
2W - 0L
1,724 SR
Queue Stats
109W - 116L
1,483 Elo+
Solo
Osiris
Osiris
Killa20025621
Osiris
Level 64
God Stats
4W - 5L
1,247 SR
Queue Stats
208W - 217L
1,414 Elo+
Solo
Bacchus
Bacchus
jarofmeasles
Bacchus
Level 44
God Stats
4W - 4L
1,502 SR
Queue Stats
51W - 65L
1,374 Elo+
Solo
Danzaburou
Danzaburou
kxcc
Danzaburou
Level 68
God Stats
15W - 11L
1,322 SR
Queue Stats
39W - 47L
1,261 Elo+
Party 2
Nu Wa
Nu Wa
progagelacrosse
Nu Wa
Level 77
God Stats
8W - 7L
1,028 SR
Queue Stats
58W - 53L
1,407 Elo+
Party 2
Team Averages
Level 60
1,365 SR
1,388 Elo+

VS

Team Averages
Level 48
1,579 SR
1,443 Elo+
Set
Set
BielDpsDaJanta
Set
Level 83
God Stats
11W - 19L
1,558 SR
Queue Stats
272W - 286L
1,427 Elo+
Solo
Vamana
Vamana
GUMGUMBAZOOKA91
Vamana
Level 49
God Stats
0W - 3L
1,279 SR
Queue Stats
189W - 213L
1,306 Elo+
Party 3
The Morrigan
The Morrigan
OnlySham
The Morrigan
Level 73
God Stats
6W - 5L
1,548 SR
Queue Stats
53W - 57L
1,439 Elo+
Party 1
Neith
Neith
TheNamesDodo
Neith
Level 21
God Stats
2W - 2L
1,737 SR
Queue Stats
35W - 47L
1,289 Elo+
Party 3
Susano
Susano
WoahxStepsis
Susano
Level 15
God Stats
3W - 4L
1,772 SR
Queue Stats
6W - 5L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
8,944
526
11,255
12,175
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 5
8,688
511
4,768
14,152
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
jarofmeasles
Bacchus
14
3 / 3 / 3
8,388
493
3,177
10,949
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
kxcc
Danzaburou
14
6 / 3 / 2
8,270
486
7,627
9,434
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 4
9,438
555
8,506
8,126
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 5
8,337
490
7,832
14,203
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 5 / 1
7,240
426
5,697
11,528
8,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
OnlySham
The Morrigan
15
6 / 3 / 1
9,463
557
7,526
7,955
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 1
7,296
429
8,083
8,771
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
0 / 2 / 2
8,161
480
7,545
9,632
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
22
Kills
14
14
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
4
8
5
0.81
L
1
5
1
0.3
W
2
2
5
2.25
L
The Morrigan
OnlySham
The Morrigan
6
3
1
2.17
L
3
5
1
0.7
L
Susano
0
2
2
0.5
W
Bacchus
jarofmeasles
Bacchus
3
3
3
1.5
W
Danzaburou
kxcc
Danzaburou
6
3
2
2.33
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,333
Damage
36,683
54,836
Taken
52,089
32,950
Mitigated
27,504
12,461
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,255
7,687
0
2,095
12,175
6,202
0
2,037
10,102
0
50,046
L
7,832
3,447
0
1,789
14,203
6,065
0
2,390
11,456
146
49,187
L
5,697
2,283
0
2,500
11,528
8,901
176
2,109
9,307
0
38,083
W
4,768
1,088
0
2,561
14,152
12,332
846
319
13,117
0
44,857
L
The Morrigan
OnlySham
The Morrigan
7,526
1,190
0
1,686
7,955
3,071
0
2,540
5,048
65,117
2,585
L
8,083
2,739
119
1,675
8,771
3,010
330
3,012
5,631
0
39,145
L
Susano
7,545
1,080
0
3,003
9,632
6,457
0
909
8,101
0
51,379
W
Bacchus
jarofmeasles
Bacchus
3,177
534
341
2,185
10,949
9,482
104
196
10,742
24,430
0
W
Danzaburou
kxcc
Danzaburou
7,627
2,915
0
4,391
9,434
2,856
0
578
8,808
0
53,265
W
8,506
1,945
0
888
8,126
2,078
496
3,171
4,900
51,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
40,497
401
Minions Killed
461
0
Camps Cleared
0
1,616,854
Distance Traveled
1,579,510
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,944
526
79
5
0
377,856
0
L
Set
8,337
490
83
5
0
310,252
1
L
Vamana
7,240
426
72
4
0
331,385
3
W
Osiris
8,688
511
90
5
0
303,961
0
L
The Morrigan
9,463
557
138
8
0
273,181
7
L
Neith
7,296
429
78
5
0
312,106
3
L
Susano
8,161
480
90
5
0
352,586
7
W
Bacchus
8,388
493
34
2
0
329,106
3
W
Danzaburou
8,270
486
87
5
0
308,333
4
W
Nu Wa
9,438
555
111
7
0
297,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role