Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Fischer0212
Mulan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
MamduElsbiay
Sylvanus
Level 59
God Stats
2W - 4L
1,740 SR
Queue Stats
18W - 16L
1,499 Elo+
Solo
Da Ji
Da Ji
RecFury
Da Ji
Level 48
God Stats
6W - 10L
1,398 SR
Queue Stats
22W - 38L
1,088 Elo+
Party 1
Ra
Ra
nusstrupp
Ra
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 61L
1,316 Elo+
Party 2
Team Averages
Level 50
1,528 SR
1,361 Elo+

VS

Team Averages
Level 65
1,468 SR
1,385 Elo+
Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JamieHiggs615
Shiva
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,405 Elo+
Solo
Eset
Eset
JoyD39
Eset
Level 37
God Stats
2W - 1L
1,483 SR
Queue Stats
73W - 103L
1,241 Elo+
Solo
Cliodhna
Cliodhna
SARGENT0SQUIRTER
Cliodhna
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 104L
1,392 Elo+
Solo
Medusa
Medusa
gemstone02
Medusa
Level 74
God Stats
13W - 13L
1,357 SR
Queue Stats
285W - 344L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 3 / 5
6,937
434
4,040
9,524
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 2
7,477
467
5,831
14,249
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MamduElsbiay
Sylvanus
11
0 / 4 / 3
6,956
435
4,179
13,053
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
RecFury
Da Ji
15
9 / 2 / 1
9,378
586
9,082
11,851
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
8,048
503
4,685
9,583
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 1 / 1
8,009
501
3,857
6,020
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 3 / 1
9,290
581
12,714
14,650
19,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
JoyD39
Eset
11
2 / 2 / 1
6,935
433
4,810
9,949
7,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
8 / 4 / 2
9,047
565
10,017
12,360
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
gemstone02
Medusa
12
1 / 1 / 5
7,741
484
10,016
10,448
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
15
15
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
5
0.83
W
Tiamat
 
Tiamat
3
1
1
3.5
L
1
1
2
2
W
1
3
1
0.5
W
Eset
JoyD39
Eset
2
2
1
1.25
L
Sylvanus
MamduElsbiay
Sylvanus
0
4
3
0.38
L
Da Ji
RecFury
Da Ji
9
2
1
4.75
W
8
4
2
2.25
W
Medusa
gemstone02
Medusa
1
1
5
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
41,414
58,260
Taken
53,427
33,330
Mitigated
38,046
18,577
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,040
1,604
0
2,756
9,524
3,453
0
1,656
7,868
0
36,601
W
Tiamat
 
Tiamat
3,857
195
0
2,835
6,020
2,702
1,152
1,671
4,192
33,398
0
L
5,831
1,695
0
4,572
14,249
11,934
0
0
14,249
0
28,867
W
12,714
3,480
0
3,023
14,650
19,580
0
671
13,297
0
67,246
W
Eset
JoyD39
Eset
4,810
785
358
2,457
9,949
7,566
384
1,221
8,728
23,357
0
L
Sylvanus
MamduElsbiay
Sylvanus
4,179
1,254
1,667
3,654
13,053
10,330
0
2,731
10,322
16,429
0
L
Da Ji
RecFury
Da Ji
9,082
2,311
0
3,585
11,851
5,052
82
1,411
10,440
0
50,183
W
10,017
879
0
4,509
12,360
4,663
127
2,477
9,719
0
58,075
W
Medusa
gemstone02
Medusa
10,016
5,510
0
4,489
10,448
3,535
630
2,433
8,015
0
50,086
L
4,685
360
42
2,301
9,583
2,561
153
2,869
6,714
48,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
41,022
345
Minions Killed
417
0
Camps Cleared
0
1,472,606
Distance Traveled
1,414,298
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,937
434
58
4
0
287,352
1
W
Tiamat
8,009
501
62
4
0
203,819
3
L
Mulan
7,477
467
68
4
0
311,735
7
W
Shiva
9,290
581
124
8
0
314,104
5
W
Eset
6,935
433
39
2
0
284,356
3
L
Sylvanus
6,956
435
30
2
0
267,260
2
L
Da Ji
9,378
586
82
5
0
311,328
0
W
Cliodhna
9,047
565
94
6
0
324,063
2
W
Medusa
7,741
484
98
6
0
287,956
5
L
Ra
8,048
503
107
7
0
294,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role