Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigDiccDaddy
Skadi
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 7L
1,675 Elo+
Party 2
Anubis
Anubis
SmegmaDumpster
Anubis
Level 128
God Stats
2W - 3L
1,296 SR
Queue Stats
54W - 38L
1,561 Elo+
Party 2
Tiamat
Tiamat
Zyphinex
Tiamat
Level 154
God Stats
4W - 1L
1,621 SR
Queue Stats
62W - 39L
1,553 Elo+
Party 2
Mercury
Mercury
idanosthekiller
Mercury
Level 123
God Stats
12W - 9L
1,689 SR
Queue Stats
68W - 73L
1,514 Elo+
Solo
Team Averages
Level 119
1,521 SR
1,561 Elo+

VS

Team Averages
Level 100
1,538 SR
1,507 Elo+
Ra
Ra
Adbirch
Ra
Level 6
God Stats
1W - 2L
1,320 SR
Queue Stats
8W - 8L
1,688 Elo+
Party 1
Da Ji
Da Ji
BlindCav
Da Ji
Level 145
God Stats
0W - 1L
1,552 SR
Queue Stats
42W - 60L
1,500 Elo+
Party 1
Horus
Horus
Corbyngetout
Horus
Level 96
God Stats
4W - 5L
1,793 SR
Queue Stats
64W - 78L
1,371 Elo+
Solo
Izanami
Izanami
Kawaii-swaglord
Izanami
Level 96
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 7L
1,431 Elo+
Solo
Eset
Eset
M9Sd8finO
Eset
Level 157
God Stats
3W - 8L
1,500 SR
Queue Stats
683W - 704L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 4 / 17
9,594
800
10,327
8,980
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 1 / 16
10,685
890
20,046
11,512
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 1 / 17
11,170
931
16,508
8,803
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Zyphinex
Tiamat
17
2 / 0 / 15
9,418
785
8,068
6,568
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 16
9,604
800
4,866
6,031
2,310
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
7,821
652
3,667
10,382
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
BlindCav
Da Ji
15
4 / 12 / 1
8,421
702
9,287
15,147
3,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 4
8,638
720
6,688
17,453
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 4 / 3
8,771
731
4,196
11,111
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
14
1 / 5 / 5
9,005
750
4,514
13,598
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
36
Kills
8
8
Deaths
36
81
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
4
17
3.13
L
1
9
3
0.28
W
14
1
16
22
L
Da Ji
BlindCav
Da Ji
4
12
1
0.38
L
1
6
4
0.5
L
1
4
3
0.63
L
Eset
1
5
5
0.7
W
10
1
17
18.5
W
Tiamat
Zyphinex
Tiamat
2
0
15
9.5
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,815
Damage
28,352
41,894
Taken
67,691
19,161
Mitigated
27,033
11,223
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,327
5,402
0
644
8,980
3,281
715
1,692
7,288
39,190
0
L
3,667
56
90
265
10,382
2,103
31
6,371
4,011
19,769
0
W
20,046
12,069
0
3,195
11,512
4,369
2,459
2,648
8,864
0
38,129
L
Da Ji
BlindCav
Da Ji
9,287
2,035
0
0
15,147
3,820
0
7,696
7,451
0
18,771
L
6,688
3,332
917
5,309
17,453
10,457
0
8,085
9,368
64
17,237
L
4,196
2,411
0
2,039
11,111
2,868
0
5,300
5,811
0
38,001
L
Eset
4,514
287
748
3,024
13,598
7,785
0
7,451
6,147
15,644
0
W
16,508
330
0
4,858
8,803
4,196
1,669
1,027
7,776
44,644
0
W
Tiamat
Zyphinex
Tiamat
8,068
645
102
2,127
6,568
5,005
600
2,139
4,429
37,788
0
W
4,866
1,367
0
297
6,031
2,310
1,914
739
5,292
0
17,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
42,656
267
Minions Killed
183
0
Camps Cleared
0
1,349,003
Distance Traveled
964,951
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,594
800
55
5
0
261,982
3
L
Ra
7,821
652
35
3
0
179,998
0
W
Skadi
10,685
890
45
4
0
268,965
0
L
Da Ji
8,421
702
22
2
0
185,740
0
L
Horus
8,638
720
21
2
0
207,653
2
L
Izanami
8,771
731
79
7
0
191,286
0
L
Eset
9,005
750
26
2
0
200,274
1
W
Anubis
11,170
931
72
6
0
252,228
2
W
Tiamat
9,418
785
74
6
0
256,046
1
W
Mercury
9,604
800
21
2
0
309,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role