Player Matchup

Agni
Agni
Bronze III
Camillo2br
Agni
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,290 MMR
Solo
Zeus
Zeus
Platinum V
Moses1331
Zeus
Platinum V
Level 158
God Stats
6W - 4L
1,680 SR
Queue Stats
196W - 241L
1,291 MMR
Solo
Horus
Horus
Gold I
PoolGuy520
Horus
Gold I
Level 160
God Stats
1W - 6L
1,766 SR
Queue Stats
1,000W - 1,175L
1,290 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,649 SR
1,291 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,481 SR
1,328 MMR
Bacchus
Bacchus
Silver V
Crixus6
Bacchus
Silver V
Level 146
God Stats
12W - 6L
1,500 SR
Queue Stats
104W - 109L
1,210 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
FattyJimbo
Zhong Kui
Bronze V
Level 123
God Stats
5W - 1L
1,681 SR
Queue Stats
140W - 180L
1,275 MMR
Solo
Chiron
Chiron
Silver I
Sweat_Team_6ix
Chiron
Silver I
Level 156
God Stats
13W - 12L
1,263 SR
Queue Stats
116W - 125L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,598
584
3,484
8,063
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
2 / 4 / 0
8,617
663
10,141
7,232
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
11
0 / 6 / 2
7,495
577
4,643
14,905
12,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasMorgan Le FayGilgameshHelBastet

VS

Bans
ChaacAthenaPoseidonCabrakanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crixus6
Bacchus
13
1 / 1 / 14
9,255
712
6,419
11,059
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
FattyJimbo
Zhong Kui
14
6 / 1 / 10
9,753
750
8,485
9,312
5,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 0 / 7
10,793
830
11,562
6,354
1,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
17
17
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Bacchus
Crixus6
Bacchus
1
1
14
8
W
Zhong Kui
FattyJimbo
Zhong Kui
6
1
10
11
L
Zeus
2
4
0
0.5
L
Horus
0
6
2
0.17
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,268
Damage
26,466
30,200
Taken
26,725
18,363
Mitigated
20,765
5,287
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,484
36
180
685
8,063
2,938
0
4,455
3,608
20,340
0
W
Bacchus
Crixus6
Bacchus
6,419
653
371
1,645
11,059
13,011
80
5,244
5,519
18,197
0
W
Zhong Kui
FattyJimbo
Zhong Kui
8,485
403
0
4,057
9,312
5,766
979
5,071
3,917
29,179
0
L
Zeus
10,141
507
0
446
7,232
2,432
0
4,670
2,562
37,267
0
L
Horus
4,643
2,191
648
3,328
14,905
12,993
0
6,236
8,669
0
8,662
W
11,562
5,049
483
3,143
6,354
1,988
1,473
2,949
3,170
0
43,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
29,801
125
Minions Killed
150
5
Camps Cleared
6
660,392
Distance Traveled
684,298
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,598
584
34
3
1
211,348
2
W
Bacchus
9,255
712
15
1
2
249,109
4
W
Zhong Kui
9,753
750
47
4
4
216,897
5
L
Zeus
8,617
663
80
6
4
223,088
2
L
Horus
7,495
577
11
1
0
225,956
0
W
Chiron
10,793
830
88
7
0
218,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role