Player Matchup

Da Ji
Da Ji
BigPapaPandicorn
Da Ji
Level 149
God Stats
0W - 2L
1,777 SR
Queue Stats
89W - 95L
1,450 Elo+
Party 1
Ganesha
Ganesha
ChimpPimping
Ganesha
Level 125
God Stats
1W - 2L
1,463 SR
Queue Stats
79W - 77L
1,407 Elo+
Party 1
Ra
Ra
PotatoAim2552
Ra
Level 26
God Stats
2W - 4L
1,427 SR
Queue Stats
45W - 40L
1,379 Elo+
Party 1
Team Averages
Level 100
1,555 SR
1,412 Elo+

VS

Team Averages
Level 90
1,485 SR
1,426 Elo+
Shiva
Shiva
Cptmcspanky4159
Shiva
Level 126
God Stats
3W - 4L
1,499 SR
Queue Stats
26W - 36L
1,385 Elo+
Solo
Skadi
Skadi
SBG Odyssey
Skadi
Level 43
God Stats
28W - 22L
1,457 SR
Queue Stats
338W - 489L
1,309 Elo+
Solo
Scylla
Scylla
oni77oni
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 2
15,149
797
19,628
17,340
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ChimpPimping
Ganesha
17
0 / 6 / 15
13,127
691
12,998
27,233
23,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 8 / 8
12,575
662
5,690
13,553
5,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 14
13,045
687
13,302
22,583
18,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 9 / 7
12,297
647
6,053
16,381
4,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
oni77oni
Scylla
20
14 / 6 / 4
16,009
843
28,296
14,674
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
19
Kills
18
18
Deaths
19
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
16
4
2
4.25
L
Ganesha
ChimpPimping
Ganesha
0
6
15
1.25
W
1
4
14
2
L
3
8
8
0.88
W
3
9
7
0.72
W
Scylla
oni77oni
Scylla
14
6
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,316
Damage
47,651
58,126
Taken
53,638
37,690
Mitigated
27,596
10,126
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,628
5,565
0
788
17,340
8,858
1,343
9,112
8,228
0
34,760
L
Ganesha
ChimpPimping
Ganesha
12,998
1,588
523
5,102
27,233
23,523
835
14,640
12,593
44,694
0
W
13,302
1,518
184
2,930
22,583
18,907
278
7,989
13,659
8,878
27,730
L
5,690
476
2,082
1,631
13,553
5,309
663
8,375
5,178
44,443
0
W
6,053
2,370
120
1,841
16,381
4,454
1,280
6,508
9,873
0
44,265
W
Scylla
oni77oni
Scylla
28,296
4,232
0
1,443
14,674
4,235
1,266
4,674
10,000
81,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
41,351
172
Minions Killed
201
7
Camps Cleared
8
831,401
Distance Traveled
932,230
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,149
797
59
3
1
277,206
0
L
Ganesha
13,127
691
12
1
1
298,180
2
W
Shiva
13,045
687
31
2
0
374,948
4
L
Ra
12,575
662
101
5
5
256,015
1
W
Skadi
12,297
647
66
3
4
262,404
1
W
Scylla
16,009
843
104
5
4
294,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role