Player Matchup

Khepri
Khepri
LieutenantAnoos
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 2
Vulcan
Vulcan
Tw1stedTemp0
Vulcan
Level 84
God Stats
16W - 14L
1,496 SR
Queue Stats
248W - 254L
1,468 Elo+
Party 2
Nemesis
Nemesis
Wtimebomb
Nemesis
Level 71
God Stats
83W - 70L
1,546 SR
Queue Stats
197W - 191L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
YaBoiNickBDN
Hou Yi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,680 Elo+
Party 2
Amaterasu
Amaterasu
rubypenguin
Amaterasu
Level 76
God Stats
14W - 11L
1,734 SR
Queue Stats
267W - 283L
1,469 Elo+
Party 2
Team Averages
Level 70
1,555 SR
1,560 Elo+

VS

Team Averages
Level 43
1,411 SR
1,282 Elo+
Morgan Le Fay
Morgan Le Fay
ByYeralCR
Morgan Le Fay
Level 21
God Stats
3W - 10L
1,500 SR
Queue Stats
131W - 156L
1,116 Elo+
Party 1
Yemoja
Yemoja
CausedConfusion
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,774 Elo+
Solo
Jing Wei
Jing Wei
DekaimerT
Jing Wei
Level 32
God Stats
0W - 3L
1,169 SR
Queue Stats
7W - 23L
1,189 Elo+
Party 1
Arachne
Arachne
TGR_IKEL_OG
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 42L
1,158 Elo+
Party 1
Bellona
Bellona
brian_0112
Bellona
Level 32
God Stats
2W - 8L
1,388 SR
Queue Stats
100W - 141L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,288
553
3,712
11,893
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
15
5 / 1 / 2
9,292
619
11,231
6,471
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Wtimebomb
Nemesis
15
5 / 1 / 7
9,201
613
9,178
12,375
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
13
4 / 1 / 4
8,188
546
12,341
7,527
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
rubypenguin
Amaterasu
15
8 / 1 / 3
9,854
657
7,751
12,645
12,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByYeralCR
Morgan Le Fay
11
0 / 6 / 1
6,471
431
4,538
10,248
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
6,207
414
5,244
10,454
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
DekaimerT
Jing Wei
9
0 / 4 / 1
5,564
371
5,055
10,549
3,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
TGR_IKEL_OG
Arachne
11
3 / 2 / 0
6,876
458
8,636
15,617
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
brian_0112
Bellona
10
0 / 8 / 1
6,401
427
4,716
11,271
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
23
Kills
4
6
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ByYeralCR
Morgan Le Fay
0
6
1
0.08
L
1
3
1
0.5
L
Jing Wei
DekaimerT
Jing Wei
0
4
1
0.13
W
1
2
4
1.5
L
Arachne
TGR_IKEL_OG
Arachne
3
2
0
1.5
W
Vulcan
5
1
2
6
W
Nemesis
Wtimebomb
Nemesis
5
1
7
8.5
W
Hou Yi
4
1
4
6
L
Bellona
brian_0112
Bellona
0
8
1
0.06
W
Amaterasu
rubypenguin
Amaterasu
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
28,189
50,911
Taken
58,139
34,429
Mitigated
28,710
18,462
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ByYeralCR
Morgan Le Fay
4,538
417
0
2,215
10,248
3,503
188
4,819
5,089
35,349
0
L
5,244
1,367
1,839
1,650
10,454
8,284
184
1,769
8,633
16,936
0
L
Jing Wei
DekaimerT
Jing Wei
5,055
3,731
0
2,844
10,549
3,218
714
2,116
8,409
0
24,504
W
3,712
494
231
1,753
11,893
11,415
574
4,073
7,785
19,401
0
L
Arachne
TGR_IKEL_OG
Arachne
8,636
6,587
0
4,771
15,617
5,749
236
4,035
11,394
0
41,737
W
Vulcan
11,231
1,783
0
2,233
6,471
2,610
868
2,221
4,250
55,766
0
W
Nemesis
Wtimebomb
Nemesis
9,178
5,025
0
6,647
12,375
4,323
0
1,061
11,253
0
50,587
W
Hou Yi
12,341
4,926
592
871
7,527
3,282
2,200
1,236
6,224
0
55,234
L
Bellona
brian_0112
Bellona
4,716
979
0
704
11,271
7,956
496
1,538
9,671
0
29,827
W
Amaterasu
rubypenguin
Amaterasu
7,751
2,232
0
6,135
12,645
12,799
4,822
1,191
11,197
0
49,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
31,519
413
Minions Killed
256
0
Camps Cleared
0
1,601,982
Distance Traveled
1,426,018
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,471
431
61
4
0
279,178
3
L
Yemoja
6,207
414
10
1
0
225,467
0
L
Jing Wei
5,564
371
38
3
0
285,720
0
W
Khepri
8,288
553
34
2
0
295,018
0
L
Arachne
6,876
458
77
5
0
351,537
1
W
Vulcan
9,292
619
98
7
0
316,307
4
W
Nemesis
9,201
613
88
6
0
367,476
0
W
Hou Yi
8,188
546
88
6
0
293,186
2
L
Bellona
6,401
427
70
5
0
284,116
0
W
Amaterasu
9,854
657
105
7
0
329,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role