Player Matchup

Cliodhna
Cliodhna
Skibakua
Cliodhna
Level 151
God Stats
62W - 16L
1,881 SR
Queue Stats
318W - 113L
1,812 Elo+
Party 2
Janus
Janus
alterdaus
Janus
Level 122
God Stats
2W - 1L
1,575 SR
Queue Stats
251W - 82L
1,827 Elo+
Party 2
Ullr
Ullr
nORDmANNtRANSE
Ullr
Level 26
God Stats
2W - 0L
1,664 SR
Queue Stats
24W - 6L
1,733 Elo+
Party 2
Team Averages
Level 100
1,707 SR
1,791 Elo+

VS

Team Averages
Level 59
1,500 SR
1,187 Elo+
Hel
Hel
Errhan
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,060 Elo+
Party 1
Atlas
Atlas
Lamidelaforêt
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,060 Elo+
Party 1
Hachiman
Hachiman
R3EV0LUT10N
Hachiman
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Skibakua
Cliodhna
13
3 / 2 / 19
8,823
802
9,782
14,099
16,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
alterdaus
Janus
14
10 / 1 / 12
9,940
904
9,177
6,238
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 1 / 10
10,168
924
19,062
8,755
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Errhan
Hel
9
0 / 12 / 0
6,183
562
2,067
11,703
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 1
9,178
834
7,391
16,881
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
R3EV0LUT10N
Hachiman
11
1 / 10 / 3
7,876
716
6,171
13,782
4,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
26
Kills
4
4
Deaths
26
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
Errhan
Hel
0
12
0
0
L
3
4
1
0.88
L
Hachiman
R3EV0LUT10N
Hachiman
1
10
3
0.25
W
Cliodhna
Skibakua
Cliodhna
3
2
19
6.25
W
Janus
alterdaus
Janus
10
1
12
16
W
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
15,629
29,092
Taken
42,366
27,060
Mitigated
26,146
4,265
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Errhan
Hel
2,067
925
1,391
840
11,703
4,623
0
3,308
8,395
9,015
0
L
7,391
3,499
0
704
16,881
16,982
84
2,268
14,613
18,835
0
L
Hachiman
R3EV0LUT10N
Hachiman
6,171
2,918
0
338
13,782
4,541
186
3,601
10,181
0
19,031
W
Cliodhna
Skibakua
Cliodhna
9,782
1,463
199
2,663
14,099
16,763
284
3,013
10,983
0
27,047
W
Janus
alterdaus
Janus
9,177
533
0
1,020
6,238
6,403
752
2,560
3,668
29,901
0
W
19,062
9,392
0
383
8,755
3,894
1,491
4,212
4,463
0
47,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
23,237
146
Minions Killed
53
10
Camps Cleared
0
656,062
Distance Traveled
531,136
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,183
562
16
1
0
141,958
0
L
Atlas
9,178
834
13
1
0
220,650
2
L
Hachiman
7,876
716
24
2
0
168,528
2
W
Cliodhna
8,823
802
23
2
2
222,365
3
W
Janus
9,940
904
54
5
2
216,472
0
W
Ullr
10,168
924
69
6
6
217,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role