Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Sam10011
Ganesha
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
9W - 22L
1,180 Elo+
Party 2
Skadi
Skadi
VollPsycholord
Skadi
Level 68
God Stats
0W - 3L
1,191 SR
Queue Stats
15W - 32L
1,259 Elo+
Party 2
Team Averages
Level 72
1,331 SR
1,313 Elo+

VS

Team Averages
Level 78
1,600 SR
1,409 Elo+
Eset
Eset
Geilewurst4894
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Megai
Gilgamesh
Level 143
God Stats
9W - 5L
1,760 SR
Queue Stats
122W - 126L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
putputput
Ao Kuang
Level 66
God Stats
16W - 12L
1,540 SR
Queue Stats
60W - 106L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 7 / 2
9,738
749
10,076
8,941
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Sam10011
Ganesha
11
0 / 7 / 5
7,762
597
6,933
12,754
8,440
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 10 / 3
8,236
634
10,394
12,684
3,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 14
8,873
683
3,698
9,833
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Megai
Gilgamesh
16
11 / 1 / 11
11,346
873
17,111
14,122
13,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
putputput
Ao Kuang
16
12 / 1 / 9
11,352
873
10,720
14,639
5,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
24
24
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
7
2
0.71
W
1
4
14
2
W
Gilgamesh
Megai
Gilgamesh
11
1
11
16.5
L
Ganesha
Sam10011
Ganesha
0
7
5
0.36
L
2
10
3
0.35
W
Ao Kuang
putputput
Ao Kuang
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
31,529
34,379
Taken
38,594
15,386
Mitigated
22,883
740
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,076
1,304
0
58
8,941
3,230
0
1,815
6,982
38,529
0
W
3,698
256
825
2,091
9,833
3,622
489
5,337
4,496
14,161
0
W
Gilgamesh
Megai
Gilgamesh
17,111
4,881
0
2,193
14,122
13,701
867
5,987
8,135
1,628
37,228
L
Ganesha
Sam10011
Ganesha
6,933
389
0
467
12,754
8,440
0
6,014
6,630
14,764
0
L
10,394
3,084
0
215
12,684
3,716
0
7,046
5,458
0
18,566
W
Ao Kuang
putputput
Ao Kuang
10,720
2,582
960
6,638
14,639
5,560
1,132
6,132
8,507
45,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
31,571
111
Minions Killed
134
4
Camps Cleared
6
590,249
Distance Traveled
682,423
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,738
749
74
6
4
189,871
2
W
Eset
8,873
683
26
2
1
217,345
3
W
Gilgamesh
11,346
873
48
4
3
225,882
4
L
Ganesha
7,762
597
6
0
0
206,692
2
L
Skadi
8,236
634
31
2
0
193,686
3
W
Ao Kuang
11,352
873
60
5
2
239,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role