Player Matchup

Bacchus
Bacchus
Arborous7
Bacchus
Level 67
God Stats
5W - 4L
1,411 SR
Queue Stats
15W - 23L
1,315 Elo+
Party 1
Hades
Hades
AtlastheClouded
Hades
Level 99
God Stats
3W - 1L
1,324 SR
Queue Stats
22W - 32L
1,310 Elo+
Party 1
Chaac
Chaac
Jayemel420
Chaac
Level 23
God Stats
5W - 5L
1,443 SR
Queue Stats
7W - 11L
1,343 Elo+
Party 1
Team Averages
Level 63
1,392 SR
1,323 Elo+

VS

Team Averages
Level 81
1,436 SR
1,276 Elo+
Danzaburou
Danzaburou
Baderlionheart
Danzaburou
Level 159
God Stats
22W - 44L
1,387 SR
Queue Stats
80W - 121L
1,258 Elo+
Solo
Gilgamesh
Gilgamesh
KIA ZioOn
Gilgamesh
Level 25
God Stats
4W - 5L
1,287 SR
Queue Stats
5W - 7L
1,214 Elo+
Party 2
Zeus
Zeus
xOG BtNt1vEz
Zeus
Level 58
God Stats
18W - 12L
1,633 SR
Queue Stats
93W - 98L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arborous7
Bacchus
17
6 / 1 / 7
13,446
747
9,952
16,477
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 2 / 8
13,004
722
16,969
19,630
10,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
17
2 / 4 / 10
11,944
664
6,767
18,159
16,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baderlionheart
Danzaburou
16
0 / 1 / 5
11,198
622
7,444
7,710
2,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KIA ZioOn
Gilgamesh
15
2 / 5 / 5
11,671
648
8,757
21,363
18,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 9 / 2
13,259
737
21,626
13,477
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
7
7
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arborous7
Bacchus
6
1
7
9.5
W
6
2
8
5
L
Danzaburou
Baderlionheart
Danzaburou
0
1
5
2.5
W
Chaac
2
4
10
1.75
L
Gilgamesh
KIA ZioOn
Gilgamesh
2
5
5
0.9
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
37,827
54,266
Taken
42,550
48,004
Mitigated
25,070
24,327
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arborous7
Bacchus
9,952
888
1,372
6,467
16,477
21,223
308
8,204
7,965
40,070
0
W
16,969
1,917
679
9,036
19,630
10,436
1,443
8,884
10,458
66,582
0
L
Danzaburou
Baderlionheart
Danzaburou
7,444
1,358
356
1,867
7,710
2,781
192
6,797
887
0
30,637
W
Chaac
6,767
820
891
5,882
18,159
16,345
528
7,539
10,412
0
34,558
L
Gilgamesh
KIA ZioOn
Gilgamesh
8,757
1,448
0
510
21,363
18,395
209
11,208
9,638
0
29,275
L
21,626
2,119
0
205
13,477
3,894
0
9,084
4,224
49,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
36,128
194
Minions Killed
133
12
Camps Cleared
2
1,020,392
Distance Traveled
818,346
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,446
747
46
3
3
372,376
9
W
Hades
13,004
722
89
5
6
320,165
3
L
Danzaburou
11,198
622
44
2
0
300,678
0
W
Chaac
11,944
664
59
3
3
327,851
0
L
Gilgamesh
11,671
648
36
2
0
299,376
3
L
Zeus
13,259
737
53
3
2
218,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role