Player Matchup

Ares
Ares
Silver III
HampeGaming
Ares
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,333 MMR
Party 1
Aphrodite
Aphrodite
Silver II
fire531
Aphrodite
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,403 MMR
Party 1
Odin
Odin
Silver II
loco66
Odin
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,403 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 81
1,500 SR
1,380 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,500 SR
1,426 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
Sleien
Thoth
Gold V
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,279 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
9,575
737
11,386
17,118
17,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
fire531
Aphrodite
12
0 / 8 / 5
8,628
664
7,262
18,197
10,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Odin
loco66
Odin
12
3 / 5 / 2
9,293
715
9,111
19,436
15,065
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
GilgameshAchilles

VS

Bans
Hou YiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
14 / 4 / 4
11,734
903
25,481
12,209
7,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
 
Sobek
13
0 / 0 / 18
10,019
771
7,844
17,765
22,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Sleien
Thoth
15
5 / 2 / 14
10,358
797
12,110
7,922
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
19
19
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
4
4
4
W
Sobek
 
Sobek
0
0
18
9
L
3
6
2
0.67
W
Thoth
Sleien
Thoth
5
2
14
6
L
Aphrodite
fire531
Aphrodite
0
8
5
0.31
L
Odin
loco66
Odin
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
45,435
54,751
Taken
37,896
42,983
Mitigated
32,564
12,525
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,481
14,471
0
5,693
12,209
7,171
1,384
5,307
6,720
0
47,515
W
Sobek
 
Sobek
7,844
1,393
0
8,316
17,765
22,304
143
8,830
8,553
15,940
0
L
11,386
814
226
547
17,118
17,827
0
7,626
9,492
28,855
0
W
Thoth
Sleien
Thoth
12,110
700
0
1,106
7,922
3,089
723
4,580
3,136
47,747
0
L
Aphrodite
fire531
Aphrodite
7,262
472
2,129
6,130
18,197
10,091
0
6,991
11,206
22,662
0
L
Odin
loco66
Odin
9,111
2,464
125
3,368
19,436
15,065
0
5,998
13,438
98
22,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
32,111
101
Minions Killed
128
6
Camps Cleared
3
645,178
Distance Traveled
733,096
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,734
903
53
4
3
224,001
1
W
Sobek
10,019
771
13
1
0
253,391
6
L
Ares
9,575
737
36
3
5
218,862
4
W
Thoth
10,358
797
62
5
0
255,704
2
L
Aphrodite
8,628
664
31
2
0
210,071
0
L
Odin
9,293
715
34
3
1
216,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role