Player Matchup

Horus
Horus
Ash1ok
Horus
Level 102
God Stats
21W - 12L
1,902 SR
Queue Stats
176W - 168L
1,484 Elo+
Party 2
Freya
Freya
Hashy1
Freya
Level 66
God Stats
5W - 2L
1,485 SR
Queue Stats
57W - 60L
1,504 Elo+
Solo
Fenrir
Fenrir
VäinämöinenPL
Fenrir
Level 124
God Stats
5W - 1L
1,909 SR
Queue Stats
16W - 18L
1,421 Elo+
Solo
Bellona
Bellona
mthamma
Bellona
Level 109
God Stats
3W - 1L
1,503 SR
Queue Stats
130W - 129L
1,491 Elo+
Solo
Ah Puch
Ah Puch
vengefultoad
Ah Puch
Level 122
God Stats
1W - 4L
1,277 SR
Queue Stats
182W - 166L
1,541 Elo+
Party 2
Team Averages
Level 105
1,615 SR
1,488 Elo+

VS

Team Averages
Level 119
1,465 SR
1,492 Elo+
Atlas
Atlas
 
Atlas
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Novka1296
Chaac
Level 88
God Stats
2W - 4L
1,553 SR
Queue Stats
148W - 154L
1,473 Elo+
Party 1
Achilles
Achilles
RunFatBoyRun0416
Achilles
Level 118
God Stats
0W - 3L
1,234 SR
Queue Stats
87W - 94L
1,544 Elo+
Solo
Hachiman
Hachiman
kizban
Hachiman
Level 121
God Stats
1W - 1L
1,539 SR
Queue Stats
79W - 80L
1,468 Elo+
Solo
Tiamat
Tiamat
Искатель
Tiamat
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 66L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ash1ok
Horus
12
1 / 1 / 8
7,368
491
3,092
11,105
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Hashy1
Freya
15
4 / 0 / 4
8,689
579
11,492
13,149
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
13 / 1 / 4
9,438
629
13,978
13,676
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
mthamma
Bellona
15
4 / 1 / 7
9,036
602
13,929
12,300
12,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
vengefultoad
Ah Puch
14
1 / 5 / 4
8,259
551
9,044
8,522
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 3 / 5
7,552
503
7,995
14,434
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Novka1296
Chaac
11
1 / 7 / 1
7,475
498
7,641
16,187
8,650
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 4 / 0
7,440
496
4,125
12,883
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hachiman
kizban
Hachiman
11
1 / 4 / 1
7,169
478
7,356
11,849
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
5 / 5 / 3
8,398
560
9,473
12,549
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
8
8
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
5
0.83
W
Horus
Ash1ok
Horus
1
1
8
5
W
Freya
Hashy1
Freya
4
0
4
6
L
Chaac
Novka1296
Chaac
1
7
1
0.21
L
1
4
0
0.25
W
13
1
4
15
L
Hachiman
kizban
Hachiman
1
4
1
0.38
W
Bellona
mthamma
Bellona
4
1
7
7.5
W
Ah Puch
vengefultoad
Ah Puch
1
5
4
0.6
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,535
Damage
36,590
58,752
Taken
67,902
37,696
Mitigated
32,281
25,208
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,995
2,578
814
3,529
14,434
10,475
0
4,846
9,588
21,253
6,434
W
Horus
Ash1ok
Horus
3,092
1,910
2,079
6,050
11,105
9,679
17
4,003
7,102
0
15,601
W
Freya
Hashy1
Freya
11,492
5,550
0
7,052
13,149
5,063
60
3,394
9,755
59,598
0
L
Chaac
Novka1296
Chaac
7,641
2,620
0
3,854
16,187
8,650
0
1,072
15,115
0
35,146
L
4,125
1,083
0
590
12,883
3,857
0
3,085
9,798
0
54,061
W
13,978
3,336
0
2,820
13,676
7,361
0
2,905
10,771
0
55,845
L
Hachiman
kizban
Hachiman
7,356
4,894
0
3,948
11,849
3,491
0
6,452
5,397
0
47,978
W
Bellona
mthamma
Bellona
13,929
6,302
0
5,620
12,300
12,708
1,230
1,718
10,582
0
64,097
W
Ah Puch
vengefultoad
Ah Puch
9,044
108
0
1,587
8,522
2,885
77
4,160
4,362
59,738
0
L
9,473
1,145
91
3,476
12,549
5,808
172
5,081
7,468
38,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
38,034
473
Minions Killed
359
0
Camps Cleared
0
1,500,417
Distance Traveled
1,487,857
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,552
503
41
3
0
312,948
4
W
Horus
7,368
491
29
2
0
327,421
7
W
Freya
8,689
579
103
7
0
293,060
3
L
Chaac
7,475
498
58
4
0
276,599
1
L
Achilles
7,440
496
93
6
0
352,817
0
W
Fenrir
9,438
629
83
6
0
302,882
0
L
Hachiman
7,169
478
85
6
0
265,171
0
W
Bellona
9,036
602
134
9
0
287,116
5
W
Ah Puch
8,259
551
124
8
0
289,938
3
L
Tiamat
8,398
560
82
5
0
280,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role